Final Fantasy Tactics Advance/Jobs/Hunter

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Hunters are basically Archers with different skills and a better Weapon Attack rating, as well as being the only job that can capture monsters. You need to master two Archer A-abilites to become a Hunter.

Stats
MoveJumpEvadeHPMPWeapon AttackWeapon DefenseMagic PowerMagic ResistanceSpeed
4255**************
The stars are an indication of how quickly that stat will grow when the character levels up. Please note that they represent an estimate percentage, not hard numbers.
Equips
Weapon Greatbow
Head Hat
Body Clothing
Shield --
Abilities
NameTypeMPRangeItemAPDescription
Sonic BoomA--4Cranequin200Uses a weapon to create an area-damaging shockwave
OustA--VariesWindslash Bow200Sweeps monsters from the field of battle
AdviceA--1Twin Bow100Raises the Critical Hit rate of the target
Aim: VitalsA--VariesFey Bow300Causes status ailments with a shot to the vital organs
HuntingA--VariesHunt Bow300Delivers a stylish felling blow that earns 10 JP if you KO the target
AddleA--VariesMaster Bow200Addles a monster, causing temporary loss of A and R abilities
Ultima ShotA60VariesSeventh Heaven999Attacks with powerful Ultima Magic
SidewinderA--VariesHades Bow300Deals heavy damage to monsters
CaptureA--VariesRanger Bow200Puts live monsters into the Monster Bank
Auto-RegenR----Gaia Gear300Regenerates HP automatically as soon as you take damage
Weapon Atk+S----Nike Bow300Increases the amount of damage dealt by weapon attacks
Hunt ComboC--VariesMythril Shot100A ranged combo for Hunters