From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for Front Mission 2.
Box artwork for Front Mission 2.
Front Mission 2
Developer(s)G-Craft
Publisher(s)Square
Year released1997
System(s)PlayStation, PlayStation 3, PlayStation Portable
Preceded byFront Mission
Followed byFront Mission 3
SeriesFront Mission
Genre(s)Tactical RPG
ModesSingle player
Rating(s)CERO All ages
LinksFront Mission 2 ChannelSearchSearch

Front Mission 2 (フロントミッション セカンド Furonto Misshon Sekando?) is a tactical role-playing game for the PlayStation developed by G-Craft and published by Square, and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.

Set in June 2102, the game's story of takes place in Alordesh (modern-day Bangladesh), a member state for the Oceania Cooperative Union (OCU). The formation of the OCU in the early 21st century led to rapid industrialization of developing countries such as Bangladesh. During the 1st Huffman Conflict in 2070, Bangladesh's economic growth flourishes with the OCU because of many war factories in the country. However, the economic boom begins to slow down in 2080, with a loss of foreign investments and pullout of several businesses. Five years later, the OCU offers to provide Bangladesh with foreign aid, provided it joins the union. The Bangladeshi economy resurges briefly during the 2nd Huffman Conflict. Anti-OCU sentiments grew after the war and in 2094, Bangladesh renames itself as the "People's Republic of Alordesh". Four years later, the Alordeshi military, the Forces of Alordesh, staged a coup d'état. While the coup failed, it further increased anti-OCU support and led to a second coup in 2102.

Table of Contents

edit

Front Mission 2/Table of Contents