| Level | Strike | Team work | Body | Focus |
|---|---|---|---|---|
| 2 | 12 | 3 | 9 | 7 |
| 30 | 34 | 39 | 34 | 49 |
Since Gambit is unlocked early in the game, he may quickly become a favorite. His Powers are very similar to Jean Grey's; and, before you unlock Jean, he's probably a must for any team. However, once you do unlock Jean, Gambit is less useful. His ability to charge thrown objects for extra damage isn't great unless your playstyle allows you the luxury of grabbing objects and throwing them. For the most part, miscellaneous objects on the battlefield get blown up within the first ten seconds and there's nothing left to throw. Radial Staff is a good mob-clearing power to build up and Explosive Hand is by far his most useful Power. He's very good as a Fusion partner with his high Teamwork score and nice variety of Fusion types.
Contents |
A stream of explosive cards. (Rapid tap) to extend.
Circular swing knocks back anyone within range.
Fan-shaped spread of explosive cards.
Requires level 5.
Dozens of exploding cards rain down on foes.
Requires level 10.
Raises melee attack damage.
Raises energy damage from thrown objects.
Adds energy damage to melee attacks.
Allows more frequent use of powers.
Team finds more orbs more frequently.
Requires Anti-Reg.
Raises chance of inflicting critical hits.
Requires Anti-Reg.