Blue Mages are unique in the fact that the majority of their abilities are learned from monsters and not items, so they need to see a lot of battle in order to be any good. Also, you must have Learning set as your S-ability and the monster to attack you with that specific attack in order to learn a monster ability (Beastmasters are useful in this regard). You need to master one White Mage A-ability and one Black Mage A-ability to become a Blue Mage.
Stats
Move |
Jump |
Evade |
HP |
MP |
Weapon Attack |
Weapon Defense |
Magic Power |
Magic Resistance |
Speed
|
4 |
2 |
55 |
|
|
|
|
|
|
|
The stars are an indication of how quickly that stat will grow when the character levels up. Please note that they represent an estimate percentage, not hard numbers.
|
Equips
Weapon
|
Saber
|
Head
|
Hat
|
Body
|
Clothing, Robe
|
Shield
|
--
|
Abilities
Name |
Type |
MP |
Range |
Item/Monster |
AP |
Description
|
Goblin Punch |
A |
8 |
1 |
Goblin |
-- |
All all-out punch with varying damage
|
Magic Hammer |
A |
8 |
3 |
Red Cap |
-- |
Deals damage to MP
|
Acid |
A |
12 |
3 |
Jelly, Ice Flan, Cream |
-- |
Inflicts a random status ailment
|
Blowup |
A |
2 |
All Sides |
Bomb, Grenade |
-- |
Deals massive damage to nearby enemies with a self-KO
|
Mighty Guard |
A |
8 |
1 |
Icedrake |
-- |
Raises Weapon Defense and Magic Resistance for one battle
|
Guard-Off |
A |
10 |
1 |
Firewyrm |
-- |
Lowers Weapon Defense and Magic Resistance
|
Dragon Force |
A |
12 |
1 |
Thundrake |
-- |
Releases a Dragon soul that improves all stats
|
Night |
A |
24 |
All |
Lilith |
-- |
Puts all enemies to sleep
|
Twister |
A |
20 |
3 |
Lamia |
-- |
Reduces HP of all enemies in area by half
|
Lv3 Def-Less |
A |
12 |
3 |
Antlion, Jawbreaker |
-- |
Lowers Weapon Defense and Magic Resistance in units with levels evenly divisible by three
|
Poison Claw |
A |
8 |
1 |
Red Panther |
-- |
Damages and poisons a target
|
Hastebreak |
A |
12 |
1 |
Coeurl |
-- |
Slows a unit, and completely stops a hasted unit
|
Bad Breath |
A |
20 |
1 |
Malboro, Big Malboro |
-- |
Breathes foul breath that causes status ailments
|
Stare |
A |
12 |
Area |
Floateye |
-- |
Confuses multiple targets
|
Roulette |
A |
20 |
All |
Ahriman |
-- |
KOs one person at random, be it friend, foe, or yourself
|
Drain Touch |
A |
10 |
1 |
Zombie |
-- |
Drains and absorbs HP from a target
|
Lv?S-Flare |
A |
30 |
All |
Vampire |
-- |
Shadowflares all units with matching digits in their level
|
White Wind |
A |
12 |
3 |
Sprite |
-- |
Heals a character's HP by the amount of your own HP
|
Angel Whisper |
A |
24 |
3 |
Titania |
-- |
Heals HP and bestows Auto-Raise
|
Matra Magic |
A |
24 |
3 |
Toughskin |
-- |
Switches a target's HP and MP
|
Damage>MP |
R |
-- |
-- |
Judo Uniform |
300 |
Converts HP damage to MP damage, but fails if MP is 0
|
Immunity |
S |
-- |
-- |
Survival Vest |
300 |
Confers resistance to some status ailments
|
Learning |
S |
-- |
-- |
Blue Saber |
400 |
Studies attacks and learns some as Blue Magic
|
Blue Combo |
C |
-- |
Varies |
Mythril Saber |
100 |
A ranged combo for Blue Mages
|