Mortal Kombat

From StrategyWiki, the free strategy guide and walkthrough wiki

(Redirected from Mortal Kombat I)
Mortal Kombat
Box artwork for Mortal Kombat.
Developer(s)Midway Games
Publisher(s)Midway Games (arcade), Acclaim (home conversions)
Release date(s)
Genre(s)Fighting
System(s)Arcade, Commodore Amiga, Game Boy, Super Nintendo, Sega Genesis, Sega Channel, Sega Game Gear, MS-DOS, Sega CD, Sega Master System
Players1-2
SeriesMortal Kombat
This is the first game in the Mortal Kombat series. For other games in the series see the Mortal Kombat category.

Mortal Kombat is an infamous arcade game that was a developed by Midway in response to Capcom's successful Street Fighter II. It used a different kind of fighting system from Street Fighter's formula; the buttons were laid out in an "X" pattern with high punch, low punch, high kick, low kick, and block buttons along with an eight-way joystick. The game also introduced the concept of juggles, or the ability to attack the opponent while he or she is still in mid-air. One of the most famous (and notorious) features was the fatality, a finishing move executed on a defeated opponent in a gruesome fashion.

The game features seven playable characters, all of whom are unique in their own way, with different special moves and fighting styles. Unlike Street Fighter II, each fighter shares a common pool of regular moves (e.g. down and high punch performs an uppercut for every character.) Once the player chooses a character, he or she must face seven other combatants (including yourself) until they reach three endurance matches (which is a handicap match, or two against one) and the two bosses (a sub-boss named Goro and the final boss: Shang Tsung).

Contents

Table of Contents

Appendix

[edit] Moves

[edit] Johnny Cage

Name Input
Green Bolt Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-LPunch.png
Shadow Kick Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-LKick.png
Ball Buster Image:Arcade-Button-Block.png+Image:Arcade-Button-LPunch.png
Jump Kick to Shadow Kick Image:Arcade-Stick-UR.png Image:Arcade-Button-LKick.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.pngImage:Arcade-Button-LKick.png
Jump Kick to Jump Punch (in corner) Image:Arcade-Stick-UR.png Image:Arcade-Button-LKick.pngImage:Arcade-Stick-UR.pngImage:Arcade-Button-LPunch.png
Uppercut to Shadow Kick Image:Arcade-Stick-Down.png Image:Arcade-Button-LPunch.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.pngImage:Arcade-Button-LKick.png
Fatality: Decapitation Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-HPunch.png

[edit] Kano

Name Input
Cannonball Image:Arcade-Stick-Left.pngImage:Arcade-Stick-360.png
Knife Throw Hold Image:Arcade-Button-Block.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.png
Uppercut to Cannonball Image:Arcade-Stick-Down.png Image:Arcade-Button-LPunch.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-360.png
Jump Kick to Cannonball Image:Arcade-Stick-UR.png Image:Arcade-Button-LKick.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-360.png
Fatality: Heart Rip (at close range) Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Down.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-LPunch.png

[edit] Liu Kang

Name Input
Fireball Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-HPunch.png
Flying Kick Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-HKick.png
Uppercut to Flying Kick Image:Arcade-Stick-Down.png Image:Arcade-Button-LPunch.pngImage:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.pngImage:Arcade-Button-HKick.png
Jump Kick to Flying Kick Image:Arcade-Stick-UR.png Image:Arcade-Button-LKick.pngImage:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.pngImage:Arcade-Button-HKick.png
Fatality: Super Uppercut Image:Arcade-Stick-360.png

[edit] Raiden

Name Input
Teleport Image:Arcade-Stick-Down.pngImage:Arcade-Stick-Up.png
Lightning Bolt Image:Arcade-Stick-Down.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-LPunch.png
Torpedo Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.png
Uppercut to Torpedo Image:Arcade-Stick-Down.png Image:Arcade-Button-LPunch.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Right.png
Fatality: Electrocution (at close range) Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.png Image:Arcade-Button-HPunch.png

[edit] Scorpion

Name Input
Spear Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.png Image:Arcade-Button-LPunch.png
Teleport Punch Image:Arcade-Stick-Down.pngImage:Arcade-Stick-Left.png Image:Arcade-Button-HPunch.png
Spear Uppercut to Teleport Punch Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.png Image:Arcade-Button-LPunch.pngImage:Arcade-Stick-Down.pngImage:Arcade-Button-LPunch.pngImage:Arcade-Stick-Down.pngImage:Arcade-Stick-Left.pngImage:Arcade-Button-HPunch.png
Fatality: Inferno Hold Image:Arcade-Button-Block.pngImage:Arcade-Stick-Up.pngImage:Arcade-Stick-Up.png

[edit] Sonya Blade

Name Input
Plasma Bolt Image:Arcade-Button-LPunch.pngImage:Arcade-Stick-Left.pngImage:Arcade-Button-LPunch.png
Leg Grab Image:Arcade-Stick-Down.png+ Image:Arcade-Button-Block.png+Image:Arcade-Button-LPunch.png+Image:Arcade-Button-LKick.png
Wave Punch Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Left.png Image:Arcade-Button-LPunch.png
Leg Grab to Plasma Bolt Image:Arcade-Stick-Down.png+Image:Arcade-Button-Block.png+Image:Arcade-Button-LPunch.png+Image:Arcade-Button-LKick.png Image:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.pngImage:Arcade-Button-LPunch.png
Fatality: Kiss of Death Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Right.pngImage:Arcade-Stick-Left.pngImage:Arcade-Stick-Left.png Image:Arcade-Button-Block.png

[edit] Sub-Zero

Name Input
Freeze Image:Arcade-Stick-Down.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-LPunch.png
Slide Image:Arcade-Stick-Left.png+ Image:Arcade-Button-LPunch.png+Image:Arcade-Button-LKick.png+Image:Arcade-Button-Block.png
Jump Kick to Slide Image:Arcade-Stick-UR.pngImage:Arcade-Button-LKick.png Image:Arcade-Stick-Left.png+Image:Arcade-Button-LPunch.png+Image:Arcade-Button-LKick.png+Image:Arcade-Button-Block.png
Fatality: Spine Rip (at close range) Image:Arcade-Stick-Right.pngImage:Arcade-Stick-Down.pngImage:Arcade-Stick-Right.png Image:Arcade-Button-HPunch.png