This game uses the attachment.
Menu[edit]
Control | Action |
---|---|
Make selection, change setting | |
Enter selection | |
Cancel/return to previous step, moves cursor to "No" |
Normal areas[edit]
This is where the bulk of the game is played, and you will move Jack around on foot in these areas. At the bottom left corner of the screen is you mini-map and your DeathWatch Challenge icon, if applicable. If there is a BloodBath Challenge, its name will display in the upper right corner of the screen. In the middle of the right side of the screen, you'll see your Kill Rating and Points you've accumulated. Finally, your score, Vitality and Chainsaw Gauges, and any remaining continues will be in the lower right corner of the screen.
Different items and weapons will be scattered around the area, and they can be picked up with when the "Pick up" command appears on the screen. To activate a device, stand close to it until the "Activate" command appears, then press .
To use the lock-on, stand near an enemy or enemies and hold until the lock-on marker appears over the closest enemy. When this happens, the camera will align behind you to put the enemy in the center of your field of vision. You will maintain lock-on until you grab the enemy, he dies, or you release .
Attacking[edit]
Your main attacks consist of pressing and swinging . You can repeatedly hit for punch combos of up to four hits, and can press + during a combo for straight punches. Certain objects can be picked up and used as weapons by pressing and holding when the "Lift" command appears next to them. You can then swing to bash enemies with the item or release to let go of the object.
To use the chainsaw to attack enemies, hold or jump and hold for even more damage. As you use the chainsaw, your Chainsaw Gauge in the bottom right corner of the screen will be depleted. When not using the chainsaw, the gauge will slowly fill back up.
Control | Action |
---|---|
while running | Shoulder charge |
+ | Jump attack |
Swing + | Counter punch |
While grabbing[edit]
Hold while near an enemy to grab them by the collar and release the button to let them go. You can drag them around while grabbing, but eventually they will shake you off. Stronger enemies won't be as easy to grab. If you grab an enemy who is on the ground (but not dead), you will automatically slam them back into the ground. When you are near certain environmental hazards, follow the on-screen directions to shake in the indicated direction to interact with the object.
Control | Action |
---|---|
Swing (horizontal) | Over-the-shoulder throw |
Swing (vertical) | Side throw |
Flick forward | Headbutt |
Finishing blows[edit]
When enemies are one hit away from dying, a "Finish" icon will appear and you will be able to perform a finishing blow.
Control | Action |
---|---|
( against bosses) | Normal finishing blow (chainsaw) |
Hold , swirl , release | Giant Swing (standing enemy) |
Hold , swing repeatedly | Ragdoll Slam (enemy on ground) |
Bike areas[edit]
In bike areas you will ride your motorcycle for certain distances or until a gate appears. During the race you can defeat enemies by attacking them from the sides or ramming into them from behind twice, which will send their vehicles spinning out of control. When swinging and , the action will be different depending on which area you are in.
The on-screen displays are the same as normal with two exceptions. In the bottom left corner of the screen, the minimap is replaced by your speedometer, and the Chainsaw Gauge is replaced by the Dash Gauge. Like the Chainsaw Gauge, your Dash Gauge will empty as you use it, and will slowly refill when not in use.
Control | Action |
---|---|
Steering | |
Accelerate | |
Brake | |
Dash | |
Swing | Right arm attack (chainsaw), 360° turn attack |
Swing | Left arm attack (throw), 180° turn attack |
Pause |