Medieval: Total War - Viking Invasion/New Factions

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These factions are playable with the Viking Invasion Expansion Pack. They exist only on an enlarged map of the British Isles and western Scandinavia set in the 8th Century.

  • The Vikings start in Jutland and Norway and have special units, especially naval units, which can travel far and fast. Unlike all of the other factions (which are uniformly Christian), they are pagans and receive extra cash rewards for destroying buildings in a province. They can be converted to Christianity by the other factions, which can reduce their potency. The game has been designed, in order to boost historical accuracy, that Vikings have exceptionally powerful ships and raiding bonuses and the fact that they will quickly go bankrupt if no raids are made. Their faction colour is white.
  • Mercia is an Angle faction, and starts in the English midlands. This faction's colour is light blue.
  • Northumbria is an Angle faction based in northern England. These are usually the first target of the Viking raids, especially in Beornice. This faction's colour is yellow.
  • Wessex is a Saxon faction based in western England. This faction's colour is red.
  • The Welsh are a Brythonic faction divided between Wales proper and Cerniu (Cornwall). Their colour is green.
  • The Irish are Gaelic faction situated in Ireland. Their colour is light green.
  • The Scots are a Gaelic faction, and control Ulster in northern Ireland and the western coast of Scotland (Dalriada). Their colour is dark blue.
  • The Picts are a Celtic faction inhabiting the most of Scotland and control quite a few provinces, though they are in general unprofitable. Their colour is brown.