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Upgrades[edit]

One upgrade for either X or Zero is hidden in each of the main eight stages.

  • X's upgrades:
    • Body Upgrade: hidden in L. Octopus' stage; reduces damage and allows to unleash the "Giga Crush".
    • Legs upgrade: hidden in V. Catfish's stage; allows X to perform mid-air dashes and to break some walls.
    • Head upgrade: hidden in N. Tiger's stage; useful to obtain X's Arms Upgrade, necessary to obtain the Shotokan; X's "Fire Wave" required.
    • Arms Upgrade: hidden in F. Mammoth's stage; allows to super-charge the X-Buster and to charge any special weapon; either X's or Zero's Legs & Head Upgrades required.
    • Shotokan Upgrade: hidden in Berkana's stage; allows to perform Hadouken and Shouryuken; all four X's upgrades are required.
  • Zero's upgrades:
    • Leg Crush: hidden in W. Sponge's stage; useful in Extreme Mode only.
    • Head Crush: hidden in O. Ostrich's stage; useful in Extreme Mode only.
    • Zero Final: hidden in T. Rhino's stage; it allows to perform a powerful attack; W. Sponge's "Lightning" required.
    • Defense Upgrade: hidden in B. Hornet's stage; it reduces suffered damage by half; T. Rhino's "Drill Crush" required.

Hearts[edit]

One Heart-tank is hidden in each of the main eight stages. The heart increases the maximum HP of the character who collects it by two units.

Sub-Tanks[edit]

Two sub-tanks are hidden in two of the eight main stages. Collect yellow DNA-souls and energy capsules to fill them up. Select a sub-tank from the menu to refill the character's energy.

  1. Flame Mammoth's stage (either X's Legs Upgrade or Zero's Leg Crush required)
  2. Wire sponge's stage

Parts[edit]

All the parts unlocked.

Parts can be acquired in exchange for DNA-souls, the "currency" in this video game. A part is unlocked when the characters collect a given number of DNA-souls. After beating any Maverick boss, including the intro stage boss, the characters gain 200 DNA-souls; smaller amounts of DNA-souls (4, 8 or 16) are randomly dropped by regular enemies.

In the table below, default sorting is by unlock value.

Part & Description Price Unlock User Notes
Energy Saver: use less power 100 200 comm. Probably the most important part
Bar. Exterder: extended barrier 100 200 comm.
Speed Shot: faster shot 100 200 X
Super Recover: recover more 200 200 comm. Only affects regular energy capsules
Saber Plus 1: Z-saber +1 200 200 Zero
Buster Plus 1: power shot +1 200 400 X
Buster Plus 2: power shot +2 200 800 X
Ultimate Saber: super slash 800 1000 Zero
Ultimate Buster: charged shot 500 1500 X
Saber Plus 2: Z-saber +2 500 2000 Zero
Hyper Charge: charge quickly 1000 2000 X It affects X's buster and all X's special weapons
Armor: create armor 2000 2000 X Also "unlocked" by finding four Upgrade Capsules
Hyper Dash: powerful move 1000 2500 comm. Necessary in the battle against Sigma (Extreme Mode)
Extreme mode 2000 3000 comm. Also unlocked by clearing both X and Zero Mission
Boss Attack mode 2000 4000 comm. Also unlocked by clearing Extreme mode

Capsules[edit]

Energy capsule
Weapon capsule

These items are dropped randomly by destroyed enemies. Energy and weapon capsules come in two sizes: small ones restores two units, large ones restore ten units. Some 1-Ups and large capsules can be found in stages at fixed locations.

Fixed location items list:

  1. Wire Sponge stage: 1up
  2. Overdrive Ostrich stage: none
  3. Blast Hornet stage: none
  4. Tunnel Rhino stage: E-capsule
  5. Neon Tiger stage: E-capsule
  6. Volt Catfish stage: E-capsule
  7. Launch Octopus stage: E-capsule, W-capsule
  8. Flame Mammoth stage: E-capsule

Vehicles[edit]

Zero's ride armor

The Ride Armors enhance attack power and endurance, but they cannot get through narrow passages. The Hover Bike areas are played as a scrolling shooter game.

  1. Overdrive Ostrich stage: Hover Bike
  2. Tunnel Rhino stage: Ride Armor
  3. Neon Tiger stage: Ride Armor