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EAP (Enhanced Armor Protection)[edit]

Cost
EAP-01 - $10000
EAP-02 - $40000
EAP-03 - $80000
EAP-04 - $160000
EAP-05 - N/A
Most up-to-date location
Eastern South America
Description
Increases your HP.
Comments
A pretty good thing to have. I would always recommend having at least 1 of these, if not more. The level 5 EAP must be found.

UVG (Upwards Vulcan Gun)[edit]

Cost
UVG-01 - $3500
UVG-02 - $7800
UVG-03 - $18700
UVG-04 - $37600
UVG-05 - $75200
Most up-to-date location
North America, Eastern South America
Description
Fires shots straight up.
Comments
A pretty good secondary weapon, in that it is extremely powerful. It's pretty hard to train though, seeing as it can only hit things that are above you.

GRL (Grenade Launcher)[edit]

Cost
GRL-01 - $3000
GRL-02 - $7500
GRL-03 - $18800
GRL-04 - $39000
GRL-05 - $78000
Most up-to-date location
North America, Eastern South America
Description
Fires out an explosive shot in an arc like fashion.
Comments
Eh, its not too powerful really. It might be good to spam at a boss early on, but there are much better weapons.

MSP (Multi-Spread Projectile)[edit]

Cost
MSP-01 - $4000
MSP-02 - $10000
MSP-03 - $25000
MSP-04 - $50000
MSP-05 - $100000
Most up-to-date location
North America, Eastern South America
Description
Fires out 4 missiles in a spread shot.
Comments
Not a bad choice. Think of it as a more powerful spread gun.

HMS (Homing Missile)[edit]

Cost
HMS-01 - $3000
HMS-02 - $9500
HMS-03 - $28000
HMS-04 - $56000
HMS-05 - $112000
Most up-to-date location
North America, Eastern South America
Description
Fires out a missile that homes in on enemies to destroy them.
Comments
All right, this thing just plain sucks. The tracking system on it is crap, it'll miss the enemies if they're moving at a decent speed. It also does very little damage. Skip it.

BZS (Bazooka System)[edit]

Cost
BZS-01 - $8000
BZS-02 - $23000
BZS-03 - $57500
BZS-04 - $115000
BZS-05 - $230000
Most up-to-date location
North America, Eastern South America
Description
Fires a powerful missile forward.
Comments
A pretty good weapon. Though the ammunition capacity is low, it does a large amount of damage in a short amount of time - which is sort of what you want when going up against a boss.

HNP (Hand Punch)[edit]

Cost
HNP-01 - $4000
HNP-02 - $12000
HNP-03 - $28000
HNP-04 - $70000
HNP-05 - $120000
Most up-to-date location
North America, Eastern South America
Description
Lets your Panzer punch.
Comments
One of the best secondary weapons. It's powerful, can be leveled pretty quickly, penetrates shields, and sends the enemy back a bit. The downside? You're pretty open to attack when using it, and you can't use it in the air. Still, a pretty good choice.

REP (Repair)[edit]

Cost
REP-01 - $12000
REP-02 - $25000
REP-03 - $80000
REP-04 - $160000
REP-05 - $400000
Most up-to-date location
North America, Eastern South America
Description
Creates a ball which repairs your Panzer. ;Comments: A must-have item, no questions asked. Using one of these will almost always completely heal your Panzer. If you can position an ally to stand on top of the ball, it will heal him as well. You must have this one equipped. Nuff said.

BNC (Bouncing Shot)[edit]

Cost
BNC-01 - $6000
BNC-02 - $12000
BNC-03 - $30000
BNC-04 - $60000
BNC-05 - $120000
Most up-to-date location
North America, Europe
Description
Fires a ball that bounces off the walls, ceilings, and floors.
Comments
A great choice. The BNC is quite powerful, has a large ammunition capacity, and will usually bounce around until it hits something or flies offscreen.

PAL (Paralysis Laser)[edit]

Cost
PAL-01 - $4000
PAL-02 - $13000
PAL-03 - $43000
PAL-04 - $86000
PAL-05 - $172000
Most up-to-date location
North America, Northwestern Asia
Description
Fires out a ball that paralyzes enemy Panzers.
Comments
Well, it does its job anyway. It works on some of the weaker bosses, but do you really want to paralyze something you're going to kill in 2 seconds?

FBG (Fireball Gun?)[edit]

Cost
FBG-01 - $8000
FBG-02 - $20000
FBG-03 - $45000
FBG-04 - $100000
FBG-05 - $200000
Most up-to-date location
North America, Middle East
Description
A flamethrower... need I say more?
Comments
Awesome. A great choice. It does an extreme amount of damage in a very short amount of time. Get up in a boss's face to shave off about 1/4 of his HP in no time.

MIN (Mine)[edit]

Cost
MIN-01 - $4000
MIN-02 - $12000
MIN-03 - $30000
MIN-04 - $88000
MIN-05 - $150000
Most up-to-date location
North America, Eastern South America
Description
Drops a mine.
Comments
Crap. Don't mess with it. Enemies don't move all that much in FM:GH, and its stupid to wait around for them to stumble across it.

DCY (Decoy)[edit]

Cost
DCY-01 - $9000
DCY-02 - $22500
DCY-03 - $45000
DCY-04 - $85000
DCY-05 - $200000
Most up-to-date location
North America, Africa
Description
Fires out a flashing ball that hovers in the air, that draws enemy fire towards it.
Comments
Not bad! Probably something you'll want to have equipped when you have the X-D, and more weapon slots when you know what to do with.

SEK (Sliding Explosive?)[edit]

Cost
SEK-01 - $5000
SEK-02 - $15000
SEK-03 - $45000
SEK-04 - $120000
SEK-05 - $250000
Most up-to-date location
North America, Northeastern Asia
Description
Fires out a mine on a sled that skims along the ground.
Comments
Not bad. But the damage isn't all that great, so you're better off using something else.

WGP (Weapon Gun Pod?)[edit]

Cost
WGP-01 - $15000
WGP-02 - $30000
WGP-03 - $70000
WGP-04 - $160000
WGP-05 - $350000
Most up-to-date location
North America
Description
Releases an orb that hovers above your Panzer, firing upon any enemies in the area.
Comments
Eh, its all right. If you release the maximum amount, 5, they can do some pretty good damage.

SPS (???)[edit]

Cost
N/A
Most up-to-date location
N/A
Description
Fires out a big lightning bolt to damage the enemy.
Comments
Just as the primary weapon has its NG, the secondary weapon has its SPS. A very powerful weapon, but it can't be bought in stores. I have yet to find the SPS-05, but if you do, hold on to it!