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Each character can equip up to two relics.

Character specific[edit]

The vast majority of relics can be equipped by any character. The following ones are exceptions.

Name User Effect Location (price)
Berserker ring Umaro Umaro randomly attacks by throwing an ally at opponents, this attack is unblockable and cures the thrown ally of Confuse. Found in the cave on the veldt in the world of ruin.
Blizzard orb Umaro Umaro randomly casts Snowstorm. It can be found in the world of ruin in the ancient castle.
Bone wrist Umaro Increases all attributes and makes physical attacks unblockable and ignore defense. (GBA only) In the Dragons' Den treasure room.
Molulu's Charm Mog Avoids all random enemy encounters, must be equipped on Mog. Extremely useful for getting through tough areas without fighting monsters, or clearing out chests early. Found in the moogle cave where Mog stands initially in the world of ruin, in his sidequest.
Thief's Bracer (Sneak ring) Locke, Gogo Doubles the success rate of Locke's Steal command. Can be found in the world of balance and bought in the world of ruin.
Brigand's glove Locke, Gogo Changes Locke's Steal command into Mug/Capture. Performs stealing and attacking together. Attempts to steal four times when paired with the Master's Scroll/Offering. Can be found in a chest in Zozo in either world. Can also be won by betting a Thief's Bracer in the Colosseum.
Heiji's Jitte (Coin toss) Setzer, Gogo Changes Setzer's Slots command into Gil Toss (GP Rain in the SNES version).
Fake moustache Relm, Gogo Changes Relm's Sketch command into Control, which lets you pick an attack for the monster to do. Fails on bosses and misses sometimes. Can be found in the world of ruin inside the Zone eater.
Memento ring Relm, Shadow Protects against zombie, stone, and death. Only Shadow and Relm can equip this, and it's hinted that it's because of the dead love of Relm's mother/Shadow's wife. Relm starts with this and a second one can be found in Strago's house, second floor, on the left wall.
Princess/Czarina ring Relm, Terra, Celes Doubles physical and magical defense when Health Points are low.

Field effect[edit]

The effect of these relics is activated outside battles only.

Name Effect Location (price)
Sprint Shoes Double walking speed in towns and dungeons. Can be bought everywhere.
Tintinnabulum Recovers HP with each step. Is part of the growth egg sequence at the Coliseum where you keep trading the result of trading elixirs, and can be obtained by performing well for the emperor at the banquet and sending all the letters for the soldier in Mobliz, both in the world of balance.
Ward Bangle Lowers the rate of random encounters. It can be found in the world of balance by performing well for the emperor, or traded for in the Coliseum.

Preventing status ailments[edit]

All these relics permanently grant the wearer immunity to some status ailments.

Name Effect Location (price)
Star Pendant Prevents poison. Can be bought in both worlds.
Silver Spectacles Prevents dark/blind (in the SNES version, this status does nothing). Can be bought in both worlds.
Jeweled Ring Prevents petrify (it doesn't prevent dark/blind). Can be bought in both worlds.
Fairy Ring Prevents poison and dark/blind. Can be bought in both worlds.
Peace Ring Prevents berserk and confusion. Can be bought in both worlds.
Amulet Prevents poison, dark/blind, and zombie. Can be bought in both worlds.
White Cape Prevents imp/kappa and silence; Def. +5, M.Def. +5, M.Evade +10%. Can be bought in both worlds.
Safety Bit Prevents instant-death, Zombie, Petrification, and Doom. Can be found in the world of ruin, or morphed from certain monsters using Ragnarok, including Lvl 60 and 90 magics in the Cultists' Tower.
Ribbon Prevents all status ailments except for Stop and Freeze. Very useful for uncursing the cursed shield. Can be found in both worlds.

Improving status[edit]

All these relics permanently grant one beneficial status to the wearer.

Name Effect Location (price)
Mythril Glove Casts Protect when HP is low. Can be bought in both worlds.
Protect Ring Automatic Protect status (increases physical defense). Can be bought in the world of ruin.
Barrier Ring Casts Shell when HP is low (increase M.Defense). Can be bought in the world of balance and ruin.
Reflect Ring (Wall Ring) Automatic reflect status (reflects most magical attacks to the opposite party).
Can be useful for beating monsters with reflect by casting spells on your own party, or stopping all but unblockable magic attacks. A must have relic for the fanatic's tower.
Can be bought in both worlds.
Angel Wings (Cherub Down) Float status (immunity from some spells such as Meltdown and Quake). Can be found in the world of balance and bought at the Auction House in the world of ruin.
Hermes Sandals (Running Shoes) Haste status (increased battle speed). Can be bought in both worlds.
Angel Ring Regen status (progressively restores HP in battle). Can be found in the world of balance and bought at the Auction House in the world of ruin.
Lich Ring (Relic Ring) Undead status (healed by instant-defeat and drain spells; hurt by cure spells). Found in Owzer's house in the world of ruin.
Guard Bracelet (Pod Bracelet) Protect and shell statuses (increase defense and magic defense). Can be traded in the Coliseum for the Hero Ring, and dropped by Wrexsoul and won at the Auction House in the World of Ruin.
Miracle Shoes (Marvel Shoes) Regen, haste, protect and shell statuses. Is part of the Growth Egg trading sequence, after the rename card and before the tintinabar. Continuously trade an elixir to get this.

Affecting attributes[edit]

All these relics increase one or more attributes of the wearer.

