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Each faction has two classes of heroes, a spell casting class and a fighting class, each with a unique title. There are many differences between these two main classes. New fighters start with higher Attack and Defence, while spellcasters start with higher Spell Power and Knowledge, as well as a Spell Book and a single spell, whereas fighters still have to purchase one. Furthermore, fighters in levels 1-9 generally gain more Attack and Defence points and spellcasters gain more Spell Power and Knowledge points, but after level 10, the primary skills are more balanced. Fighters are also more likely to get non-magical secondary skills, while spellcasters more often get magical secondary skills.

Each hero has his own specialty, rarely doubled within his faction. Specialties range from improving a type of creatures, which is common in fighting classes and improved spells, common in spellcasting classes, to additional resources or improved secondary skills, which can be found in either class. If the hero's specialty is a war machine, they also start with that war machine, but slightly fewer creatures.

Campaign[edit]

Castle[edit]

Clerics (Spell Casters)[edit]

Name Specialty Effect
Adela
HoMMIII Hero Adela Profile.png
Bless Casts Bless with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Bless from the beginning of the game.
Adelaide
HoMMIII Hero Adelaide Profile.png
Frost Ring Casts Frost Ring with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Frost Ring from the beginning of the game.
Caitlin
HoMMIII Hero Caitlin Profile.png
+350 Gold Increases kingdom's income by 350 gold per day.
Cuthbert
HoMMIII Hero Cuthbert Profile.png
Weakness Casts Weakness with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Weakness from the beginning of the game.
Ingham
HoMMIII Hero Ingham Profile.png
Monks Increases Attack and Defence skills of any Monks and Zealots for each level attained after 5th level.
Loynis
HoMMIII Hero Loynis Profile.png
Prayer Casts Prayer with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Prayer from the beginning of the game.
Rion
HoMMIII Hero Rion Profile.png
First Aid Receives a 5% per level bonus to the First Aid skill. Receives a First Aid Tent at the beginning of the game.
Sanya
HoMMIII Hero Sanya Profile.png
Eagle Eye Receives a 5% per level bonus to the Eagle Eye skill.

Knights (Fighters)[edit]

Name Specialty Effect
Christian
HoMMIII Hero Christian Profile.png
Ballista Increases Attack and Defence skills of any Ballista for each level attained after 4th level. Receives a Ballista at the beginning of the game.
Edric
HoMMIII Hero Edric Profile.png
Griffins Increases Attack and Defence skills of any Griffins and Royal Griffins for each level attained after 3rd level.
Orrin
HoMMIII Hero Orrin Profile.png
Archery Receives a 5% per level bonus to the Archery skill.
Sir Mullich
HoMMIII Hero Sir Mullich Profile.png
Speed All creatures receive +2 speed.
Sorsha
HoMMIII Hero Sorsha Profile.png
Swordsmen Increases Attack and Defence skills of any Swordsmen and Crusaders for each level attained after 4th level.
Sylvia
HoMMIII Hero Sylvia Profile.png
Navigation Receives a 5% per level bonus to the Navigation skill.
Tyris
HoMMIII Hero Tyris Profile.png
Cavaliers Increases Attack and Defence skills of any Cavaliers and Champions for each level attained after 6th level.
Valeska
HoMMIII Hero Valeska Profile.png
Archers Increases Attack and Defence skills of any Archers and Marksmen for each level attained after 2nd level.

Rampart[edit]

Druids (Spell Casters)[edit]

Name Specialty Effect
Aeris Pegasi Increases Attack and Defence skills of Pegasi and Silver Pegasi for each level attained after 4th level.
Alagar Ice Bolt Casts Ice Bolt with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Ice Bolt from the beginning of the game.
Uland Cure Casts Cure with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Cure from the beginning of the game.
Coronius Slayer Casts Slayer with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Slayer from the beginning of the game.
Elleshar Intelligence Receives a 5% per level bonus to the Intelligence skill.
Gem First Aid Receives a 5% per level bonus to the First Aid skill. Receives a First Aid Tent at the beginning of the game.
Malcom Eagle Eye Receives a 5% per level bonus to the Eagle Eye skill.
Melodia Fortune Casts Fortune with increased effect based on hero level compared to the level of target unit (the bonus is greater when used on weaker units). Knows Fortune from the beginning of the game.

