Finest Hour
| Finest Hour | |
|---|---|
| Developer(s) | Namco |
| Publisher(s) | Namco |
| Japanese title | ファイネストアワー |
| Release date(s) | |
| Genre(s) | Run and gun |
| System(s) | Arcade |
| Players | 1-2 |
- For the first-person shooter for the Xbox, Nintendo GameCube and Sony PlayStation 2, see Call of Duty: Finest Hour.
Finest Hour is a run and gun arcade game that was released by Namco in 1989 only in Japan. It runs on Namco System 2 hardware, and was described by the commpany as "one of their all time best" in its attract sequence; however, it was never ported to any home consoles, which means it may not have lived up to this big statement.
The player must take control of a Transformer-like battlemech known as "Sygnus", who is equipped with a laser cannon, Vernier jump-jets, auto-targeting, and an automatic cooling system. Similar to Namco's own Mirai Ninja (which also ran on their System 2 hardware), pushing the joystick twice in the same direction will make Sygnus switch from a march to a dash while he is moving, and you cannot make him change the direction that he is facing in mid-air. However, unlike the aforementioned Mirai Ninja, he has no life meter - but if he overheats, the game will instantly be over.

