MapleStory/Cygnus Knights Guide/Skills

From StrategyWiki, the free strategy guide and walkthrough wiki

Contents

Noblesse

Blessing of the Fairy: increases your Weapon Attack, Magic Attack, Accuracy and Avoidability. Passive skill. Max is 20 points.

Three Snails: throws a snail shell to inflict set damage (requires no ammunition).

Recovery: uses MP to recover HP over a period of 30 seconds. Usable only once every minute.

Nimble Feet: uses MP to provide a very short burst of speed. Usable only once every 2 minutes.

Blaze Wizard

First Job

Improving MaxMP Increase: this skill increases the amount of Max MP gained on a level up or when adding AP into MP. Max is 10 points.

Magic Guard: this skill replaces HP with MP for up to 80% of any attack taken. Max is 10 points.

Magic Armor: this skill raises weapon defense temporarily, up to 40 points. Requires Level 3 Magic Guard. Max is 10 points.

Magic Claw: this skill attacks twice from a distance, but not as a projectile. As such, it can damage regardless of terrain. Max is 20 points.

Flame Sprite: Summons the Flame Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Second Job

Meditation: description unknown. Max is 20 points.

Slow: description unknown. Max is 20 points.
Required skill: at least Level 5 on Teleport.

Fire Arrow: description unknown. Max is 20 points.

Teleport: can move a pre-established distance to other locations within the map using the arrow keys. Max is 20 points.

Spell Booster: description unknown. Max is 20 points.

Elemental Reset: description unknown. Max is 20 points.

Fire Pillar: description unknown. Max is 20 points.

Third Job

Elemental Resistance: description unknown. Max is 20 points.

Element Amplification: description unknown. Max is 20 points.

Seal: description unknown. Max is 20 points.
Required skill: at least Level 3 on Element Amplification.

Meteor Shower: description unknown.

Ifrit: description unknown.

Flame Gear: description unknown.

Fire Strike: description unknown.

Dawn Warrior

First Job

Improving MaxHP Increase: Increases the amount of HP gained during each level-up, or when AP is spent in HP.

Iron Body: This skill increases Weapon Defense temporarily. Max skill level is 10 points.

Power Strike: A single-target attack, one of the starting Soul Master's main attacks. Max skill level is 20 points.

Slash Blast: A skill that attacks up to 6 monsters at a time. Another one of a starting Soul Master's main attacks. Requires HP as well as MP to carry out this skill. Max skill level is 20 points.

Soul: summons the Soul Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Second Job

Sword Mastery: increases the Sword Mastery and Accuracy. It only applies when either a one-handed or a two-handed Sword is in hand.

Sword Booster: uses HP and MP to temporarily boost the attack speed of the Sword. It only applies when either a one-handed or a two-handed Sword is in hand.
Required skill: at least Level 5 on Sword Mastery.

Final Attack: Enables consecutive attacks when an attack skill is applied at a regular interval and pre-established amount of MP is used. It only applies when a one-handed or a two-handed Sword is in hand.
Required skill: at least level 3 on Sword Mastery.

Rage: temporarily enhances the Weapon Attack rate of everyone in the party nearby, while decreasing the rate of Weapon Defense.

Soul Blade: transforms invisible Soul into visible form and inflicts damage on an enemy.

Soul Rush: receives the power of Soul, which allows the character to instantaneously move at a fast speed.

Third Job

MP Recovery Rate Enhancement: description unknown.

Combo Attack: description unknown.

Panic: description unknown.
Required skill: Level 1 Combo Attack.

Coma: description unknown.
Required skill: Level 1 Combo Attack.

Brandish: description unknown.

Advanced Combo: description unknown.
Required skill: Level 20 Combo Attack.

Soul Driver: description unknown.

Soul Charge: description unknown.

Night Walker

First Job

Nimble Body: Increases accuracy and avoidability by up to 20 points. Max is 10 points.

Keen Eyes: Increases the attack range of throwing stars. Requires 3 points in Nimble Body. Max is 8 points.

Disorder: Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 10 points.

Dark Sight: Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in Disorder. Max is 10 points. At max level, both Dark Sight and a speed bonus may coexist.

Lucky Seven: Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points.

Dark Sprite: Summons the Dark Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Second Job

Claw Mastery

  • Level 1: Mastery of claw-related weapons 15%, Accuracy +1%,\r\n10 additional Throwing Stars.
  • Level 2: Mastery of claw-related weapons 15%, Accuracy +2%,\r\n20 additional Throwing Stars.
  • Level 3: Mastery of claw-related weapons 20%, Accuracy +3%,\r\n30 additional Throwing Stars.
  • Level 4: Mastery of claw-related weapons 20%, Accuracy +4%,\r\n40 additional Throwing Stars.
  • Level 5: Mastery of claw-related weapons 25%, Accuracy +5%,\r\n50 additional Throwing Stars.
  • Level 6: Mastery of claw-related weapons 25%, Accuracy +6%,\r\n60 additional Throwing Stars.
  • Level 7: Mastery of claw-related weapons 30%, Accuracy +7%,\r\n70 additional Throwing Stars.
  • Level 8: Mastery of claw-related weapons 30%, Accuracy +8%,\r\n80 additional Throwing Stars.
  • Level 9: Mastery of claw-related weapons 35%, Accuracy +9%,\r\n90 additional Throwing Stars.
  • Level 10: Mastery of claw-related weapons 35%, Accuracy +10%,\r\n100 additional Throwing Stars.
  • Level 11: Mastery of claw-related weapons 40%, Accuracy +11%,\r\n110 additional Throwing Stars.
  • Level 12: Mastery of claw-related weapons 40%, Accuracy +12%,\r\n120 additional Throwing Stars.
  • Level 13: Mastery of claw-related weapons 45%, Accuracy +13%,\r\n130 additional Throwing Stars.
  • Level 14: Mastery of claw-related weapons 45%, Accuracy +14%,\r\n140 additional Throwing Stars.
  • Level 15: Mastery of claw-related weapons 50%, Accuracy +15%,\r\n150 additional Throwing Stars.
  • Level 16: Mastery of claw-related weapons 50%, Accuracy +16%,\r\n160 additional Throwing Stars.
  • Level 17: Mastery of claw-related weapons 55%, Accuracy +17%,\r\n170 additional Throwing Stars.
  • Level 18: Mastery of claw-related weapons 55%, Accuracy +18%,\r\n180 additional Throwing Stars.
  • Level 19: Mastery of claw-related weapons 60%, Accuracy +19%,\r\n190 additional Throwing Stars.
  • Level 20: Mastery of claw-related weapons 60%, Accuracy +20%,\r\n200 additional Throwing Stars.

Critical Throw Enables Critical Attack with Throwing Stars at a pre-established success rate. Required Skill: At least Level 3 on Claw Mastery

  • Level 1: 21% success rate, critical damage 113%
  • Level 2: 22% success rate, critical damage 116%
  • Level 3: 23% success rate, critical damage 119%
  • Level 4: 24% success rate, critical damage 122%
  • Level 5: 25% success rate, critical damage 125%
  • Level 6: 26% success rate, critical damage 128%
  • Level 7: 27% success rate, critical damage 131%
  • Level 8: 28% success rate, critical damage 134%
  • Level 9: 29% success rate, critical damage 137%
  • Level 10: 30% success rate, critical damage 140%
  • Level 11: 31% success rate, critical damage 143%
  • Level 12: 32% success rate, critical damage 146%
  • Level 13: 33% success rate, critical damage 149%
  • Level 14: 34% success rate, critical damage 152%
  • Level 15: 35% success rate, critical damage 155%
  • Level 16: 36% success rate, critical damage 158%
  • Level 17: 37% success rate, critical damage 161%
  • Level 18: 38% success rate, critical damage 164%
  • Level 19: 39% success rate, critical damage 167%
  • Level 20: 40% success rate, critical damage 170%
  • Level 21: 41% success rate, critical damage 173%
  • Level 22: 42% success rate, critical damage 176%
  • Level 23: 43% success rate, critical damage 179%
  • Level 24: 44% success rate, critical damage 182%
  • Level 25: 45% success rate, critical damage 185%
  • Level 26: 46% success rate, critical damage 188%
  • Level 27: 47% success rate, critical damage 191%
  • Level 28: 48% success rate, critical damage 194%
  • Level 29: 49% success rate, critical damage 197%
  • Level 30: 50% success rate, critical damage 200%

