There are several types of enemies in Gauntlet Dark Legacy, however they come in types that are identifiable across realms. Note that each realm may have more than one type of grunt; these enemies are usually introduced a few levels later in the realm.
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"The most common, these monsters are created from Generators throughout the levels. Destroy the generators to stop these creatures from being produced. They can be anything from Ogres, Wolves, Skeleton Soldiers and even Knights. Grunts can be destroyed by normal attacks." The first type of grunt shown in the realm is the most common with the second type featured in a special level. For example, Guards are found in most stages of the Castle Stronghold except for the Armory stage, where Knights are fought instead.
| Realm | Type | Rank 1 | Rank 2 | Rank 3 |
|---|---|---|---|---|
| Forsaken Province | Zombies | Small corpse carrying a pitchfork. | Medium sized and wielding scythes. | Largest zombie wielding a double-bladed weapon. |
| Forsaken Province | Ghosts | Small pale specter. | Medium sized hooded ghost. | Large bone-white phantom. |
| Mountain Kingdom | Ogres | Small, green, skinny, with a small spear. | Larger and more muscular, carries two broadswords. | Largest and clad in armor, wields a great axe. |
| Mountain Kingdom | Lava Demons | Small, and light blue. | Larger, dark blue with red stripes. | Largest and bright hellish red. Shoots fireballs. |
| Castle Stronghold | Guards | Small, lightly armored blue ogre. | Larger and resembles an executioner. | Largest and resembles a Roman soldier. |
| Castle Stronghold | Knights | Small spear-wielding knight. | Medium sized gray knight, wields an axe and shield. | Large black knight wielding a large broadsword. |
| Sky Dominion | Plagued Soldiers | Dressed in a brown, sleeveless robe, this infested monster carries a single bladed staff. | Wearing a gas mask and carrying two large knives, flies buzzing around its head. | Shirtless and one eyed, these "men" carry a container of toxic waste on their back. Using a wooden barrel with a bayonet equipped, the toxic waste can be fired at a target. |
| Sky Dominion | Beholders | Small, brown floating cyclops head with a single claw protruding from the top. | Green floating cyclops head with two clawed "hands." | Large, dark green floating cyclops head with three writhing claws protruding from the top and sides respectively. |
| Ancient Forest | Lizardmen | Little orange grunt armed with a simple spear | Orange lizard warrior armed with two Macuahuitl clubs. | Large Strongman armed with a large Macuahuitl club. |
| Ancient Forest | Tree Ents | Small and twig-like. | Medium-sized and covered in moss. | Largest and most dangerous of the tree monsters. |
| Desert Lands | Nomads | Small peon with a spear. | Fierce, Egyptian-like warrior. | Spellcaster, able to shoot fireballs. |
| Desert Lands | Mummies | Frail-looking skeleton that struggles to walk. | Large, bandage wrapped monster. | Giant, pharaoh-like corpse. |
| Desert Lands | Small Genies | Small, green versions of the Mystical Genie. Spawned only in the boss level. | N/A | N/A |
| Ice Domain | Mutant Miners | Small, with a pickax. The only Rank 1 grunt not armed with a spear. | Medium sized and carrying two pickaxes. | Largest and carrying a large pickax. |
| Ice Domain | Cave Worms | Teal-colored cave beast. | Purple, large, with a nasty temperament. | Dark blue beast that can shoot needles out of its mouth. |
| Dream World | Dream Imps | Small blue imp wielding a spear. | Greenish imp with four-arms, each holding a curved sword. | Large, red, devil-like imp, wields an axe. |
| Dream World | Mirror Mages | Dwarf-like mage armed with daggers. | Tall, gaunt men with long, sharp fingernails (seriously). | Similar to Rank 2, except taller and with the ability to shoot fireballs. |
| Battlegrounds | Skeleton Soldiers | Small skeleton grunt armed with a spear. | Vicious skeleton warrior armed with two swords. | A giant skeleton swordsmen. |
"Grunts with explosive red or green barrels on their back. Their mission is to run at you and deliver their explosives to you personally. Not afraid of dying, these grunts are very dangerous." They are extremely easy to spot, and you'll know they are in the vicinity and ready to attack once you hear their definitive scream.
