Humans, Nu Mou, and Viera can all become White Mages. They specialize in defense and recovery spells, using mainly Holy-based healing spells. It is a good idea to have at least one unit with White Mage abilities in every fight.
| Weapon | Staff |
|---|---|
| Head | Hat, Ribbon (Viera only) |
| Body | Clothing, Robe |
| Shield | -- |
| Name | Type | MP | Range | Item | AP | Description |
|---|---|---|---|---|---|---|
| Cure | A | 6 | 4 | White Staff | 100 | Heals a small amount of HP and deals damage to Zombies |
| Cura | A | 10 | 4 | Cure Staff | 200 | Heals a large amount of HP and deals damage to Zombies |
| Curaga | A | 16 | 4 | Spring Staff | 300 | Heals almost all HP and deals damage to Zombies |
| Esuna | A | 18 | 4 | Pure Staff | 200 | Remedies status ailments |
| Life | A | 10 | 4 | Bless Staff | 200 | Revives an unconscious unit and deals damage to Zombies |
| Full Life | A | 20 | 4 | Nirvana Staff | 300 | Revives an unconscious unit and restores all HP, also deals damage to Zombies |
| Auto Life | A | 16 | 4 | Cheer Staff | 200 | Automatically raises a unit if he or she is knocked out |
| Shell | A | 6 | 4 | Judge Staff | 100 | Raises a target's Magic Resistance |
| Protect | A | 6 | 4 | Guard Staff | 100 | Raises a target's Weapon Defense |
| Turbo MP | S | -- | -- | White Robe | 300 | Doubles MP used for increased damage and hit rates |
| White Combo | C | -- | Varies | Mythril Staff | 100 | A ranged combo for White Mages |