Paladins are geared towards defense with decent offensive numbers but a fairly low evade rating. You need to master two Soldier A-abilites to become a Paladin.
| Weapon | Knightsword, Greatsword |
|---|---|
| Head | Helmet |
| Body | Armor, Robe |
| Shield | Any |
| Name | Type | MP | Range | Item | AP | Description |
|---|---|---|---|---|---|---|
| Nurse | A | -- | All Sides | Defender | 100 | Heals HP and remedies status ailments |
| Defense | A | -- | Self | Lionheart | 200 | Raises Weapon Defense and Magic Resistance for one turn |
| Cover | A | -- | 4 | SaveTheQueen | 200 | Takes damage for another character until the next action |
| Subdue | A | -- | Varies | Ancient Sword | 200 | Deals light damage, good for catching monsters |
| Drop Weapon | A | -- | Varies | Ragnarok | 200 | Tosses a weapon out of hand and back into stock |
| Parley | A | -- | 1 | Barong | 200 | Convinces a target to leave the field of battle |
| Saint Cross | A | 24 | All Sides | Arch Sword | 300 | Deals holy damage to a wide area |
| Holy Blade | A | 32 | Varies | Excalibur | 300 | Deals holy damage |
| Reflex | R | -- | -- | Genji Armor | 300 | Predicts and avoids a regular attack |
| Weapon Def+ | S | -- | -- | Diamond Armor | 300 | Reduces damage from weapon attacks |
| Knight Combo | C | -- | Varies | Mythril Brand | 100 | A failproof combo for Paladins |