If you're walking in a direction and you hear the roar of a suicide bomber, immediately fire a fully charged turbo shot; if you can't do that, try backing up slightly while trying to keep a stream of constant fire in the direction you were headed. Hopefully the frenzied creature will rush into one of your projectiles, out of harm's way.
"More skilled than grunts, these monsters either hurl bombs or shoot arrows at you. Try to destroy these fiends first. They do significant damage when they attack."
"Crawling on the ground, these creatures are spawned from generators on the ground. Scorpions and Giant Maggots crawl toward you. They are not as dangerous as grunts, but nonetheless cannot be ignored." Ankle biters come in two levels, big and small, as designated by their generator's strength.
| Realm | Type | Rank 1 | Rank 2 |
|---|---|---|---|
| Forsaken Province | Giant Maggots | Small, pulsating worm. | Large, pulsating worm. |
| Mountain Kingdom | Scorpions | Small and black. | Large and red. |
| Castle Stronghold | Rats | Small black rat. | Large brown rat. |
| Sky Dominion | Slimes | A small puddle of animated toxic waste. | A larger puddle brought to life by sinister magic. |
| Ancient Forest | Spiders | Small and green. | Large and red. |
| Desert Lands | Snakes | Small serpent, resembles an asp. | Larger snake, resembles a cobra. |
| Ice Domain | Wolves | Small blue pup. | Large and yellowish. |
| Dream World | Crawling Hands | Small, rotting green hand. | Large, clawed, gnarled, blue hand. |
| Battlegrounds | Demon Dogs | Small skeleton "puppy." | Vicious skeleton dog. |
"Generals rule over the grunts. They are much tougher to defeat than their grunt minions. Often when defeated, they will drop a valuable item that can be used by your hero." Not only are they tougher, but they are also much larger, have unique models and textures compared to their grunt minions, and have special abilities. Generals can block attacks and charge. They use these abilities in a cycle; for example if you are close enough to catch one's attention, it will rush towards you and swing its weapon, slowly walk around, then charge again if you aren't right next to it. If you happen to attack it after it charges, generals will often go into a blocking stance where they will take reduced damage from anything that hits them (just like your own shield). This defensive stance can be triggered with fast or slow attacks.
"These look like giant rock, ice, or wood creatures. Very tough to kill and stronger than you, these should be attacked from a distance. Normal attacks work, but you should use Turbo Attacks for better results." Like generals, golems are large, slow moving enemies that can take a lot of damage that drop an item upon death. Unfortunately, golems also possess the ability to unleash a mid-level turbo attack (a 360 degree ground slam) that can deal serious damage. It's best to keep your distance or put a wall in between you and them before trying to kill them.
"Close relatives to the Chimera, three types of gargoyles have infested the lands. Each one has great strength and powers." Gargolyes are large, dragon-like monsters. Like Generals and Golems, they drop items when they die, but the items they drop are golden items. You need a certain number of golden items to get to different areas of Sumners Tower.
"Hiding throughout the levels is Death himself. There are two types of Death. Beware of Level Stealing Death (black) and Life Stealing Death (red). Magic can defeat Death, as well as hitting him 100 times with a conventional attack. If you have no magic to attack with, Death will steal Health or an Experience Level from you and then leave. If a player has the "Anti-Death" power-up, he/she will gain 100 Health or an Experience Level from Death."
In some stages, the player will sometimes come across one of the most potent enemies: Death. Death appears to be a hovering, robed creature, with a hood that hides its face except for its glowing yellow eyes. There are two kinds of Death. The black robed Death drains your experience, while the red robed Death drains health. There are four ways to drive Death off: