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After finishing a campaign scenario or challenge level, in addition to the time and score, the game may grant you a set of awards depending on how you played it. There are 20 awards total, 5 of which are unimplemented.

The list is as follows, retrieved from the source code,[1] titles are awardname (In-game text):

flawless (Flawless!)
Take no damage and lose no blood.
alldead (Take no prisoners)
Kill all enemies. All successful stealth attacks are kills. KOs with edged weapons are also kills.
nodead (Merciful)
Knock out all enemies without killing any.
stealth (One with the shadows!)
No enemies alarmed (to red) and no throw kills.
bojutsu (Bojutsu)
At least one attack performed, and all attacks done with the staff.
swordsman (Swordsman)
At least one attack performed, and all attacks done with the sword.
knifefighter (Knife fighter)
At least one attack performed, and all attacks done with the knife.
kungfu (Unarmed!)
All attacks unarmed (even if no attacks performed), no kills done by throwing, and there is at least one weapon on the map.
evasion (Escape artist)
Escaped from an enemy's (yellow) alarm.
acrobat (Gymnast)
No failed flips, and flips + 2*wall_flips is greater than 20.
longrange (Blade slinger)
All enemies killed by thrown weapons.
brutal (Brutal)
All enemies killed and at least one of them was killed after being unconscious for at least 100 milliseconds.
aikido (Aikido master!)
At least 80% of attacks are reversals and more than 3 reversals are performed.
strategy (Divide and conquer)
At most one enemy alarmed at any given time, and at least two enemies present.
klutz (Suicidal)
At least 3 flips were performed and failed.

The following are unimplemented:[2]

  • coward (Coward)
  • hyper (Hyper)
  • rambo (Rambo)
  • fast (Fast)
  • realfast (Real fast)
  • damnfast (Damn fast)

References[edit]