Claw Booster Use HP and MP to temporarily boost up the attack speed of the claw. It only applies when the character is equipped with a claw Throwing Stars.Required Skill : At least Level 5 on Claw Mastery

  • Level 1: HP -29, MP -29; increase in claw's attack speed for 10 sec.
  • Level 2: HP -28, MP -28; increase in claw's attack speed for 20 sec.
  • Level 3: HP -27, MP -27; increase in claw's attack speed for 30 sec.
  • Level 4: HP -26, MP -26; increase in claw's attack speed for 40 sec.
  • Level 5: HP -25, MP -25; increase in claw's attack speed for 50 sec.
  • Level 6: HP -24, MP -24; increase in claw's attack speed for 60 sec.
  • Level 7: HP -23, MP -23; increase in claw's attack speed for 70 sec.
  • Level 8: HP -22, MP -22; Increase in claw's attack speed for 80 sec.
  • Level 9: HP -21, MP -21; increase in claw's attack speed for 90 sec.
  • Level 10: HP -20, MP -20; increase in claw's attack speed for 100 sec.
  • Level 11: HP -19, MP -19; increase in claw's attack speed for 110 sec.
  • Level 12: HP -18, MP -18; increase in claw's attack speed for 120 sec.
  • Level 13: HP -17, MP -17; increase in claw's attack speed for 130 sec.
  • Level 14: HP -16, MP -16; increase in claw's attack speed for 140 sec.
  • Level 15: HP -15, MP -15; increase in claw's attack speed for 150 sec.
  • Level 16: HP -14, MP -14; increase in claw's attack speed for 160 sec.
  • Level 17: HP -13, MP -13; increase in claw's attack speed for 170 sec.
  • Level 18: HP -12, MP -12; increase in claw's attack speed for 180 sec.
  • Level 19: HP -11, MP -11; increase in claw's attack speed for 190 sec.
  • Level 20: HP -10, MP -10; increase in claw's attack speed for 200 sec.

Haste Temporarily enhances Speed and Jump stats of every member in the party.

  • Level 1: For MP -15, +2 in speed and +1 in jump for 10 sec.
  • Level 2: For MP -15, +4 in speed and +2 in jump for 20 sec.
  • Level 3: For MP -15, +6 in speed and +3 in jump for 30 sec.
  • Level 4: For MP -15, +8 in speed and +4 in jump for 40 sec.
  • Level 5: For MP -15, +10 in speed and +5 in jump for 50 sec.
  • Level 6: For MP -15, +12 in speed and +6 in jump for 60 sec.
  • Level 7: For MP -15, +14 in speed and +7 in jump for 70 sec.
  • Level 8: For MP -15, +16 in speed and +8 in jump for 80 sec.
  • Level 9: For MP -15, +18 in speed and +9 in jump for 90 sec.
  • Level 10: For MP -15, +20 in speed and +10 in jump for 100 sec.
  • Level 11: For MP -30, +22 in speed and +11 in jump for 110 sec.
  • Level 12: For MP -30, +24 in speed and +12 in jump for 120 sec.
  • Level 13: For MP -30, +26 in speed and +13 in jump for 130 sec.
  • Level 14: For MP -30, +28 in speed and +14 in jump for 140 sec.
  • Level 15: For MP -30, +30 in speed and +15 in jump for 150 sec.
  • Level 16: For MP -30, +32 in speed and +16 in jump for 160 sec.
  • Level 17: For MP -30, +34 in speed and +17 in jump for 170 sec.
  • Level 18: For MP -30, +36 in speed and +18 in jump for 180 sec.
  • Level 19: For MP -30, +38 in speed and +19 in jump for 190 sec.
  • Level 20: For MP -30, +40 in speed and +20 in jump for 200 sec.

Flash Jump

  • Level 1: MP - 60, Jumps a pre-established distance
  • Level 2: MP - 57, Jumps a pre-established distance
  • Level 3: MP - 54, Jumps a pre-established distance
  • Level 4: MP - 51, Jumps a pre-established distance
  • Level 5: MP - 48, Jumps a pre-established distance
  • Level 6: MP - 45, Jumps a pre-established distance
  • Level 7: MP - 42, Jumps a pre-established distance
  • Level 8: MP - 39, Jumps a pre-established distance
  • Level 9: MP - 36, Jumps a pre-established distance
  • Level 10: MP - 33, Jumps a pre-established distance
  • Level 11: MP - 31, Jumps a pre-established distance
  • Level 12: MP - 29, Jumps a pre-established distance
  • Level 13: MP - 27, Jumps a pre-established distance
  • Level 14: MP - 25, Jumps a pre-established distance
  • Level 15: MP - 23, Jumps a pre-established distance
  • Level 16: MP - 21, Jumps a pre-established distance
  • Level 17: MP - 19, Jumps a pre-established distance
  • Level 18: MP - 17, Jumps a pre-established distance
  • Level 19: MP - 15, Jumps a pre-established distance
  • Level 20: MP - 13, Jumps a pre-established distance

Vanish Inflicts additional damage on monsters when used while Dark Sight is activated. Dark Sight deactivates as soon as this skill is applied. Required skill : Dark Sight over level 10

  • Level 1: When attacked while using Dark Sight, damage 103%
  • Level 2: When attacked while using Dark Sight, damage 106%
  • Level 3: When attacked while using Dark Sight, damage 109%
  • Level 4: When attacked while using Dark Sight, damage 112%
  • Level 5: When attacked while using Dark Sight, damage 115%
  • Level 6: When attacked while using Dark Sight, damage 118%
  • Level 7: When attacked while using Dark Sight, damage 121%
  • Level 8: When attacked while using Dark Sight, damage 124%
  • Level 9: When attacked while using Dark Sight, damage 127%
  • Level 10: When attacked while using Dark Sight, damage 130%

Vampire

  • Level 1: MP -10 , Damage 11%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 2: MP -10 , Damage 12%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 3: MP -10 , Damage 13%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 4: MP -10 , Damage 14%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 5: MP -10 , Damage 15%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 6: MP -16 , Damage 16%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 7: MP -16 , Damage 17%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 8: MP -16 , Damage 18%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 9: MP -16 , Damage 19%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 10: MP -16 , Damage 20%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 11: MP -22 , Damage 21%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 12: MP -22 , Damage 22%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 13: MP -22 , Damage 23%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 14: MP -22 , Damage 24%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 15: MP -22 , Damage 25%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 16: MP -28 , Damage 26%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 17: MP -28 , Damage 27%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 18: MP -28 , Damage 28%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 19: MP -28 , Damage 29%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 20: MP -28 , Damage 30%, 6 monsters can be attacked, consume 4% of the damage.

Third Job

Triple throw Attacks monsters by throwing 3 stars at once.

  • Level 1: MP -11, Damage 102%
  • Level 2: MP -11, Damage 104%
  • Level 3: MP -12, Damage 106%
  • Level 4: MP -12, Damage 108%
  • Level 5: MP -13, Damage 110%
  • Level 6: MP -13, Damage 112%
  • Level 7: MP -14, Damage 114%
  • Level 8: MP -14, Damage 116%
  • Level 9: MP -15, Damage 118%
  • Level 10: MP -15, Damage 120%
  • Level 11: MP -16, Damage 122%
  • Level 12: MP -16, Damage 124%
  • Level 13: MP -17, Damage 126%
  • Level 14: MP -17, Damage 128%
  • Level 15: MP -18, Damage 130%
  • Level 16: MP -18, Damage 132%
  • Level 17: MP -19, Damage 134%
  • Level 18: MP -19, Damage 136%
  • Level 19: MP -20, Damage 138%
  • Level 20: MP -20, Damage 140%

Poison Bomb Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously incur damage.

