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Fires small boomerang-shaped projectiles forward at random angles. When charged, it creates a shield around X.
Fires three electric bolts, one forward, one up, and one down. When the bolts hit a wall, ceiling, or floor, they split into electric balls that travel along the surface. The charged attack causes large electric bolts to fall from above at random places.
Fires a projectile whose path you can control using
. However, this means that once it's fired, X can't move until it hits something. The charged attack fires a large laser beam straight forward that fires continuously for a few seconds.
Launches an icy projectile that travels along the floor. The charged attack throws out eight large ice blocks, four to either side of X.
Creates a tornado that travels straight up. The charged attack creates a larger tornado that travels forwards.
Launches a large spiked ball. The charged attack launches a purple spiked ball that bounces around the screen.
Freezes all enemies in time. This effect lasts until the weapon either runs out of energy or is unequipped from the pause menu. This weapon cannot be charged.
Launches a swirling ball of fire that lands a short distance in front of X and shoots small fireballs in random directions. The charged attack fires two fiery whirlwinds to either side of X.