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There are many laws in the land of Ivalice which you must follow, and they are arranged into sets. As you progress through the main missions of the game, you will have to follow a certain set of these laws at a time. Breaking these laws causes you to suffer its penalty. If use a recommended ability instead, you receive a Judge Point.
Penalties[edit]
These are the penalties and their effects.
Name | Effect! |
---|---|
AP Fine | One ability of your offending unit's mastered abilities will have its AP reduced. This will cause the ability to have a need to be relearned by the unit. |
Monster Run | One random monster from the Monster Bank will run away. |
Card Fine | The clan will lose a number of cards |
Gil Fine | The clan will lose Gil |
Status Down | The unit's stats will be lowered. |
Item Fine | The clan will lose items |
Equipment Fine | The unit will lose an equipped item. |
Volunteer | You will not receive the Gil reward at the end of the mission. |
Set 1[edit]
This is the law set for all missions done during the time period of main missions 1-5.
Name | Law Description | Penalty | Recommended | Recommended Description! |
---|---|---|---|---|
Items | Use of any Item. | Item Fine | Dark | Use of Ability Type:Dark. Dark Weapons not rewarded. |
Shell | Using "Shell". | Equipment Fine | Silence | Causing effect Silence. |
Poison | Causing effect Poison. | Volunteer | Bind | Causing effect immobilize/disable. |
Protect | Using "Protect". | Equipment Fine | Poison | Causing effect Poison. |
Swords | Hitting with a Sword. | Volunteer | Staves | Hitting with a Stave. |
Knives | Hitting with a Knife. | Volunteer | Sabers | Hitting with a Saber. |
Confuse | Causing effect Confuse. | Volunteer | Berserk | Causing effect Berserk. |
Fire | Use of Ability Attribute:Fire. Fire Weapons not penalized. | Card Fine | Ice | Use of Ability Attribute:Ice. Ice Weapons are not rewarded. |
Ganging Up | Use of Combo Ability. Only starting unit penalized. | Card Fine | Copycat | Using Same action as previous unit. |
Chivalry | Use of Ability Type:Chivalry. | Status Down | Charge | Use of Ability Type:Charge. |
Charm | Causing effect Charm. | Volunteer | Confuse | Cause effect Confuse. |
Ice | Use of Ability Attribute:Ice. Ice Weapons not penalized. | Card Fine | Fire | Use of Ability Attribute:Fire. Fire Weapons not rewarded. |
Stop | Causing effect Stop. | Volunteer | Silence | Causing effect Silence. |
Instruments | Hitting with an Instrument. | Volunteer | Knightswords | Hitting with a Knightsword. |
Lightning | Use of Ability Attribute:Lightning. Lightning Weapons not penalized. | Card Fine | Wind | Use of Ability Attribute:Wind. Wind Weapons not rewarded. |
Missile | Hitting with a Bow/Greatbow/Gun. | Volunteer | Swords | Hitting with a Sword. |
Rapiers | Hitting with a Rapier. | Volunteer | Greatswords | Hitting with a Greatsword. |
Silence | Causing effect Silence. | Volunteer | Addle | Causing effect Addle. |
Fight | Attacking. Abilities not penalized. | Equipment Fine | Color Magic | Magic of colors White/Black/Red/Blue. |
Addle | Causing effect Addle. | Volunteer | Stop | Causing effect Stop. |
Set 2[edit]
This is the law set used for all missions done during the time period of main missions 6-8
Name | Law Description | Penalty | Recommended | Recommended Description! |
---|---|---|---|---|
Greatsword | Hitting with a Greatsword. | Volunteer | Rapiers | Hitting with a Rapier. |
Blades | Hitting with a Blade. | Volunteer | Rods | Hitting with a Rod. |
Items | Use of an item. | Item Fine | Dark | Use of Ability Attribute:Dark. Dark Weapons not rewarded. |
Chivalry | Use of Ability Type:Chivalry. | Status Down | Charge | Use of Ability Type:Charge. |
Shell | Using "Shell". | Equipment Item | Silence | Causing effect Silence. |
Wind | Use of Ability Attribute:Wind. Wind Weapons not penalized. | Card Fine | Lightning | Use of Ability Attribute:Lightning. Lightning Weapons not penalized. |
Bind | Causing effect immobilize/disable. | Status Down | Slow | Cause effect Slow. |
Charm | Causing effect Charm. | Volunteer | Confuse | Cause effect Confuse. |
Broadswords | Hitting with a Broadsword. | Volunteer | Spears | Hitting with a Spear. |
Prayer | Use of Ability Type:Prayer. | Status Down | Corner | Use of Ability Type:Corner. |
Rapiers | Hitting with a Rapier. | Volunteer | Greatswords | Hitting with a Greatsword. |
Slow | Causing effect Slow. | Volunteer | Poison | Causing effect Poison. |
Ganging Up | Use of Combo Ability. Only starting unit penalized. | Card Fine | Copycat | Using Same action as previous unit. |
Swords | Hitting with a Sword. | Volunteer | Staves | Hitting with a Stave. |
Aim | Use of Ability Type:Aim. | Status Down | Use of Ability Type:Steal. | |
Knightswords | Hitting with a Knightsword. | Volunteer | Instruments | Hitting with an instrument. |
Poison | Causing effect Poison. | Volunteer | Bind | Causing effect Immobilize/Disable. |
Control | Use of Ability Type:Control. | Monster Run | Morph | Use of Ability Type:Morph. |
Ice | Use of Ability Attribute:Ice. Ice Weapons not penalized. | Card Fine | Fire | Use of Ability Attribute:Fire. Fire Weapons not rewarded. |
Berserk | Causing effect Berserk | Volunteer | Charm | Causing effect Charm |
Special Laws[edit]
These laws are only found in the Tourneys.
Name | Law Description | Penalty | Recommended | Recommended Description! |
---|---|---|---|---|
Law Cards | Using a law card | You Can't break this law | None | None |
No Color Magic | Not using color magic | Status down | None | None |