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[edit] All game phases
- Move your player:

- Flip play at the line:
then 
- Play art:

- Coach's cam--unavailable online:

- Call an audible before the snap:
followed by -
,
,
,
, or 
- Cancel the audible before selecting a play:

- Reset original play after calling an audible:
then 
- Call timeout:

[edit] Offensive
- Before The Snap
- Snap ball:

- Switch direction of a running play:
or 
- Change primary receiver's route on a passing play:
,
,
, or 
- Hot Route to a different receiver:
, then the button of the receiver, then
for a fly pattern
for a curl pattern
or
for an in/out pattern
to run a smart route (route to first down marker)
/
for a left/right slant pattern
- Send a player in motion:
/
to highlight eligible player, then
/
to send a player in Motion.
- Slide offensive line protection:
, followed by -
to spread the offensive line,
to pinch the line, or
/
to shift blocking left/right
- Quiet crowd:

- Formation shift:
then 
- Fake snap:

- Running with the ball
- Sprint:

- Truck Stick:

- QB or wide receiver slide/Dive:
(tap)/
(hold)
- Cover up/Protect ball:

- Spin:

- Juke left/right:
/ 
- Juke backward:

- Stiff Arm left/right:
/ 
- Passing/Receiving
- QB Vision control:
or 
- Lock on to receiver:
+ receiver's button
- Precision passing:
or 
- Throw the ball:
,
,
,
, or
(tap button for lob pass; hold button for a bullet)
- Activate playmaker passing to guide closest receiver:
then 
- Throw ball away:
(tap)
QB Scramble behind the line with the entire rushing move available:
(hold) +
,
,
,
, or 
-
- Pump fake:
(tap)
- Control intended receiver:
(while ball is airborne)
- Dive for pass:

- Sprint:

- Catch:

- Swat:

- Blocking
- Switch to closest blocker:

- Cut block:

- Sprint/Power block:

- Jump:

- Change blocking assignment before the snap:
, then press the button of the running back or tight end whose passing/blocking route you want to change. Then press
or
to change the assignment left or right
- After The Play
- Spike ball to stop the clock:

- Instant replay:
+
(before Play calling screen appears)
- Fake spike ball trick play:
(hold)
- No huddle/Hurry-up offense:
(hold) to repeat previous play
[edit] Defensive
- Before The Snap
- Choose a player to control:
or
(tap to change players one by one)
- Switch to closest defender:
or
(hold) + 
- View individual assignments:

- Defensive Playmaker: Highlight a player then press
to put linebackers and defensive lineman in a hook zone (yellow) or DBs in a deep zone (dark blue) - if the DB is already in a deep zone, it becomes a short zone down to blitz.
twice for a QB contain blitz.
to go into QB spy coverage (orange).
to play a flat zone (light blue) - if the coverage is already a flat zone, it becomes a curl zone
twice to play a curl zone (purple)
- Defensive line shift:
then
to spread the defensive ends outside the tackles
to move the line in tight between the tackles
or
to shift the line left/right
then
to reset the shift
- Defensive line adjustment:
then
to make line blitz in
to make line blitz to the outside
or
to make line crash left/right
- Linebacker shifts:
then
or
to spread linebackers out/move them in tight
or
to shift the linebackers left/right
then
to reset the shift
- Linebacker adjustments:
then
to blitz all linebackers
to call off all linebacker blitzes and put them into hook zone
or
to blitz the right/left outside linebackers
- Secondary adjustments:
and then
,
,
, or
to shift the safeties' zone coverage to the left/right/up/down
- Coverage audible:
then
or
to put DBs into bump and run/loose coverage
to shift the safeties and linebackers into better position to cover their assigned man
then
to make your defenders go to their default positions on the field (as seen on the play call screen)
- Change individual match ups:
then the button of the offensive player you want to match up against), then
or
to bump/play off the receiver
to double team the receiver with the highlighted defender
- Pump up crowd (linebackers only):

- After The Snap
- Control player nearest to the ball:

- Unleash the Hit Stick:

- Dive:

- Sprint/Shove blocker:

- Jump/Intercept/Hands up while rushing QB:

- Strip ball (when not engaged):
or 
- Rip/Swim/Spin (when engaged):
or 
- Strafe (when not engaged):

- Rip/Swat ball/Swim move (when engaged):

- Kicking Game
- Change kick direction/elevation: left analog stick
- Kick the ball:
for all three steps:
- Start Kick Meter
- Stop Kick Meter on the upswing to set power (over-kicking adds power, but decreases accuracy)
- Stop on the downswing to set accuracy (aim for the center of the center of the accuracy zone for best results)
-
- Switch players:

- Fair catch (while controlling return man):

- Touchback: Remain in the end zone
[edit] GameCube controls
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[edit] Xbox 360 controls
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[edit] Windows controls
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[edit] PSP controls
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[edit] GBA controls
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[edit] DS controls
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