  • Level 1: MP -21 , Damage 104%, last for 4 sec. at 51% Rate.
  • Level 2: MP -21 , Damage 108%, last for 4 sec. at 52% Rate.
  • Level 3: MP -22 , Damage 112%, last for 4 sec. at 53% Rate.
  • Level 4: MP -22 , Damage 116%, last for 8 sec. at 54% Rate.
  • Level 5: MP -23 , Damage 120%, last for 8 sec. at 55% Rate.
  • Level 6: MP -23 , Damage 124%, last for 8 sec. at 56% Rate.
  • Level 7: MP -24 , Damage 128%, last for 12 sec. at 57% Rate.
  • Level 8: MP -24 , Damage 132%, last for 12 sec. at 58% Rate.
  • Level 9: MP -25 , Damage 136%, last for 12 sec. at 59% Rate.
  • Level 10: MP -25 , Damage 140%, last for 16 sec. at 60% Rate.
  • Level 11: MP -26 , Damage 144%, last for 16 sec. at 61% Rate.
  • Level 12: MP -26 , Damage 148%, last for 16 sec. at 62% Rate.
  • Level 13: MP -27 , Damage 152%, last for 20 sec. at 63% Rate.
  • Level 14: MP -27 , Damage 156%, last for 20 sec. at 64% Rate.
  • Level 15: MP -28 , Damage 160%, last for 20 sec. at 65% Rate.
  • Level 16: MP -28 , Damage 164%, last for 24 sec. at 66% Rate.
  • Level 17: MP -29 , Damage 168%, last for 24 sec. at 67% Rate.
  • Level 18: MP -29 , Damage 172%, last for 24 sec. at 68% Rate.
  • Level 19: MP -30 , Damage 176%, last for 28 sec. at 69% Rate.
  • Level 20: MP -30 , Damage 180%, last for 28 sec. at 70% Rate.
  • Level 21: MP -31 , Damage 184%, last for 28 sec. at 71% Rate.
  • Level 22: MP -31 , Damage 188%, last for 32 sec. at 72% Rate.
  • Level 23: MP -32 , Damage 192%, last for 32 sec. at 73% Rate.
  • Level 24: MP -32 , Damage 196%, last for 32 sec. at 74% Rate.
  • Level 25: MP -33 , Damage 200%, last for 36 sec. at 75% Rate.
  • Level 26: MP -33 , Damage 204%, last for 36 sec. at 76% Rate.
  • Level 27: MP -34 , Damage 208%, last for 36 sec. at 77% Rate.
  • Level 28: MP -34 , Damage 212%, last for 40 sec. at 78% Rate.
  • Level 29: MP -35 , Damage 216%, last for 40 sec. at 79% Rate.
  • Level 30: MP -35 , Damage 220%, last for 40 sec. at 80% Rate.

Shadow Partner

  • Level 1: MP - 200, 1 Summoning Rock; Summon for 60 sec., Attack 20%, Skill 21%
  • Level 2: MP - 195, 1 Summoning Rock; Summon for 60 sec., Attack 24%, Skill 21%
  • Level 3: MP - 190, 1 Summoning Rock; Summon for 60 sec., Attack 28%, Skill 21%
  • Level 4: MP - 185, 1 Summoning Rock; Summon for 60 sec., Attack 31%, Skill 21%
  • Level 5: MP - 180, 1 Summoning Rock; Summon for 60 sec., Attack 34%, Skill 21%
  • Level 6: MP - 175, 1 Summoning Rock; Summon for 60 sec., Attack 37%, Skill 21%
  • Level 7: MP - 170, 1 Summoning Rock; Summon for 60 sec., Attack 40%, Skill 21%
  • Level 8: MP - 165, 1 Summoning Rock; Summon for 60 sec., Attack 43%, Skill 22%
  • Level 9: MP - 160, 1 Summoning Rock; Summon for 60 sec., Attack 46%, Skill 23%
  • Level 10: MP - 155, 1 Summoning Rock; Summon for 60 sec., Attack 49%, Skill 24%
  • Level 11: MP - 150, 1 Summoning Rock; Summon for 120 sec., Attack 52%, Skill 25%
  • Level 12: MP - 145, 1 Summoning Rock; Summon for 120 sec., Attack 54%, Skill 26%
  • Level 13: MP - 140, 1 Summoning Rock; Summon for 120 sec., Attack 56%, Skill 27%
  • Level 14: MP - 135, 1 Summoning Rock; Summon for 120 sec., Attack 58%, Skill 28%
  • Level 15: MP - 130, 1 Summoning Rock; Summon for 120 sec., Attack 60%, Skill 29%
  • Level 16: MP - 125, 1 Summoning Rock; Summon for 120 sec., Attack 62%, Skill 30%
  • Level 17: MP - 120, 1 Summoning Rock; Summon for 120 sec., Attack 64%, Skill 31%
  • Level 18: MP - 115, 1 Summoning Rock; Summon for 120 sec., Attack 66%, Skill 32%
  • Level 19: MP - 110, 1 Summoning Rock; Summon for 120 sec., Attack 68%, Skill 33%
  • Level 20: MP - 105, 1 Summoning Rock; Summon for 120 sec., Attack 70%, Skill 34%
  • Level 21: MP - 100, 1 Summoning Rock; Summon for 180 sec., Attack 71%, Skill 35%
  • Level 22: MP - 95, 1 Summoning Rock; Summon for 180 sec., Attack 72%, Skill 36%
  • Level 23: MP - 90, 1 Summoning Rock; Summon for 180 sec., Attack 73%, Skill 37%
  • Level 24: MP - 85, 1 Summoning Rock; Summon for 180 sec., Attack 74%, Skill 38%
  • Level 25: MP - 80, 1 Summoning Rock; Summon for 180 sec., Attack 75%, Skill 40%
  • Level 26: MP - 75, 1 Summoning Rock; Summon for 180 sec., Attack 76%, Skill 42%
  • Level 27: MP - 70, 1 Summoning Rock; Summon for 180 sec., Attack 77%, Skill 44%
  • Level 28: MP - 65, 1 Summoning Rock; Summon for 180 sec., Attack 78%, Skill 46%
  • Level 29: MP - 60, 1 Summoning Rock; Summon for 180 sec., Attack 79%, Skill 48%
  • Level 30: MP - 55, 1 Summoning Rock; Summon for 180 sec., Attack 80%, Skill 50%

Shadow Web

  • Level 1: MP - 10; For 5 sec., holds the enemies with 42% success rate
  • Level 2: MP - 10; For 5 sec., holds the enemies with 44% success rate
  • Level 3: MP - 10; For 5 sec., holds the enemies with 46% success rate
  • Level 4: MP - 10; For 5 sec., holds the enemies with 48% success rate
  • Level 5: MP - 10; For 5 sec., holds the enemies with 50% success rate
  • Level 6: MP - 14; For 6 sec., holds the enemies with 52% success rate
  • Level 7: MP - 14; For 6 sec., holds the enemies with 54% success rate
  • Level 8: MP - 14; For 6 sec., holds the enemies with 56% success rate
  • Level 9: MP - 14; For 6 sec., holds the enemies with 58% success rate
  • Level 10: MP - 14; For 6 sec., holds the enemies with 60% success rate
  • Level 11: MP - 18; For 7 sec., holds the enemies with 62% success rate
  • Level 12: MP - 18; For 7 sec., holds the enemies with 64% success rate
  • Level 13: MP - 18; For 7 sec., holds the enemies with 66% success rate
  • Level 14: MP - 18; For 7 sec., holds the enemies with 68% success rate
  • Level 15: MP - 18; For 7 sec., holds the enemies with 70% success rate
  • Level 16: MP - 22; For 8 sec., holds the enemies with 72% success rate
  • Level 17: MP - 22; For 8 sec., holds the enemies with 74% success rate
  • Level 18: MP - 22; For 8 sec., holds the enemies with 76% success rate
  • Level 19: MP - 22; For 8 sec., holds the enemies with 78% success rate
  • Level 20: MP - 22; For 8 sec., holds the enemies with 80% success rate

Avenger Uses MP to make an enormous Throwing Star for attack. The Throwing Star will penetrate the enemy, and attack the ones behind it, too.

  • Level 1: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 65%
  • Level 2: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 70%
  • Level 3: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 75%
  • Level 4: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 80%
  • Level 5: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 85%
  • Level 6: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 90%
  • Level 7: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 95%
  • Level 8: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 100%
  • Level 9: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 105%
  • Level 10: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 110%
  • Level 11: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 114%
  • Level 12: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 118%
  • Level 13: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 122%
  • Level 14: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 126%
  • Level 15: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 130%
  • Level 16: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 134%
  • Level 17: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 138%
  • Level 18: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 142%
  • Level 19: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 146%
  • Level 20: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 150%
  • Level 21: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 153%
  • Level 22: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 156%
  • Level 23: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 159%
  • Level 24: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 162%
  • Level 25: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 165%
  • Level 26: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 168%
  • Level 27: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 171%
  • Level 28: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 174%
  • Level 29: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 177%
  • Level 30: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 180%

Alchemist Enhances the effects of recovery items including potions or lengthens the duration of items applied to the status of the character, with an exception of recovery items such as the Elixir that provide recovery based on %.

