Lunar Knights/Terrennials

From StrategyWiki, the free strategy guide and walkthrough wiki

This article could use a cleanup in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
Cleanup required: merge the powers into each character's section

Contents

[edit] Toasty

Toasty is the Terrennial of Sol, or sunlight.

[edit] Nero

Nero is the Terrennial of darkness.

[edit] Ursula

Ursula is the Terrennial of fire. You unlock him after you defeat and purify Rymer. Ursula is at home in the hot and dry Arid Desert climate.

[edit] Alexander

Alexander is the Terrennial of wind. You unlock him after defeating and purifying the Poes. His climate is cold, windy Humid Continental

[edit] Tove

Tove is the Terrennial of earth. You unlock him after defeating and purifying the Poes. He is at home in the Tropical Rainforest climate.

[edit] Ezra

Ezra is the Terrennial of ice. You unlock her after defeating and purifying Stoker. Her climate is the Frigid Arctic.

[edit] Terrenial Powers

Blowing into the mic will cause the character to whistle, drawing attention to enemies. This serves to replace the wall tapping of earlier games in the Boktai series. Whistling also has the function of using a terrenial's special technique, which can only be used when the terrenial is glowing (happens during affiliated climate or time of day):

  • Toasty: restores energy.
  • Nero: targeted enemy drops an item.
  • Ursula: greatly damages targeted enemy.
  • Tove: restores health.
  • Alexander: radial attack which knocks back enemies.
  • Ezra: freezes targeted enemy.