Rangers (Fighters)[edit]

Name Specialty Effect
Clancy Unicorns Increases Attack and Defence skills of any Unicorns and War Unicorns for each level attained after 6th level.
Ivor Elves Increases Attack and Defence skills of any Wood Elves and Grand Elves for each level attained after 3rd level.
Jenova + 350 gold Increases kingdom's income by 350 gold per day.
Kyrre Logistics Receives a 5% per level bonus to the Logistics skill.
Mephala Armorer Receives a 5% per level bonus to the Armorer skill.
Ryland Dendroids Increases Attack and Defence skills of and Dendroid Guards and Dendroid Soldiers for each level attained after 5th level.
Thorgrim Resistance Receives a 5% per level bonus to the Resistance skill.
Ufretin Dwarves Increases Attack and Defence skills of any Dwarves and Battle Dwarves for each level attained after 2nd level.

Tower[edit]

Alchemists (Fighters)[edit]

  • Fafner
  • Iona
  • Josephine
  • Neela
  • Piquedram
  • Rissa
  • Thane
  • Torosar

Wizards (Spell Casters)[edit]

  • Aine
  • Astral
  • Cyra
  • Daremyth
  • Halon
  • Serena
  • Solmyr
  • Theodorus

Necropolis[edit]

Death Knights (Fighters)[edit]

  • Charna
  • Clavius
  • Galthran
  • Isra
  • Moandor
  • Straker
  • Tamika
  • Vokial

Necromancers (Spell Casters)[edit]

  • Aislinn
  • Nagash
  • Nimbus
  • Sandro
  • Septienna
  • Thant
  • Vidomina
  • Xsi

Inferno[edit]

Demoniacs (Fighters)[edit]

  • Calh
  • Fiona
  • Ignatius
  • Marius
  • Nymus
  • Octavia
  • Pyre
  • Rashka

Heretics (Spell Casters)[edit]

  • Ash
  • Ayden
  • Axsis
  • Calid
  • Olema
  • Xarfax
  • Xyron
  • Zydar

Fortress[edit]

Beastmasters (Fighters)[edit]

  • Alkin
  • Broghild
  • Bron
  • Drakon
  • Gerwulf
  • Korbac
  • Wystan

Witches (Spell Casters)[edit]

  • Andra
  • Merist
  • Mirlanda
  • Rosic
  • Styg
  • Tiva
  • Verdish
  • Voy

Stronghold[edit]

Barbarians (Fighters)[edit]

  • Crag Hack
  • Gretchin
  • Gurnisson
  • Jabarkas
  • Krellion
  • Shiva
  • Tyraxor
  • Yog

Battle Mages (Spell Casters)[edit]

  • Dessa
  • Gird
  • Gundula
  • Oris
  • Saurug
  • Terek
  • Vey
  • Zubin

Dungeon[edit]

Overlords (Fighters)[edit]

  • Ajit
  • Arlach
  • Dace
  • Damacon
  • Gunnar
  • Lorelei
  • Shakti
  • Synca

Warlocks (Spell Casters)[edit]

  • Alamar
  • Darkstorn
  • Deemer
  • Geon
  • Jaegar
  • Jeddite
  • Malekith
  • Sephnroth

Conflux[edit]

Elementalists (Spell Casters)[edit]

  • Aenain
  • Brissa
  • Ciele
  • Gelare
  • Grindan
  • Inteus
  • Labetha
  • Luna

Planes Walkers (Fighters)[edit]

  • Erdamon
  • Fiur
  • Ignissa
  • Kalt
  • Lacus
  • Monere
  • Pasis
  • Thunar

History[edit]

  • Sir Mullich (knight) was first available in Armageddon's Blade. In earlier versions, there was Lord Haart instead of him, who had a specialty Estates and was later removed, because he was turned into a campaign hero.