  • Level 1: Recovery rate 103%, Duration of Effect 103%
  • Level 2: Recovery rate 106%, Duration of Effect 106%
  • Level 3: Recovery rate 109%, Duration of Effect 109%
  • Level 4: Recovery rate 112%, Duration of Effect 112%
  • Level 5: Recovery rate 115%, Duration of Effect 115%
  • Level 6: Recovery rate 118%, Duration of Effect 118%
  • Level 7: Recovery rate 121%, Duration of Effect 121%
  • Level 8: Recovery rate 124%, Duration of Effect 124%
  • Level 9: Recovery rate 127%, Duration of Effect 127%
  • Level 10: Recovery rate 130%, Duration of Effect 130%
  • Level 11: Recovery rate 132%, Duration of Effect 132%
  • Level 12: Recovery rate 134%, Duration of Effect 134%
  • Level 13: Recovery rate 136%, Duration of Effect 136%
  • Level 14: Recovery rate 138%, Duration of Effect 138%
  • Level 15: Recovery rate 140%, Duration of Effect 140%
  • Level 16: Recovery rate 142%, Duration of Effect 142%
  • Level 17: Recovery rate 144%, Duration of Effect 144%
  • Level 18: Recovery rate 146%, Duration of Effect 146%
  • Level 19: Recovery rate 148%, Duration of Effect 148%
  • Level 20: Recovery rate 150%, Duration of Effect 150%

Venom Throws a poisonous Throwing Star. Monsters that have been struck will be poisoned according to the pre-established success rate. It can be used against one monster up to 3 times during which the monster's HP will not go any lower than 1.

  • Level 1: Attack 31, for 2secs, Success rate 11%
  • Level 2: Attack 32, for 2secs, Success rate 12%
  • Level 3: Attack 33, for 2secs, Success rate 13%
  • Level 4: Attack 34, for 2secs, Success rate 14%
  • Level 5: Attack 35, for 2secs, Success rate 15%
  • Level 6: Attack 36, for 2secs, Success rate 16%
  • Level 7: Attack 37, for 2secs, Success rate 17%
  • Level 8: Attack 38, for 2secs, Success rate 18%
  • Level 9: Attack 39, for 2secs, Success rate 19%
  • Level 10: Attack 40, for 2secs, Success rate 20%
  • Level 11: Attack 41, for 3secs, Success rate 21%
  • Level 12: Attack 42, for 3secs, Success rate 22%
  • Level 13: Attack 43, for 3secs, Success rate 23%
  • Level 14: Attack 44, for 3secs, Success rate 24%
  • Level 15: Attack 45, for 3secs, Success rate 25%
  • Level 16: Attack 46, for 3secs, Success rate 26%
  • Level 17: Attack 47, for 3secs, Success rate 27%
  • Level 18: Attack 48, for 3secs, Success rate 28%
  • Level 19: Attack 49, for 3secs, Success rate 29%
  • Level 20: Attack 50, for 3secs, Success rate 30%

Thunder Breaker

First Job

Quick Motion: Increases accuracy and avoidability. Passive skill. Max is 10 points.

Straight: Quickly attacks the enemy with fists by using MP. Max is 20 points. Active skill

Somersault Kick: Attacks multiple nearby enemies with legs by jumping and spinning backwards. Max is 20 points. Active skill

Dash: Momentarily increases speed and jump by double-tapping either the left or the right directional key.

Lightning Sprite: Summons the Lightning Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Second Job

Improved MaxHP: Increases HP Gained on level up and when AP is applied. Passive skill. Max is 10 points.

Knuckle Mastery: Increases Mastery of Knuckles and accuracy. Passive skill. Max is 20 points.

Knuckle Booster: Increases weapon attack speed. Passive skill. Max is 20 points.

Corkscrew Blow: A Charge attack that hits up to 6 enemies and pushes them back. Active skill. Max is 20 points.

Energy Charge: When Full Charged adds accuracy, avoidability and Weapon att. Passive skill. Max is 20 points.

Energy Blast: A powerful multi attack that can only be used when Energy Charge is charged, it doesn't use mana. Active skill. Max is 20 points.

Lightning Charge: Increases weapon damage and adds lightning element too your attacks. Active skill. Max is 20 points.

Third Job

Shark Wave Attack multiple monsters in front.

  • Level 1: MP 15 consume, damage 125% on 4 monsters.
  • Level 2: MP 15 consume, damage 130% on 4 monsters.
  • Level 3: MP 15 consume, damage 135% on 4 monsters.
  • Level 4: MP 15 consume, damage 140% on 4 monsters.
  • Level 5: MP 15 consume, damage 145% on 4 monsters.
  • Level 6: MP 15 consume, damage 150% on 4 monsters.
  • Level 7: MP 15 consume, damage 155% on 4 monsters.
  • Level 8: MP 15 consume, damage 160% on 4 monsters.
  • Level 9: MP 15 consume, damage 165% on 4 monsters.
  • Level 10: MP 15 consume, damage 170% on 4 monsters.
  • Level 11: MP 25 consume, damage 175% on 5 monsters.
  • Level 12: MP 25 consume, damage 180% on 5 monsters.
  • Level 13: MP 25 consume, damage 185% on 5 monsters.
  • Level 14: MP 25 consume, damage 190% on 5 monsters.
  • Level 15: MP 25 consume, damage 195% on 5 monsters.
  • Level 16: MP 25 consume, damage 200% on 5 monsters.
  • Level 17: MP 25 consume, damage 205% on 5 monsters.
  • Level 18: MP 25 consume, damage 210% on 5 monsters.
  • Level 19: MP 25 consume, damage 215% on 5 monsters.
  • Level 20: MP 25 consume, damage 220% on 5 monsters.
  • Level 21: MP 35 consume, damage 225% on 6 monsters.
  • Level 22: MP 35 consume, damage 230% on 6 monsters.
  • Level 23: MP 35 consume, damage 235% on 6 monsters.
  • Level 24: MP 35 consume, damage 240% on 6 monsters.
  • Level 25: MP 35 consume, damage 245% on 6 monsters.
  • Level 26: MP 35 consume, damage 250% on 6 monsters.
  • Level 27: MP 35 consume, damage 255% on 6 monsters.
  • Level 28: MP 35 consume, damage 260% on 6 monsters.
  • Level 29: MP 35 consume, damage 265% on 6 monsters.
  • Level 30: MP 35 consume, damage 270% on 6 monsters.

Critical Punch Critical attack available at certain rate.

  • Level 1: At 12% rate, critical damage 105%
  • Level 2: At 14% rate, critical damage 110%
  • Level 3: At 16% rate, critical damage 115%
  • Level 4: At 18% rate, critical damage 120%
  • Level 5: At 20% rate, critical damage 125%
  • Level 6: At 22% rate, critical damage 130%
  • Level 7: At 24% rate, critical damage 135%
  • Level 8: At 26% rate, critical damage 140%
  • Level 9: At 28% rate, critical damage 145%
  • Level 10: At 30% rate, critical damage 150%
  • Level 11: At 31% rate, critical damage 155%
  • Level 12: At 32% rate, critical damage 160%
  • Level 13: At 33% rate, critical damage 165%
  • Level 14: At 34% rate, critical damage 170%
  • Level 15: At 35% rate, critical damage 175%
  • Level 16: At 36% rate, critical damage 180%
  • Level 17: At 37% rate, critical damage 185%
  • Level 18: At 38% rate, critical damage 190%
  • Level 19: At 39% rate, critical damage 195%
  • Level 20: At 40% rate, critical damage 200%

Energy Drain Uses energy to convert the lost HP of a monster into your own HP. This skill can only be used when the energy is full charged. Required Skill : Level 1 of Energy Charge

  • Level 1: Damage 265%, 11% of the damage used to recover HP
  • Level 2: Damage 270%, 11% of the damage used to recover HP
  • Level 3: Damage 275%, 12% of the damage used to recover HP
  • Level 4: Damage 280%, 12% of the damage used to recover HP
  • Level 5: Damage 285%, 13% of the damage used to recover HP
  • Level 6: Damage 290%, 13% of the damage used to recover HP
  • Level 7: Damage 295%, 14% of the damage used to recover HP
  • Level 8: Damage 300%, 14% of the damage used to recover HP
  • Level 9: Damage 305%, 15% of the damage used to recover HP
  • Level 10: Damage 310%, 15% of the damage used to recover HP
  • Level 11: Damage 315%, 16% of the damage used to recover HP
  • Level 12: Damage 320%, 16% of the damage used to recover HP
  • Level 13: Damage 325%, 17% of the damage used to recover HP
  • Level 14: Damage 330%, 17% of the damage used to recover HP
  • Level 15: Damage 335%, 18% of the damage used to recover HP
  • Level 16: Damage 340%, 18% of the damage used to recover HP
  • Level 17: Damage 345%, 19% of the damage used to recover HP
  • Level 18: Damage 350%, 19% of the damage used to recover HP
  • Level 19: Damage 355%, 20% of the damage used to recover HP
  • Level 20: Damage 360%, 20% of the damage used to recover HP

Transformation Transforms you into a more powerful state for 120 seconds.

