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| Halo: Combat Evolved | |
|---|---|
| Developer(s) | Bungie Studios (Xbox), Gearbox Software (Windows) |
| Publisher(s) | Microsoft Game Studios |
| Release date(s) |
Xbox Originals
|
| Genre(s) | FPS |
| System(s) | Xbox, Windows, Mac OS, Xbox Originals |
| Players | 1-16 |
| Rating(s) | |
| System requirements (help) | |
| Followed by | Halo 2 |
Halo is an immersive war FPS by Bungie Studios. Originally planned as a real-time strategy game for Windows and Mac OS, the game eventually evolved into a first-person shooter exclusive to the Xbox. It has been awarded Game of the Year, Shooter of the Year and similar titles by various magazines.
Halo's multiplayer is what really powers the steam-engine behind the hype of Halo. In the Windows and Mac versions of the game, the Fuel Rod gun, Flamethrower, Rocket Warthog, and Banshees, some of which were previously available only during the single player missions, were added to certain multiplayer maps. Six new multiplayer maps, many vast and expansive designed to suite the games 16 player max, were also added to the PC and Mac version of Halo.
Halo has been released in several iterations on the Xbox, and later came full circle when it was brought back to Windows and Mac by Gearbox Software. Gearbox later released Halo Custom Edition, a multiplayer-only and modding-friendly build of the game; while free to download it requires a Halo CD key to install, unlike similar re-implimentations such as Wolfenstein: Enemy Territory. Most of the more complex mods such as Halo 2 PC are made using Halo Custom Edition rather than the original port. On December 4, 2007 the Xbox version was released for the Xbox 360 via the Xbox Originals download service.
Categories: Works in progress | Guides at completion stage 2 | Xbox | 2001 | November 15 | 2002 | March 14 | April 25 | Windows | 2003 | September 30 | Mac OS | Xbox Originals | 2007 | December 4 | Games | Halo | Bungie Studios | Microsoft Game Studios | Gearbox Software | FPS | Single player | Multiplayer