Final Fantasy Tactics Advance/Jobs/Paladin

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Paladins are geared towards defense with decent offensive numbers but a fairly low evade rating. You need to master two Soldier A-abilites to become a Paladin.

Stats
MoveJumpEvadeHPMPWeapon AttackWeapon DefenseMagic PowerMagic ResistanceSpeed
3240**************
The stars are an indication of how quickly that stat will grow when the character levels up. Please note that they represent an estimate percentage, not hard numbers.
Equips
Weapon Knightsword, Greatsword
Head Helmet
Body Armor, Robe
Shield Any
Abilities
NameTypeMPRangeItemAPDescription
NurseA--All SidesDefender100Heals HP and remedies status ailments
DefenseA--SelfLionheart200Raises Weapon Defense and Magic Resistance for one turn
CoverA--4SaveTheQueen200Takes damage for another character until the next action
SubdueA--VariesAncient Sword200Deals light damage, good for catching monsters
Drop WeaponA--VariesRagnarok200Tosses a weapon out of hand and back into stock
ParleyA--1Barong200Convinces a target to leave the field of battle
Saint CrossA24All SidesArch Sword300Deals holy damage to a wide area
Holy BladeA32VariesExcalibur300Deals holy damage
ReflexR----Genji Armor300Predicts and avoids a regular attack
Weapon Def+S----Diamond Armor300Reduces damage from weapon attacks
Knight ComboC--VariesMythril Brand100A failproof combo for Paladins