  • Level 1: -MP 24 , weapon & magic def. + 4 , waiting time until next use : 510 sec.
  • Level 2: -MP 28 , weapon & magic def. + 8 , waiting time until next use : 480 sec.
  • Level 3: -MP 32 , weapon & magic def. + 12 , waiting time until next use : 450 sec.
  • Level 4: -MP 36 , weapon & magic def. + 16 , waiting time until next use : 420 sec.
  • Level 5: -MP 40 , weapon & magic def. + 20 , waiting time until next use : 390 sec.
  • Level 6: -MP 44 , weapon & magic def. + 24 , waiting time until next use : 360 sec.
  • Level 7: -MP 48 , weapon & magic def. + 28 , waiting time until next use : 330 sec.
  • Level 8: -MP 52 , weapon & magic def. + 32 , waiting time until next use : 300 sec.
  • Level 9: -MP 56 , weapon & magic def. + 36 , waiting time until next use : 270 sec.
  • Level 10: -MP 60 , weapon & magic def. + 40 , waiting time until next use : 240 sec.

Shockwave Strikes the ground with tremendous force, affecting multiple monsters. This skill can only be used during Transformation. Required Skill : Level 1 of Transformation

  • Level 1: -MP 18 , damage 270%, attacks up to 3 monsters.
  • Level 2: -MP 18 , damage 290%, attacks up to 3 monsters.
  • Level 3: -MP 18 , damage 310%, attacks up to 3 monsters.
  • Level 4: -MP 18 , damage 330%, attacks up to 3 monsters.
  • Level 5: -MP 18 , damage 350%, attacks up to 3 monsters.
  • Level 6: -MP 22 , damage 370%, attacks up to 4 monsters.
  • Level 7: -MP 22 , damage 390%, attacks up to 4 monsters.
  • Level 8: -MP 22 , damage 410%, attacks up to 4 monsters.
  • Level 9: -MP 22 , damage 430%, attacks up to 4 monsters.
  • Level 10: -MP 22 , damage 450%, attacks up to 4 monsters.
  • Level 11: -MP 26 , damage 470%, attacks up to 5 monsters.
  • Level 12: -MP 26 , damage 490%, attacks up to 5 monsters.
  • Level 13: -MP 26 , damage 510%, attacks up to 5 monsters.
  • Level 14: -MP 26 , damage 530%, attacks up to 5 monsters.
  • Level 15: -MP 26 , damage 550%, attacks up to 5 monsters.
  • Level 16: -MP 30 , damage 570%, attacks up to 6 monsters.
  • Level 17: -MP 30 , damage 590%, attacks up to 6 monsters.
  • Level 18: -MP 30 , damage 610%, attacks up to 6 monsters.
  • Level 19: -MP 30 , damage 630%, attacks up to 6 monsters.
  • Level 20: -MP 30 , damage 650%, attacks up to 6 monsters.

Barrage Attacks a monster nearby 6 times in quick succession.

  • Level 1: MP -21, damage 94%
  • Level 2: MP -21, damage 98%
  • Level 3: MP -22, damage 102%
  • Level 4: MP -22, damage 106%
  • Level 5: MP -23, damage 110%
  • Level 6: MP -23, damage 114%
  • Level 7: MP -24, damage 118%
  • Level 8: MP -24, damage 122%
  • Level 9: MP -25, damage 126%
  • Level 10: MP -25, damage 130%
  • Level 11: MP -26, damage 134%
  • Level 12: MP -26, damage 138%
  • Level 13: MP -27, damage 142%
  • Level 14: MP -27, damage 146%
  • Level 15: MP -28, damage 150%
  • Level 16: MP -28, damage 154%
  • Level 17: MP -29, damage 158%
  • Level 18: MP -29, damage 162%
  • Level 19: MP -30, damage 166%
  • Level 20: MP -30, damage 170%

Speed Infusion Uses HP and MP to temporarily increase the attacking speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attacking speed increased. Required Skill : Level 20 of Knuckle Booster

  • Level 1: HP -78, MP -78; boosts weapon attack speed for 110 sec.
  • Level 2: HP -76, MP -76; boosts weapon attack speed for 120 sec.
  • Level 3: HP -74, MP -74; boosts weapon attack speed for 130 sec.
  • Level 4: HP -72, MP -72; boosts weapon attack speed for 140 sec.
  • Level 5: HP -70, MP -70; boosts weapon attack speed for 150 sec.
  • Level 6: HP -68, MP -68; boosts weapon attack speed for 160 sec.
  • Level 7: HP -66, MP -66; boosts weapon attack speed for 170 sec.
  • Level 8: HP -64, MP -64; boosts weapon attack speed for 180 sec.
  • Level 9: HP -62, MP -62; boosts weapon attack speed for 190 sec.
  • Level 10: HP -60, MP -60; boosts weapon attack speed for 200 sec.
  • Level 11: HP -58, MP -58; boosts weapon attack speed for 210 sec.
  • Level 12: HP -56, MP -56; boosts weapon attack speed for 220 sec.
  • Level 13: HP -54, MP -54; boosts weapon attack speed for 230 sec.
  • Level 14: HP -52, MP -52; boosts weapon attack speed for 240 sec.
  • Level 15: HP -50, MP -50; boosts weapon attack speed for 250 sec.
  • Level 16: HP -48, MP -48; boosts weapon attack speed for 260 sec.
  • Level 17: HP -46, MP -46; boosts weapon attack speed for 270 sec.
  • Level 18: HP -44, MP -44; boosts weapon attack speed for 280 sec.
  • Level 19: HP -42, MP -42; boosts weapon attack speed for 290 sec.
  • Level 20: HP -40, MP -40; boosts weapon attack speed for 300 sec.

Spark Make additional attack by the power of lightning fairy. Monsters around the monster that is attacked will get damage at the same time.

  • Level 1: MP 11 consume, for 50seconds, damage 82%, 2 additional monsters will be attacked.
  • Level 2: MP 12 consume, for 60seconds, damage 84%, 2 additional monsters will be attacked.
  • Level 3: MP 13 consume, for 70seconds, damage 86%, 2 additional monsters will be attacked.
  • Level 4: MP 14 consume, for 80seconds, damage 88%, 2 additional monsters will be attacked.
  • Level 5: MP 15 consume, for 90seconds, damage 90%, 2 additional monsters will be attacked.
  • Level 6: MP 16 consume, for 100seconds, damage 92%, 2 additional monsters will be attacked.
  • Level 7: MP 17 consume, for 110seconds, damage 94%, 2 additional monsters will be attacked.
  • Level 8: MP 18 consume, for 120seconds, damage 96%, 2 additional monsters will be attacked.
  • Level 9: MP 19 consume, for 130seconds, damage 98%, 2 additional monsters will be attacked.
  • Level 10: MP 20 consume, for 140seconds, damage 100%, 2 additional monsters will be attacked.
  • Level 11: MP 21 consume, for 150seconds, damage 102%, 3 additional monsters will be attacked.
  • Level 12: MP 22 consume, for 160seconds, damage 104%, 3 additional monsters will be attacked.
  • Level 13: MP 23 consume, for 170seconds, damage 106%, 3 additional monsters will be attacked.
  • Level 14: MP 24 consume, for 180seconds, damage 108%, 3 additional monsters will be attacked.
  • Level 15: MP 25 consume, for 190seconds, damage 110%, 3 additional monsters will be attacked.
  • Level 16: MP 26 consume, for 200seconds, damage 112%, 3 additional monsters will be attacked.
  • Level 17: MP 27 consume, for 210seconds, damage 114%, 3 additional monsters will be attacked.
  • Level 18: MP 28 consume, for 220seconds, damage 116%, 3 additional monsters will be attacked.
  • Level 19: MP 29 consume, for 230seconds, damage 118%, 3 additional monsters will be attacked.
  • Level 20: MP 30 consume, for 240seconds, damage 120%, 3 additional monsters will be attacked.

