Time Magicks are magicks that not only alter time (such as Haste and Slow), but also causes statuses that deal damage over a period of time (such as Bleed rendering the status Sap). These might not seem useful, but they can pose a huge advantage over very fast opponents or magic-using enemies.
Note that the MP cost is the MP used up without magic augments.
| Spell | MP | Price | Obtained | Effect | Other Information |
|---|---|---|---|---|---|
| Slow | 8 | 200 | Nalbina | Inflicts the status effect Slow on a target | |
| Immobilise | 16 | 600 | Rabanastre, after Barheim | Inflicts the status effect Immobilise on a target | |
| Disable | 16 | 600 | Rabanastre, after Barheim | Inflicts the status effect Disable on a target | |
| Reflect | 12 | 800 | Bhujerba, after Lhusu Mines | Inflicts the status effect Reflect on a target | |
| Warp | 18 | 1700 | Rabanastre, after Leviathan | Kill all targets in range | Targets killed by Warp won't drop any XP, loot, LP or gil. |
| Break | 14 | 900 | Bhujerba, after Lhusu Mines | Inflicts the status effect Break on a target | |
| Bleed | 18 | 1100 | Rabanastre, after Leviathan | Inflicts the status effect Bleed on a target | |
| Balance | 18 | 1500 | Raithwall, Dyce, after Garuda | Deals non-elemental damage to all targets in range, based on the difference between the user's current and max HP. | |
| Haste | 20 | 3400 | Eruyt, after Henne Mines | Inflicts the status effect Haste on a target | |
| Float | 20 | 2800 | Eruyt | Inflicts the status effect Float on all targets in range | |
| Countdown | 8 | 3100 | Eruyt, after Henne Mines | Inflicts the status effect Doom on a target | |
| Stop | 20 | 3700 | Bur-Omisace | Inflicts the status effect Stop on a target | |
| Slowga | 24 | 10400 | Balfonheim, after Pharos | Inflicts the status effect Slow on all targets in range | |
| Reflectga | 24 | 6800 | Archades | Inflicts the status effect Reflect on all targets in range | |
| Hastega | 70 | 16600 | Estersand, after Pharos | Inflicts the status effect Haste on all targets in range |