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[edit] For all characters
| Chip Name |
Metal cost |
Discounted cost |
Rare Metal Location |
Effect |
| Life Bottle Half |
50 |
45 |
N/A |
Restores half of a character's life energy. |
| Life Bottle Full |
150 |
135 |
Metal Valley |
Completely restores a character's life energy. |
| Life Charge |
50 |
45 |
N/A |
Needs a Life Tank. Refills a Life Tank halfway. |
| Retry Chip 1 |
100 |
90 |
N/A |
An extra life. |
| Retry Chip 2 |
200 |
180 |
N/A |
Requires Retry Chip 1. Another extra life. |
| Retry Chip 3 |
300 |
270 |
N/A |
Requires Retry Chip 2. A third extra life. |
| Weapon Bottle Half |
10 |
9 |
N/A |
Restores half of a character's weapon energy. |
| Weapon Bottle Full |
30 |
27 |
Noah's Park |
Completely restores a character's weapon energy. |
| Weapon Charge |
10 |
9 |
N/A |
Needs the Weapon Tank. Refills a Weapon Tank halfway. |
| Prickle Barrier |
200 |
180 |
N/A |
Makes it so contact with spikes only reduces your life energy to 1 hit point instead of causing instant death. Each only works once, and you can only carry one at a time. |
| Spare Energy |
250 |
225 |
N/A |
Restores a little bit of life energy if you run out. Each only works once, and you can only carry one at a time. |
| Alia Buster |
40000 |
36000 |
N/A |
Requires New Game +. Unlocks Alia as a playable character. |
| Layer Rapier |
40000 |
36000 |
N/A |
Requires New Game +. Unlocks Layer as a playable character. |
| Pallette Bullets |
40000 |
36000 |
N/A |
Requires New Game +. Unlocks Pallette as a playable character. |
| Life Tank |
1000 |
900 |
Troia Base |
Acts like a Sub Tank in previous games. Stores excess life energy that you collect so you can use it to refill your health later. |
| Life Tank |
1000 |
900 |
Pitch Black |
A second Life Tank, same as the other one. |
| Weapon Tank |
500 |
450 |
Inferno |
Stores excess weapon energy that you collect so you can use it to recharge your weapons later. |
| Hyper AT |
1500 |
1350 |
N/A |
Makes the AT gauge fill faster. |
| Escape Boost |
1000 |
900 |
N/A |
Allows you to escape from enemy holds faster. |
| Metal Generator |
5000 |
4500 |
Troia Base |
With this, you gain Metals just by walking around. |
| Metal Discount |
5000 |
N/A |
Metal Valley |
Reduces the price of all other Chips. |
[edit] For X / Alia
| Chip Name |
Metal cost |
Discounted cost |
Rare Metal Location |
Effect |
| Life Up |
1500 |
1350 |
N/A |
Increases X's maximum life energy. |
| Life Up +1 |
3000 |
2700 |
N/A |
Requires Life Up. Increases X's maximum life energy further. |
| Life Up +2 |
4500 |
4050 |
N/A |
Requires Life Up +1. Increases X's maximum life energy even more. |
| Double Barrier |
20000 |
18000 |
Inferno |
Makes X's temporary invincibility after taking a hit last twice as long. |
| Speedy Recovery |
500 |
450 |
N/A |
Makes X's life energy recover faster than normal while he is in reserve. |
| Weapon Up |
500 |
450 |
N/A |
Increases X's maximum weapon energy. |
| Weapon Up +1 |
1000 |
900 |
N/A |
Requires Weapon Up. Increases X's maximum weapon energy further. |
| Weapon Up +2 |
1000 |
1350 |
N/A |
Requires Weapon Up +1. Increases X's maximum weapon energy even more. |
| Chain Combo |
1000 |
900 |
N/A |
Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits. |
| Super Recover |
1500 |
1350 |
N/A |
Makes life and weapon energy refills restore more energy. |
| Spike Walker |
500 |
450 |
