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Towns¹ and Villages are quite important to PCs as they are safe havens; a sanctuary for players to purchase consumables such as heal potions and to trade. Towns and Villages naturally become the gathering grounds for large number of PCs.
Certain towns are prerequisites for all players -- they are locations where your Profession Change quests requires you to go (Gludin and Gludio are key examples for the 1st Profession Change quests).
Other towns become gathering points as it is a safe place for players to set up a store and then to go AFK, essentially leaving the PC in game overnight in the hopes of selling excess equipment or materials.
Giran is a special case as it is a trading town that has connections with Elmore, and as such has equipment not available elsewhere, and has a lower tax rate than other towns. Thus, even when high level characters outlevel the mobs around Giran, they still can be found in Giran for purposes of trade.
Aden is the capital of all of Aden.
The list of towns and villages in Aden and Elmore is as follows:
¹:Lineage II has a very strange concept of villages. Even when the "village" is in the shadow of the major castle like Oren or is built up extensively like Gludio, Lineage II still refers to the area as a "village".
For the purpose of this guide, Towns and Villages are used interchangeably.