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Box artwork for Imperialism II: The Age of Exploration.
Box artwork for Imperialism II: The Age of Exploration.
Imperialism II: The Age of Exploration
Developer(s)Frog City Software
Publisher(s)Strategic Simulations
Year released1999
System(s)Windows, macOS
Preceded byImperialism
SeriesImperialism
Genre(s)Turn-based strategy
ModesSingle player, Multiplayer
Rating(s)ESRB Everyone
LinksImperialism II: The Age of Exploration at PCGamingWikiImperialism II: The Age of Exploration ChannelSearchSearch

Imperialism II: The Age of Exploration is a turn-based strategy game developed by Frog City Software and published by Strategic Simulations (SSI) in 1999. It is the successor to the 1997 game Imperialism. In Imperialism II, the player starts as ruler of a 16th century European country in the Age of Exploration, and must build an empire.

In Imperialism II, you play as one of the major old world powers (England, Spain, France, Sweden, Portugal, or Holland). There are also minor nations in both the old and new world. Old world minors include Denmark, Scotland, and Italy, while new world minors include the Huron, Incas, and Iroquois. Minor nations in both old and new worlds serve as trading partners or objects of conquest. They will defend their territories, but do not initiate aggression and cannot win. Victory is awarded to the first major power to conquer over half of the old world (new world conquest doesn't count, but can provide resources to aid old world conquest.) As the new world half of the map is initially hidden, they must be discovered before their resources can be exploited.

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