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Mog Knights are Moogles (abbreviated Mog) that use swords. They are the most physically oriented of the Moogle jobs and as such have the highest atk gain per level-up. They also learn the Moogle's version of Ultima, Ultima Charge.

Mog Knight requires one (1) Animist A-Ability.

Stats
Move Jump Evade HP MP Weapon Attack Weapon Defense Magic Power Magic Resistance Speed
3 2 45
The stars are an indication of how quickly that stat will grow when the character levels up. Please note that they represent an estimate percentage, not hard numbers.
Equips
Weapon Blade
Head Helmet, Hat
Body Armor, Clothing
Shield Shield
Abilities
Name Type MP Range Item AP Description
Mog Rush Shadow Blade 200 Full-force attack. Damaging, but inaccurate.
Mog Lance Atmos Blade 200 Special Mog Knight lunge. Can hit faraway enemies.
Mog Attack Flametongue 100 Damages and knocks back target.
Mog Aid Icebrand 300 Moon power. Heals unit's own HP and cures status.
Mog Guard Kwigon Blade 200 Focuses power to improve weapon def. and magic res.
Mog Shield Pearl Blade 300 Mog Knight's protection. Prevents one status ailment.
Mog Peek Paraiba Blade 300 Detects rare items held by enemy unit.
Ultima Charge Materia Blade 999 Charge attack born from ultima magic.
Charge Combo Mithril Blade 100 Easily chained combo ability for Mog Knights.
Shieldbearer Round Shield 300 Enables shield-wielding, regardless of job.
Last Haste Gold Armor 300 Becomes hasted if severely wounded.