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This mode is unlocked after completing Meta Knightmare Ultra and Helper to Hero once. It's a remix of the Arena, featuring only the bosses that are new to Ultra. There are only five regular tomatoes, instead of Maxim Tomatoes, to heal Kirby between fights this time around.

The first six bosses are in random order:

  1. Whispy's Revenge
  2. Lololo & Lalala's Revenge
  3. Kracko Jr.'s Revenge
  4. True Mid-Boss All Stars (Mr. Tick Tock, Grand Wheelie, Phan Phan, then Fire Lion)
  5. Kabula
  6. Kracko's Revenge

The "Final Four" are always in the same order:

  1. Masked DeDeDe
  2. Wham Bam Jewel
  3. Galactic Knight
  4. Marx Soul

Though Hammer, Plasma, and Rock are the standby boss-killers, it's hard to berserk through everything with Hammer, and Stone has it's own difficulties. Marx Soul is pretty adept at slaughtering Stone-users trying to take him down from above, Stone isn't as easy to use against the Krackos. If you're going to try to go the entire thing with just one ability, Yo-yo seems to be your best bet. Gazer Spiral works wonders against Marx Soul, Wham Bam Jewel, and most of the tougher bosses. That move along with Break Spin can provide temporary invincibility in tight spots, which you'll find yourself craving particularly often in the fight against Marx Soul.

Tips[edit]

  1. The best abilities to use in the true arena are jet, plasma, stone, hammer, or yo-yo ability.
  2. The Yo-yo ability is good if you know the Gazer Spiral and the up Yo-yo (kind of like a shield).
  3. Use 2 tomatoes on Dedede, and one on Wham Bam Jewel, Galactica Knight, and Marx Soul
  4. The following copy abilities are the weakest at The True Arena:
    • Ice
    • Fire
    • Copy
    • Wheel (but a great helper)
    • Sword
    • Cutter
    • Wing
    • Fighter
    • Parisol
    • Suplex
    • Ninja
  5. If you use Plasma, don't keep frequently charging up. The boss could come up any time and hurt you or kill you.
  6. Don't always have a helper. For the first six bosses, you can easily beat them without a helper. You may want a helper on the final 4.
  7. Hammer is a great power to have if you know when to use Hammer Flip.
  8. Learn each ability's invincibility moves, and learn to use them instead of defending.