Master of Orion

From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search
Master of Orion
Box artwork for Master of Orion.
Developer(s) Simtex
Publisher(s) MicroProse Software
Release date(s)
Genre(s) Turn-based strategy
System(s) MS-DOS, Macintosh
Players 1+
System requirements (help)
CPU clock speed
16 MHz
System RAM
2 MiB
Disk space
14 MiB
Followed by Master of Orion II: Battle at Antares
Series Master of Orion
This is the first game in the Master of Orion series. For other games in the series see the Master of Orion category.

Master of Orion (MOO1) is the first in the Master of Orion series. It was developed by Simtex; Steve Barcia and Ken Burd designed it. The game was designed to use MS-DOS and was published by MicroProse in 1993. Most reviews by critics and players were very favorable.

The game begins with a single colonized homeworld, a colony ship, and two scout ships that can be used to explore nearby stars. As the game progresses, new worlds are discovered, other races encountered, worlds colonized and wars fought. Despite their different backgrounds and homeworlds, all races possess legends of the Orions, a master race that once controlled the galaxy, and their protected homeworld containing powerful secrets and technology. The homeworld is found in the Orion star system and is defended by a powerful robotic starship, the Guardian.

Table of Contents

[edit] External links

editMaster of Orion series

Master of Orion · II: Battle at Antares · III

Social networking
Personal tools
Namespaces

Variants
Views
Actions