N/A |
Makes X slide down walls slower. |
| Weapon Converter |
500 |
450 |
Booster Forest |
Refills some weapon energy when X takes damage. |
[edit] For Zero / Layer
| Chip Name |
Metal cost |
Discounted cost |
Rare Metal Location |
Effect |
| Life Up |
1500 |
1350 |
N/A |
Increases Zero's maximum life energy. |
| Life Up +1 |
3000 |
2700 |
N/A |
Requires Life Up. Increases Zero's maximum life energy further. |
| Life Up +2 |
4500 |
4050 |
N/A |
Requires Life Up +1. Increases Zero's maximum life energy even more. |
| Double Barrier |
20000 |
18000 |
Metal Valley |
Makes Zero's temporary invincibility after taking a hit last twice as long. |
| Speedy Recovery |
500 |
450 |
N/A |
Makes Zero's life energy recover faster than normal while he is in reserve. |
| Weapon Up |
500 |
450 |
N/A |
Increases Zero's maximum weapon energy. |
| Weapon Up +1 |
1000 |
900 |
N/A |
Requires Weapon Up. Increases Zero's maximum weapon energy further. |
| Weapon Up +2 |
1500 |
1350 |
N/A |
Requires Weapon Up +1. Increases Zero's maximum weapon energy even more. |
| Chain Combo |
1000 |
900 |
N/A |
Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits. |
| Super Recover |
1500 |
1350 |
N/A |
Makes life and weapon energy refills restore more energy. |
| Spike Walker |
500 |
450 |
N/A |
Makes Zero slide down walls slower. |
| Weapon Converter |
500 |
450 |
Troia Base |
Refills some weapon energy when Zero takes damage. |
| Shock Absorber |
15000 |
13500 |
Central White |
Keeps Zero from being knocked back when he takes damage. |
| Shield Armor |
15000 |
13500 |
Booster Forest |
Increases Zero's defense. |
| Saber Skill+1 |
3000 |
2700 |
N/A |
Adds a fourth slash to the standard Z-Saber combo. |
| Saber Skill+2 |
5000 |
4500 |
N/A |
Requires Saber Skill+1. Adds a fifth slash to the combo. |
| D Glaive |
1000 |
900 |
Pitch Black |
See D Glaive |
| K Knuckle |
1000 |
900 |
Primrose |
See K Knuckle |
| B Fan |
1000 |
900 |
Primrose |
See B Fan |
| T Breaker |
1000 |
900 |
Inferno |
See T Breaker |
| Σ Blade |
30000 |
27000 |
N/A |
See Σ Blade |
[edit] For Axl / Pallette
| Chip Name |
Metal cost |
Discounted cost |
Rare Metal Location |
Effect |
| Life Up |
1500 |
1350 |
N/A |
Increases Axl's maximum life energy. |
| Life Up +1 |
3000 |
2700 |
N/A |
Requires Life Up. Increases Axl's maximum life energy further. |
| Life Up +2 |
4500 |
4050 |
N/A |
Requires Life Up +1. Increases Axl's maximum life energy even more. |
| Double Barrier |
20000 |
18000 |
Booster Forest |
Makes Axl's temporary invincibility after taking a hit last twice as long. |
| Speedy Recovery |
500 |
450 |
N/A |
Makes Axl's life energy recover faster than normal while he is in reserve. |
| Weapon Up |
500 |
450 |
N/A |
Increases Axl's maximum weapon energy. |
| Weapon Up +1 |
1000 |
900 |
N/A |
Requires Weapon Up. Increases Axl's maximum weapon energy further. |
| Weapon Up +2 |
1500 |
1350 |
N/A |
Requires Weapon Up +1. Increases Axl's maximum weapon energy even more. |
| Chain Combo |
1000 |
900 |
N/A |
Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits. |
| Super Recover |
1500 |
1350 |
N/A |
Makes life and weapon energy refills restore more energy. |
| Spike Walker |
500 |
450 |
N/A |
Makes Axl slide down walls slower. |
| Shock Absorber |
15000 |
13500 |
Noah's Park |
Keeps Axl from being knocked back when he takes damage. |
| Shield Armor |
15000 |
13500 |
Pitch Black |
Increases Axl's defense. |