Metroid Prime

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Metroid Prime
Box artwork for Metroid Prime.
Developer(s) Retro Studios
Publisher(s) Nintendo
Release date(s)
Genre(s) FPS, Adventure
System(s) GameCube
Players 1
Mode(s) Single player
Rating(s)
ESRB: Teen
USK: Ages 12+
CERO: All ages
ELSPA: Ages 11+
OFLC: Mature
Followed by Metroid Prime 2: Echoes
Picture of Samus.
Picture of Samus.

After seven long years, Nintendo's most famous bounty hunter finally returned in Metroid Prime. This game took the traditional 2D side-on view of previous Metroid games and dragged it kicking and screaming into the 3D world. Sporting amazing graphics, a musical score to kill for and some of the most intense and involving gameplay on the GameCube, Metroid Prime was an instant classic and is still loved by gamers everywhere.

[edit] Development

At first, Prime was supposed to be for the N64, but progress was delayed due to the fact that there "weren't any concrete ideas" for it. It ended up being held over to GCN, which, in turn, was made into a collaboration project between Nintendo and Retro Studios. Their main focus was set on Prime, but this made 4 other games (one being Raven Blade) cancelled so that Prime was the main focus.

Kenji Yamamoto and Kouichi Kyuma composed music for Prime, using remixes of Metroid games to "satisfy old Metroid fans". For example, Lower Norfair was used for Magmoor Caverns and the Brinstar theme was used for Tallon Overworld.

[edit] Table of Contents

Getting started
  1. Space Pirate Frigate
  2. Missile Launcher
  3. Morph Ball
  4. Charge Beam
  5. Morph Ball Bomb
  6. Varia Suit
  7. Boost Ball
  8. Space Jump Boots
  9. Wave Beam
  10. Super Missile
  11. Thermal Visor
  12. Spider Ball
  13. Ice Beam
  14. Gravity Suit
  15. Power Bomb
  16. Grapple Beam
  17. X-Ray Visor
  18. Plasma Beam
  19. Phazon Suit
  20. Chozo Artifacts
  21. Meta Ridley
  22. Impact Crater
Appendices