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Humans, Nu Mou, and Viera can all become White Mages. They specialize in defense and recovery spells, using mainly Holy-based healing spells. It is a good idea to have at least one unit with White Mage abilities in every fight.

Stats
Move Jump Evade HP MP Weapon Attack Weapon Defense Magic Power Magic Resistance Speed
3 2 40 ** ** * ** ** ** **
The stars are an indication of how quickly that stat will grow when the character levels up. Please note that they represent an estimate percentage, not hard numbers.
Equips
Weapon Staff
Head Hat, Ribbon (Viera only; can also be equipped by Ritz after you get her - to do so, you have to complete the "Mortal Snow" mission)
Body Clothing, Robe
Shield --
Abilities
Name Type MP Range Item AP Description
Cure A 6 4 White Staff 100 Heals a small amount of HP and deals damage to Zombies
Cura A 10 4 Cure Staff 200 Heals a large amount of HP and deals damage to Zombies
Curaga A 16 4 Spring Staff 300 Heals almost all HP and deals damage to Zombies
Esuna A 18 4 Pure Staff 200 Remedies status ailments
Life A 10 4 Bless Staff 200 Revives an unconscious unit and deals damage to Zombies
Full Life A 20 4 Nirvana Staff 300 Revives an unconscious unit and restores all HP, also deals damage to Zombies
Auto Life A 16 4 Cheer Staff 200 Automatically raises a unit if he or she is knocked out
Shell A 6 4 Judge Staff 100 Raises a target's Magic Resistance
Protect A 6 4 Guard Staff 100 Raises a target's Weapon Defense
Turbo MP S -- -- White Robe 300 Doubles MP used for increased damage and hit rates
White Combo C -- Varies Mythril Staff 100 A ranged combo for White Mages