Wind Archer

First Job

Critical Shot: Critical Shot gives a chance to deal additional damage for every arrow fired. Contrary to in-game statistics, Critical Shot adds to the damage dealt in a shot instead of multiplying the damage dealt.

Eye of Amazon: The Eye of Amazon increases the attack range of bows. The range increase is measured by pixels.

Focus: Focus temporarily increases the accuracy and avoidability of the caster. (Prerequisite: The Blessing of Amazon, Level 3)

Double Shot: Double Shot fires two arrows at once against one monster. Critical Shot applies separately to each of the arrows fired.

Storm: Summons the Wind Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Second Job

  • Bow Mastery

Enhnaces Mastery and Accuracy of bow-type weapons. It only applies when the bow is in hand.

  • Level 1: +15% bow mastery, +1 accuracy
  • Level 2: +15% bow mastery, +2 accuracy
  • Level 3: +20% bow mastery, +3 accuracy
  • Level 4: +20% bow mastery, +4 accuracy
  • Level 5: +25% bow mastery, +5 accuracy
  • Level 6: +25% bow mastery, +6 accuracy
  • Level 7: +30% bow mastery, +7 accuracy
  • Level 8: +30% bow mastery, +8 accuracy
  • Level 9: +35% bow mastery, +9 accuracy
  • Level 10: +35% bow mastery, +10 accuracy
  • Level 11: +40% bow mastery, +11 accuracy
  • Level 12: +40% bow mastery, +12 accuracy
  • Level 13: +45% bow mastery, +13 accuracy
  • Level 14: +45% bow mastery, +14 accuracy
  • Level 15: +50% bow mastery, +15 accuracy
  • Level 16: +50% bow mastery, +16 accuracy
  • Level 17: +55% bow mastery, +17 accuracy
  • Level 18: +55% bow mastery, +18 accuracy
  • Level 19: +60% bow mastery, +19 accuracy
  • Level 20: +60% bow mastery, +20 accuracy
  • Bow Booster

Enhances the Speed of bow attack for a given duration using HP and MP. It only applies when the bow is in hand. Required Skill : At least Level 5 on Bow Mastery

  • Level 1: HP -29, MP -29; increase in bow-attack Speed for 10 sec.
  • Level 2: HP -28, MP -28; increase in bow-attack Speed for 20 sec.
  • Level 3: HP -27, MP -27; increase in bow-attack Speed for 30 sec.
  • Level 4: HP -26, MP -26; increase in bow-attack Speed for 40 sec.
  • Level 5: HP -25, MP -25; increase in bow-attack Speed for 50 sec.
  • Level 6: HP -24, MP -24; increase in bow-attack Speed for 60 sec.
  • Level 7: HP -23, MP -23; increase in bow-attack Speed for 70 sec.
  • Level 8: HP -22, MP -22; increase in bow-attack Speed for 80 sec.
  • Level 9: HP -21, MP -21; increase in bow-attack Speed for 90 sec.
  • Level 10: HP -20, MP -20; increase in bow-attack Speed for 100 sec.
  • Level 11: HP -19, MP -19; increase in bow-attack Speed for 110 sec.
  • Level 12: HP -18, MP -18; increase in bow-attack Speed for 120 sec.
  • Level 13: HP -17, MP -17; increase in bow-attack Speed for 130 sec.
  • Level 14: HP -16, MP -16; increase in bow-attack Speed for 140 sec.
  • Level 15: HP -15, MP -15; increase in bow-attack Speed for 150 sec.
  • Level 16: HP -14, MP -14; increase in bow-attack Speed for 160 sec.
  • Level 17: HP -13, MP -13; increase in bow-attack Speed for 170 sec.
  • Level 18: HP -12, MP -12; increase in bow-attack Speed for 180 sec.
  • Level 19: HP -11, MP -11; increase in bow-attack Speed for 190 sec.
  • Level 20: HP -10, MP -10; increase in bow-attack Speed for 200 sec.
  • Final Attack

Consecutive attack is activated by using a pre-established amount of MP after applying the attack skill at a regular interval. It only applies when the bow is equipped in hand. Required Skill : At least Level 3 on Bow Mastery

  • Level 1: MP -6 , for 155sec. at a rate of 2% , Final Attack with bow Damage 105%.
  • Level 2: MP -6 , for 160sec. at a rate of 4% , Final Attack with bow Damage 110%.
  • Level 3: MP -6 , for 165sec. at a rate of 6% , Final Attack with bow Damage 115%.
  • Level 4: MP -6 , for 170sec. at a rate of 8% , Final Attack with bow Damage 120%.
  • Level 5: MP -6 , for 175sec. at a rate of 10% , Final Attack with bow Damage 125%.
  • Level 6: MP -6 , for 180sec. at a rate of 12% , Final Attack with bow Damage 130%.
  • Level 7: MP -6 , for 185sec. at a rate of 14% , Final Attack with bow Damage 135%.
  • Level 8: MP -6 , for 190sec. at a rate of 16% , Final Attack with bow Damage 140%.
  • Level 9: MP -6 , for 195sec. at a rate of 18% , Final Attack with bow Damage 145%.
  • Level 10: MP -6 , for 200sec. at a rate of 20% , Final Attack with bow Damage 150%.
  • Level 11: MP -9 , for 205sec. at a rate of 22% , Final Attack with bow Damage 155%.
  • Level 12: MP -9 , for 210sec. at a rate of 24% , Final Attack with bow Damage 160%.
  • Level 13: MP -9 , for 215sec. at a rate of 26% , Final Attack with bow Damage 165%.
  • Level 14: MP -9 , for 220sec. at a rate of 28% , Final Attack with bow Damage 170%.
  • Level 15: MP -9 , for 225sec. at a rate of 30% , Final Attack with bow Damage 175%.
  • Level 16: MP -9 , for 230sec. at a rate of 32% , Final Attack with bow Damage 180%.
  • Level 17: MP -9 , for 235sec. at a rate of 34% , Final Attack with bow Damage 185%.
  • Level 18: MP -9 , for 240sec. at a rate of 36% , Final Attack with bow Damage 190%.
  • Level 19: MP -9 , for 245sec. at a rate of 38% , Final Attack with bow Damage 195%.
  • Level 20: MP -9 , for 250sec. at a rate of 40% , Final Attack with bow Damage 200%.
  • Level 21: MP -12 , for 255sec. at a rate of 42% , Final Attack with bow Damage 205%.
  • Level 22: MP -12 , for 260sec. at a rate of 44% , Final Attack with bow Damage 210%.
  • Level 23: MP -12 , for 265sec. at a rate of 46% , Final Attack with bow Damage 215%.
  • Level 24: MP -12 , for 270sec. at a rate of 48% , Final Attack with bow Damage 220%.
  • Level 25: MP -12 , for 275sec. at a rate of 50% , Final Attack with bow Damage 225%.
  • Level 26: MP -12 , for 280sec. at a rate of 52% , Final Attack with bow Damage 230%.
  • Level 27: MP -12 , for 285sec. at a rate of 54% , Final Attack with bow Damage 235%.
  • Level 28: MP -12 , for 290sec. at a rate of 56% , Final Attack with bow Damage 240%.
  • Level 29: MP -12 , for 295sec. at a rate of 58% , Final Attack with bow Damage 245%.
  • Level 30: MP -12 , for 300sec. at a rate of 60% , Final Attack with bow Damage 250%.
  • Soul Arrow

Temporarily allows the character to fire bow arrows without using up the arrows. It only applies when the bow is equipped in hand. Required Skill : At least Level 5 on Bow Booster