Name Effect Location (price)
Prayer Beads Evade +20%
(in the SNES version the evade attribute affects nothing).
It can be found in the world of balance and bought in the world of ruin.
Zephyr Cloak Evade +10%, M.Evade +10%.
Muscle Belt Max HP +50%. Stolen from Glasya Labolas at Mt Zozo or won from the Skull Dragon in Kefka's Tower.
Hyper Wrist Strength +50. Can be found in both worlds and bought in the world of ruin.
Sniper Eye Hit rate = 100%.
It makes killing Cactuars easy work.
Can be bought in both worlds.
Gigas Glove Physical damage +50%.
Does not stack.
It can be found in the world of balance and bought in the world of ruin.
Gauntlet Increases physical damage (holding a weapon with two hands). Not as useful as the genji glove. Can be found in the world of ruin, and obtained in the world of balance if you choose to have Terra join Banon right away.
Genji Glove Increases physical damage by equipping a second weapon instead of a shield. Very useful for dealing extra damage and very powerful if paired with the offering.
Cannot be used by Umaro.
The first can be found very early on: have Terra refuse to help Banon repeatedly until the game takes over.
Hero's Ring Magic damage +25%, physical damage +25%.
Magic damage stacks.
Can be found in the world of balance and ruin, and is auctioned off in Jidoor for 50000 GP in the world of ruin.
Earrings Magic damage +25%; can be stacked. Can be bought in the world of balance and ruin.
Crystal Orb Max MP +50%. It can be traded for in the coliseum for a muscle belt.
Gold Hairpin Halves MP consumed (same as if Max MP +100%). Can be found in the world of ruin, traded for in the Coliseum, and obtained if you choose to sacrifice Mog in the world of balance (not wise: the Water Harmony is only available before the cataclysm in the older versions. In the GBA version, Leviathan offers one last chance to obtain the dance.
Celestriad (Economizer) It reduces all spellcasting costs to 1.
Cannot be used by Umaro.
Can be won in the world of ruin from Brachiosaurs in the dinosaur forest (north of the veldt), stolen from Galypdes (Aquila) in the phoenix cave, or by betting a Soul of Thamasa (Gem Box) in the Coliseum (It's best not to do this, as Souls of Thamasa can only be obtained once in the SNES version. Red Glutturns have them in infinite supply in the GBA version. This is dangerous due to their use of Heartless Angel and Ultima.)
Growth Egg (EXP Egg) Doubles experienced earned by the character. Does not stack. It can be obtained by completing a sidequest in Darril's Tomb, by betting an Elixir in the Coliseum and continuing to bet the next item until you get one (the last item bet in the sequence is a Tintinnabulum [Tintinnabar],) or by morphing the Chimera monsters found on the Thamasa island in the World of Ruin (usually Ragnarok will display "I dub thee Potion!" but occasionally it will show "I dub thee Growth Egg!"). The last works best if the Chimera is low on health. It can be dropped by the Gargantua boss in the Dragon's Den in the GBA version.

Affecting battle commands and actions[edit]

All these relics allow the wearer to perform extra actions in battle, or prevent opponents from performing some actions (alarm earring/back guard).

Name Effect Location (price)
Alarm Earring Prevents back attacks and pincer attacks. Can be found in the world of balance and bought in the world of ruin.
Gale Hairpin Raises pre-emptive attack rate. Can be found in the world of balance and bought in the world of ruin.
Black Belt Randomly counterattacks when attacked. Even more powerful if paired with the genji glove or offering. It can be bought in the world of balance or ruin.
Merit Award Allows any character to equip virtually any equipment. Extremely useful for powering up certain characters, allowing Gogo to use more skills, and increasing certain attributes beyond normal limits.
Cannot be used by Umaro, Gau, Gogo.
Must be found in the Colosseum by trading the cat hood or excalipoor (GBA exclusive), which can be bought at the auction house for 500000 gil.
Soul of Thamasa (Gem Box) Allows the wearer to cast two spells in one turn.
Cannot be used by Umaro.
Can only be found in the Cultists' tower. Can be traded for a celestriad/economizer in the coliseum, which certainly doesn't mean that you should. Can be stolen from Red Glutturns in the Soul Shrine which is highly dangerous due to them casting Ultima every turn unless Runic is used.
Dragoon Boots Changes fight into Jump, which performs similarly to Kain's jump in FF4.
Cannot be used by Umaro.
Can be found in the world of balance and bought in the world of ruin.
Dragon Horn When character jumps (through either Dragoon Boots or Quetzalli's Sonic Dive), he/she attacks randomly 2-4 times when landing.
Cannot be used by Umaro.
Can be found in the world of ruin or traded for in the Coliseum.
Master's Scroll (Offering) Allows to attack four times and never miss. It can be combined with Genji Glove to attack eight times, or with Thief Glove to attempt to steal four times (you will lose whatever item after your first successful steal). No critical hits or spells cast by weapons are allowed and damage is half as strong as normal. Special exceptions: Fixed Dice, Dice's damage are not cut in half, Kazekiri's wind slash still works and doesn't have its damage cut in half, Ultima Weapon's damage is not halved. Can be found by fighting the Samurai Soul in the ancient castle or by stealing from a Yellow Glutturn in the Soul Shrine if the player can brave its status attacks such as Diabolic Whistle and Disaster.
Knight's Code (True Knight) Covers party members with low HP. Can be bought in both worlds.
Cursed Ring Teaches the spell X-zone/Banish at a rate of 5, but inflicts Doom. Can be gotten from the coliseum by trading the cursed shield or found in Narshe in the World of Ruin.