From StrategyWiki, the free strategy guide and walkthrough wiki
Gun damage is calculated solely on the attack power of the gun and its ammunition. All guns are 100% accurate, and an enemies defense is of no value when determining damage.
| Gambit | Name | LP | Attack | Notes
|
| Guns 1 | Altair | 30 | +6 |
|
| Capella | 30 | +10 |
|
| Guns 2 | Vega | 40 | +14 |
|
| Sirius | 40 | +18 |
|
| Guns 3 | Betelgeuse | 50 | +22 |
|
| Ras Algethi | 50 | +26 |
|
| Guns 4 | Aldebaran | 60 | +30 |
|
| Spica | 60 | +34 |
|
| Guns 5 | Antares | 80 | +39 |
|
| Arcturus | 80 | +44 | Bazaar Item- Yensa Fin x2, Wyvern Wing x2, Salamand Halcyon x1
|
| Guns 6 | Formalhaut | 150 | +50 | Treasure in Cerobi Steepe, the Lhusu Mines, the Pharos
|
[edit] Ammunition
| Name | Attack | Added effect
|
| Onion Shot | +1 | N/A
|
| Silent Shot | +1 | Silence
|
| Aqua Shot | +3 | Water Element
|
| Wyrmfire Shot | +3 | Fire Element
|
| Mud Shot | +2 | Earth Element, Blind
|
| Windslicer Shot | +4 | Wind Element
|
| Dark Shot | +4 | Dark Element
|
| Stone Shot | +3 | Petrify
|