  • Level 1: MP -15; attack for 30 sec without using up an arrow.
  • Level 2: MP -15; attack for 60 sec without using up an arrow.
  • Level 3: MP -15; attack for 90 sec without using up an arrow.
  • Level 4: MP -15; attack for 120 sec without using up an arrow.
  • Level 5: MP -15; attack for 150 sec without using up an arrow.
  • Level 6: MP -15; attack for 180 sec without using up an arrow.
  • Level 7: MP -15; attack for 210 sec without using up an arrow.
  • Level 8: MP -15; attack for 240 sec without using up an arrow.
  • Level 9: MP -15; attack for 270 sec without using up an arrow.
  • Level 10: MP -15; attack for 300 sec without using up an arrow.
  • Level 11: MP -20; attack for 330 sec without using up an arrow.
  • Level 12: MP -20; attack for 360 sec without using up an arrow.
  • Level 13: MP -20; attack for 390 sec without using up an arrow.
  • Level 14: MP -20; attack for 420 sec without using up an arrow.
  • Level 15: MP -20; attack for 450 sec without using up an arrow.
  • Level 16: MP -20; attack for 480 sec without using up an arrow.
  • Level 17: MP -20; attack for 510 sec without using up an arrow.
  • Level 18: MP -20; attack for 540 sec without using up an arrow.
  • Level 19: MP -20; attack for 570 sec without using up an arrow.
  • Level 20: MP -20; attack for 600 sec without using up an arrow.
  • Storm Break

Cast Damage to monsters in a close distance and Knock-back to far away.

  • Level 1: MP -8 , Damage 65%, Knock-back Rate at 43%, attack up to 3 monsters.
  • Level 2: MP -8 , Damage 70%, Knock-back Rate at 46%, attack up to 3 monsters.
  • Level 3: MP -8 , Damage 75%, Knock-back Rate at 49%, attack up to 3 monsters.
  • Level 4: MP -8 , Damage 80%, Knock-back Rate at 52%, attack up to 3 monsters.
  • Level 5: MP -8 , Damage 85%, Knock-back Rate at 55%, attack up to 3 monsters.
  • Level 6: MP -14 , Damage 90%, Knock-back Rate at 58%, attack up to 4 monsters.
  • Level 7: MP -14 , Damage 95%, Knock-back Rate at 61%, attack up to 4 monsters.
  • Level 8: MP -14 , Damage 100%, Knock-back Rate at 64%, attack up to 4 monsters.
  • Level 9: MP -14 , Damage 105%, Knock-back Rate at 67%, attack up to 4 monsters.
  • Level 10: MP -14 , Damage 110%, Knock-back Rate at 70%, attack up to 4 monsters.
  • Level 11: MP -20 , Damage 115%, Knock-back Rate at 73%, attack up to 5 monsters.
  • Level 12: MP -20 , Damage 120%, Knock-back Rate at 76%, attack up to 5 monsters.
  • Level 13: MP -20 , Damage 125%, Knock-back Rate at 79%, attack up to 5 monsters.
  • Level 14: MP -20 , Damage 130%, Knock-back Rate at 82%, attack up to 5 monsters.
  • Level 15: MP -20 , Damage 135%, Knock-back Rate at 85%, attack up to 5 monsters.
  • Level 16: MP -26 , Damage 140%, Knock-back Rate at 88%, attack up to 6 monsters.
  • Level 17: MP -26 , Damage 145%, Knock-back Rate at 91%, attack up to 6 monsters.
  • Level 18: MP -26 , Damage 150%, Knock-back Rate at 94%, attack up to 6 monsters.
  • Level 19: MP -26 , Damage 155%, Knock-back Rate at 97%, attack up to 6 monsters.
  • Level 20: MP -26 , Damage 160%, Knock-back Rate at 100%, attack up to 6 monsters.
  • Wind Walk
  • Level 1: MP -6 , stay in Wind Walk status for 10sec. Attack Damage 103%
  • Level 2: MP -7 , stay in Wind Walk status for 10sec. Attack Damage 106%
  • Level 3: MP -8 , stay in Wind Walk status for 10sec. Attack Damage 109%
  • Level 4: MP -9 , stay in Wind Walk status for 10sec. Attack Damage 112%
  • Level 5: MP -10 , stay in Wind Walk status for 10sec. Attack Damage 115%
  • Level 6: MP -11 , stay in Wind Walk status for 20sec. Attack Damage 118%
  • Level 7: MP -12 , stay in Wind Walk status for 20sec. Attack Damage 121%
  • Level 8: MP -13 , stay in Wind Walk status for 20sec. Attack Damage 124%
  • Level 9: MP -14 , stay in Wind Walk status for 20sec. Attack Damage 127%
  • Level 10: MP -15 , stay in Wind Walk status for 20sec. Attack Damage 130%
  • Thrust

Enhances Speed.

  • Level 1: Speed + 2
  • Level 2: Speed + 4
  • Level 3: Speed + 6
  • Level 4: Speed + 8
  • Level 5: Speed + 10
  • Level 6: Speed + 12
  • Level 7: Speed + 14
  • Level 8: Speed + 16
  • Level 9: Speed + 18
  • Level 10: Speed + 20
  • Level 11: Speed + 21
  • Level 12: Speed + 22
  • Level 13: Speed + 23
  • Level 14: Speed + 24
  • Level 15: Speed + 25
  • Level 16: Speed + 26
  • Level 17: Speed + 27
  • Level 18: Speed + 28
  • Level 19: Speed + 29
  • Level 20: Speed + 30

Third Job

Strafe Fires 4 arrows at a single enemy.

  • Level 1: MP - 26, Damage 71%, attack 4 times
  • Level 2: MP - 26, Damage 72%, attack 4 times
  • Level 3: MP - 26, Damage 73%, attack 4 times
  • Level 4: MP - 26, Damage 74%, attack 4 times
  • Level 5: MP - 26, Damage 75%, attack 4 times
  • Level 6: MP - 26, Damage 76%, attack 4 times
  • Level 7: MP - 26, Damage 77%, attack 4 times
  • Level 8: MP - 26, Damage 78%, attack 4 times
  • Level 9: MP - 26, Damage 79%, attack 4 times
  • Level 10: MP - 26, Damage 80%, attack 4 times
  • Level 11: MP - 26, Damage 81%, attack 4 times
  • Level 12: MP - 26, Damage 82%, attack 4 times
  • Level 13: MP - 26, Damage 83%, attack 4 times
  • Level 14: MP - 26, Damage 84%, attack 4 times
  • Level 15: MP - 26, Damage 85%, attack 4 times
  • Level 16: MP - 32, Damage 86%, attack 4 times
  • Level 17: MP - 32, Damage 87%, attack 4 times
  • Level 18: MP - 32, Damage 88%, attack 4 times
  • Level 19: MP - 32, Damage 89%, attack 4 times
  • Level 20: MP - 32, Damage 90%, attack 4 times
  • Level 21: MP - 32, Damage 91%, attack 4 times
  • Level 22: MP - 32, Damage 92%, attack 4 times
  • Level 23: MP - 32, Damage 93%, attack 4 times
  • Level 24: MP - 32, Damage 94%, attack 4 times
  • Level 25: MP - 32, Damage 95%, attack 4 times
  • Level 26: MP - 32, Damage 96%, attack 4 times
  • Level 27: MP - 32, Damage 97%, attack 4 times
  • Level 28: MP - 32, Damage 98%, attack 4 times
  • Level 29: MP - 32, Damage 99%, attack 4 times
  • Level 30: MP - 32, Damage 100%, attack 4 times

Arrow Rain Fires a number of arrows into the sky, attacking up to 6 monsters at once. It can only be applied when the character is equipped with a bow.

  • Level 1: MP - 18, Damage 65%
  • Level 2: MP - 18, Damage 70%
  • Level 3: MP - 18, Damage 75%
  • Level 4: MP - 18, Damage 80%
  • Level 5: MP - 18, Damage 85%
  • Level 6: MP - 18, Damage 90%
  • Level 7: MP - 18, Damage 95%
  • Level 8: MP - 22, Damage 100%
  • Level 9: MP - 22, Damage 105%
  • Level 10: MP - 22, Damage 110%
  • Level 11: MP - 26, Damage 115%
  • Level 12: MP - 26, Damage 120%
  • Level 13: MP - 26, Damage 125%
  • Level 14: MP - 26, Damage 130%
  • Level 15: MP - 26, Damage 135%
  • Level 16: MP - 30, Damage 140%
  • Level 17: MP - 30, Damage 145%
  • Level 18: MP - 30, Damage 150%
  • Level 19: MP - 30, Damage 155%
  • Level 20: MP - 30, Damage 160%

Hurricane Launches arrows at a tremendous speed like a catastrophic rainstorm. Pressing the skill key will launch the arrows continuously.

