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In-game map of Garden Land

The order of the islands is different between the original Japanese version and the localized North American/European version, but the puzzles have the same solution, although the original version has more enemies. Also, six islands were moved from Garden Land to Fruit Land. To easily find the Japanese version's islands, use the second map below, or press Ctrl + F.

Garden Land maps[edit]

Garden land is shaped after an onion.

Kickle starts from the island at the bottom and, in the Western version, he proceeds counterclockwise. In the original version, the player is free to navigate to any island in any order.

Click on any island to be redirected to the corresponding solution section.

Garden Land, Western version
KickleCubicle island1-11.png KickleCubicle island1-10.png
KickleCubicle island1-09.png
KickleCubicle island1-13.png KickleCubicle island1-12.png KickleCubicle island1-08.png KickleCubicle island1-07.png KickleCubicle island1-06.png
KickleCubicle island1-14.png KickleCubicle island1-05.png
KickleCubicle island1-15.png KickleCubicle island1-04.png
KickleCubicle island1-16.png KickleCubicle island1-03.png
KickleCubicle island1-17.png KickleCubicle island1-02.png
KickleCubicle island1-01.png
Garden Land, Japanese version
KickleCubicle island1-11J.png KickleCubicle island1-10J.png
KickleCubicle island1-09J.png
KickleCubicle island1-13J.png KickleCubicle island1-12J.PNG KickleCubicle island1-08J.png KickleCubicle island1-07J.PNG KickleCubicle island1-06J.png
KickleCubicle island1-14J.png KickleCubicle island1-05J.png
KickleCubicle island1-15J.png KickleCubicle island1-04J.png
KickleCubicle island1-16J.png KickleCubicle island1-03J.png
KickleCubicle island1-17J.png KickleCubicle island1-02J.png
KickleCubicle island1-01J.png

Island 1[edit]

Island 1

Who really needs a guide for the very first stage of a video game? Well, anyway...

Simply freeze some Noggles and push the resulting ice cubes upwards to create bridges until you can walk to the red bags.

Island 1, Japanese version

Island 2[edit]

Island 2

Same as the previous stage: freeze more Noggles and push the ice cubes upwards. Mr. Hoople the penguin just walks around: freeze then kick him to destroy him, but he'll respawn.

Island 3, Japanese version

Island 3[edit]

Island 3

Once more with feeling: freeze some Noggles and push the ice cubes upwards. If you push an ice cube through a popsicle you earn double score.

Island 12, Japanese version

Island 4[edit]

Island 4

Last of the four: freeze some Noggles and push the ice cubes upwards.

Island 5[edit]

Island 5

This is the island shown in the in-game tutorial, if you don't push any button on the title screen.

Solution

Push the ice cubes to the left and get out of the way, because the springs will push them back. Before grabbing the red bags, wait for some noggles to respawn and create a bridge to get the 1UP extra life.

Island 2, Japanese version

Island 6[edit]

Island 6
Solution

Freeze the Noggles and push them dow to create a bridge between the round holes until you can get all the red bags. Max the rooster can kick the ice cubes too, so be quick.

Island 7[edit]

Island 7

An island shaped as a raccoon head featuring Rocky the raccoon.

Solution

You cannot freeze and kick the raccoons to destroy them, but you can push an ice cube into them.

Island 14, Japanese version

Island 8[edit]

Island 8
Solution

Freeze the Noggles and push them sideways to reach the red bags. Remember that they cannon get on the "slippery" purple ice.

Island 9[edit]

Island 9
Solution

Let Max kick the ice cubes to create a bridge. Then, freeze a Noggle and push it down to get to the lower row of slippery ice. On the left side of the island, freeze the noggle and let Max kick it to create a bridge and grab the red bag.

Island 15, Japanese version

Island 10[edit]

Island 10
Solution

Once more, freeze some Noggles and push them upwards. Beware of the Spinies. Grab the popsicles first, then the red bags.

Island 11[edit]

Island 11
Solution

Several Noggles will come out from the Enemy Generators. Freeze and push one of them sideways to gain access to the larger area. Once there, freeze and push upwards several Noggles until you create a bridge to the red bags and, if you want, to the popsicles.

Island 7, Japanese version

Island 12[edit]

Island 12
Solution

Remove on of the ice pillars to free one of the Spinies, then run back to the lower area; when the Spiny gets there, leave the area and trap it in there with another ice pillars; grab one red bag. Repeat the process for the other two Spinies, each time trapping one in the area that is free.

If you're fast enough, you can remove one ice pillar, grab the red bag, get back to the "corridor" and replace the ice pillar before the Spiny gets out of its area.

In the original version there's also a Life-Up Heart. In order to get it, remember that Spinies always move along the borders. Observe the movement of the Spiny, then at the right time dash sideways to grab the heart and get out of Spiny's way.

Island 16, Japanese version

Island 13[edit]

Island 13
Solution

This looks like another island in the series "freeze the Noggles and push them upwards", but the round ice ponds make things a bit more difficult. In order to create a path to the red bag on top, you have to fill two adjacent vertival rows, so that you can walk around the round holes.

Island 11, Japanese version

Island 14[edit]

Island 14

A bomb-shaped island featuring Sparky the bomb.

Solution

Freeze the Noggles and push them upwards. Sounds too easy? The real challenge is to dodge Sparky the Bomb when it starts running after Kickle.

Island 17, Japanese version

Island 15[edit]

Island 15
Solution

Freeze the Noggles and push them down to create a 2x2 (or larger) platform just south of the rock wall. Put an ice pillar on the furthermost row of such platform, and push an ice cube against it, then push the ice cube to the right to start creating a path around the rocks. Repeat with a second ice cube, grab the popsicles and then the last red bag.

Island 8, Japanese version

Island 16[edit]

Island 16
Solution

As in #Island 13, the obstacle here are the round ice holes. Freeze the Noggles and push them up to create a path around them. Let Spiny come out before going in to grab the last red bag.

Island 17[edit]

Island 17
Solution

The Enemy Generators spawn Noggles only. Freeze the Noggles and push them in the few possible directions, until four paths to the Life Heart and to the red bags are made.

Boss: Koke[edit]

Koke
Koke, Japanese version

Koke's appearance is identical in the two versions, but not all bosses are.

Koke attacks throwing giant ice cubes that split into four upon impact. In order to defeat him, Kickle has to kick back at him 3 ice cubes in the Western version, or 5 ice cubes in the original version.