  • Level 1: MP - 6 , Damage 52%
  • Level 2: MP - 6 , Damage 54%
  • Level 3: MP - 6 , Damage 56%
  • Level 4: MP - 6 , Damage 58%
  • Level 5: MP - 6 , Damage 60%
  • Level 6: MP - 6 , Damage 62%
  • Level 7: MP - 6 , Damage 64%
  • Level 8: MP - 6 , Damage 65%
  • Level 9: MP - 6 , Damage 68%
  • Level 10: MP - 6 , Damage 70%
  • Level 11: MP - 8 , Damage 72%
  • Level 12: MP - 8 , Damage 74%
  • Level 13: MP - 8 , Damage 76%
  • Level 14: MP - 8 , Damage 78%
  • Level 15: MP - 8 , Damage 80%
  • Level 16: MP - 8 , Damage 82%
  • Level 17: MP - 8 , Damage 84%
  • Level 18: MP - 8 , Damage 86%
  • Level 19: MP - 8 , Damage 88%
  • Level 20: MP - 8 , Damage 90%

Bow Expert Enhances Mastery and Attack Rate of bow-type weapons. It can only be applied when the character is equipped with a bow. Required Skill: Bow Mastery level 20

  • Level 1: Bow Mastery 65%
  • Level 2: Bow Mastery 65%, Weapon attack + 1 .
  • Level 3: Bow Mastery 65%, Weapon attack + 1 .
  • Level 4: Bow Mastery 65%, Weapon attack + 1 .
  • Level 5: Bow Mastery 65%, Weapon attack + 2
  • Level 6: Bow Mastery 70%, Weapon attack + 2 .
  • Level 7: Bow Mastery 70%, Weapon attack + 2 .
  • Level 8: Bow Mastery 70%, Weapon attack + 3 .
  • Level 9: Bow Mastery 70%, Weapon attack + 3 .
  • Level 10: Bow Mastery 70%, Weapon attack + 3 .
  • Level 11: Bow Mastery 75%, Weapon attack + 4 .
  • Level 12: Bow Mastery 75%, Weapon attack + 4 .
  • Level 13: Bow Mastery 75%, Weapon attack + 4 .
  • Level 14: Bow Mastery 75%, Weapon attack + 5 .
  • Level 15: Bow Mastery 75%, Weapon attack + 5 .
  • Level 16: Bow Mastery 80%, Weapon attack + 5 .
  • Level 17: Bow Mastery 80%, Weapon attack + 6 .
  • Level 18: Bow Mastery 80%, Weapon attack + 6 .
  • Level 19: Bow Mastery 80%, Weapon attack + 6 .
  • Level 20: Bow Mastery 80%, Weapon attack + 7 .

Puppet Summons a Puppet (a doppelganger) for a given duration. When the Puppet is summoned, the monsters will attack the Puppet instead of the actual character.

  • Level 1: MP - 23; For 5 sec., summons a Puppet with HP 500
  • Level 2: MP - 23; For 5 sec., summons a Puppet with HP 600
  • Level 3: MP - 23; For 10 sec., summons a Puppet with HP 700
  • Level 4: MP - 23; For 10 sec., summons a Puppet with HP 800
  • Level 5: MP - 23; For 10 sec., summons a Puppet with HP 900
  • Level 6: MP - 26; For 20 sec., summons a Puppet with HP 1000
  • Level 7: MP - 26; For 20 sec., summons a Puppet with HP 1200
  • Level 8: MP - 26; For 20 sec., summons a Puppet with HP 1400
  • Level 9: MP - 26; For 30 sec., summons a Puppet with HP 1600
  • Level 10: MP - 26; For 30 sec., summons a Puppet with HP 1800
  • Level 11: MP - 29; For 30 sec., summons a Puppet with HP 2000
  • Level 12: MP - 29; For 40 sec., summons a Puppet with HP 2400
  • Level 13: MP - 29; For 40 sec., summons a Puppet with HP 2800
  • Level 14: MP - 29; For 40 sec., summons a Puppet with HP 3200
  • Level 15: MP - 29; For 50 sec., summons a Puppet with HP 3600
  • Level 16: MP - 32; For 50 sec., summons a Puppet with HP 4000
  • Level 17: MP - 32; For 50 sec., summons a Puppet with HP 4500
  • Level 18: MP - 32; For 60 sec., summons a Puppet with HP 5000
  • Level 19: MP - 32; For 60 sec., summons a Puppet with HP 5500
  • Level 20: MP - 32; For 60 sec., summons a Puppet with HP 6000

Eagle Eye Transforms into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else for 120 sec. This will enhance the character's Speed and Jump stats and allow the character to use the exclusive skills of Eagle Eye.

  • Level 1: MP -25 , Weapon & Magic Def. + 12 , Downtime : 270 sec.
  • Level 2: MP -30 , Weapon & Magic Def. + 14 , Downtime : 260 sec.
  • Level 3: MP -35 , Weapon & Magic Def. + 16 , Downtime : 250 sec.
  • Level 4: MP -40 , Weapon & Magic Def. + 18 , Downtime : 240 sec.
  • Level 5: MP -45 , Weapon & Magic Def. + 20 , Downtime : 230 sec.
  • Level 6: MP -50 , Weapon & Magic Def. + 22 , Downtime : 220 sec.
  • Level 7: MP -55 , Weapon & Magic Def. + 24 , Downtime : 210 sec.
  • Level 8: MP -60 , Weapon & Magic Def. + 26 , Downtime : 200 sec.
  • Level 9: MP -65 , Weapon & Magic Def. + 28 , Downtime : 190 sec.
  • Level 10: MP -70 , Weapon & Magic Def. + 30 , Downtime : 180 sec.

Wind Piercing

  • Level 1: MP -15 , Damage 170%, attack 3 monsters.
  • Level 2: MP -15 , damage 190%, attack 3 monsters.
  • Level 3: MP -15 , damage 210%, attack 3 monsters.
  • Level 4: MP -15 , damage 230%, attack 3 monsters.
  • Level 5: MP -15 , damage 250%, attack 3 monsters.
  • Level 6: MP -20 , damage 270%, attack 4 monsters.
  • Level 7: MP -20 , damage 290%, attack 4 monsters.
  • Level 8: MP -20 , damage 310%, attack 4 monsters.
  • Level 9: MP -20 , damage 330%, attack 4 monsters.
  • Level 10: MP -20 , damage 350%, attack 4 monsters.
  • Level 11: MP -25 , damage 370%, attack 5 monsters.
  • Level 12: MP -25 , damage 390%, attack 5 monsters.
  • Level 13: MP -25 , damage 410%, attack 5 monsters.
  • Level 14: MP -25 , damage 430%, attack 5 monsters.
  • Level 15: MP -25 , damage 450%, attack 5 monsters.
  • Level 16: MP -30 , damage 470%, attack 6 monsters.
  • Level 17: MP -30 , damage 490%, attack 6 monsters.
  • Level 18: MP -30 , damage 510%, attack 6 monsters.
  • Level 19: MP -30 , damage 530%, attack 6 monsters.
  • Level 20: MP -30 , damage 550%, attack 6 monsters.

Wind Shot

  • Level 1: MP -18 , Damage 160%
  • Level 2: MP -18 , Damage 170%
  • Level 3: MP -18 , Damage 180%
  • Level 4: MP -18 , Damage 190%
  • Level 5: MP -18 , Damage 200%
  • Level 6: MP -23 , Damage 210%
  • Level 7: MP -23 , Damage 220%
  • Level 8: MP -23 , Damage 230%
  • Level 9: MP -23 , Damage 240%
  • Level 10: MP -23 , Damage 250%
  • Level 11: MP -28 , damage 260%
  • Level 12: MP -28 , Damage 270%
  • Level 13: MP -28 , Damage 280%
  • Level 14: MP -28 , Damage 290%
  • Level 15: MP -28 , Damage 300%
  • Level 16: MP -33 , Damage 310%
  • Level 17: MP -33 , Damage 320%
  • Level 18: MP -33 , Damage 330%
  • Level 19: MP -33 , Damage 340%
  • Level 20: MP -33 , Damage 350%

Level 200 Skills

Unknown