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In addition to the various factions there are also some party types that aren't affected by faction relations.

Mercenaries[edit]

The complete mercenary troop tree

Troops from the mercenary line are most easily found in taverns, but they can also be acquired by attacking caravans and then convincing the surviving Caravan Guards to join you. You can also rescue them from parties that have destroyed caravans or bandits who have taken Farmers as prisoners. Faction parties will regularly attack any caravans that belong to their enemies, so it is quite common to find a faction party carrying a few Caravan Guards. Mercenaries should be used sparingly to bolster an army intent on besieging a town or castle or to fill in the roles of a particular unit a faction is lacking in. Mercenaries are high quality troops but their higher upkeep costs make them unattractive as long-term members of the army, but as single-purpose expendable soldiers they are abundant and put up a reasonable fight. After all, you don't pay upkeep for dead mercenaries.
















Units[edit]

Unit Upgraded From... Lvl Upg Wage HP Str Agl Int Cha 1 Hand 2 Hand P-Arms Archery X-Bows Throw
Farmer N/A 4 N/A 1 43 7 5 4 4 60 60 60 60 60 60
Watchman Farmer 9 10 3 44 7 5 4 4 75 75 75 75 75 75
Merc. Crossbowman Watchman 19 20 14 49 7 5 4 4 90 90 90 90 130 90
Caravan Guard Watchman 14 20 13 47 7 5 4 4 85 85 85 85 85 85
Merc. Horseman Caravan Guard 20 40 26 56 7 5 4 4 100 100 100 100 100 100
Merc. Swordsman Caravan Guard 20 40 15 52 7 5 4 4 100 100 100 100 100 100
Merc. Cavalry Merc. Horseman 25 80 38 58 7 5 4 4 130 130 130 130 130 130
Hired Blade Merc. Swordsman 25 80 23 55 7 5 4 4 130 130 130 130 130 130
Caravan Master N/A 9 N/A 4 50 7 5 4 4 100 100 100 100 100 100

(Attributes given are base stats only, actual in-game attributes will be randomly higher by an amount dependent on the troop's level.)

Bandits[edit]

The complete bandit troop tree

Bandit parties are found roaming various parts of the map. They will attack any party smaller than their own, except for other bandits. They can only be recruited by taking them prisoner then hiring them or by rescuing them from a party that has taken them prisoner. Some bandits do not upgrade at all, while others can eventually upgrade into Mercenaries if you manage to keep them alive.

Often, bandits can be "upgraded" to the lowest level troop of a certain faction. For example, Steppe Bandits can become Khergit Tribesmen, whereas Sea Raiders can become Nord Recruits - if you'd swap a bunch of armoured, axe throwing Vikings for some Nordic farmer who has the potential (after a lot of time, money and effort) to become a better armoured, axe-throwing Viking or die trying...

Sometimes, it is best to just use Forest Bandits as extra, cheaper arrows in a garrison (as opposed to, say, skirmishers) than upgrade/downgrade them to Rhodok Tribesmen or Swadian Recruits. To train a lowly Looter to a Knight might take a while and cost a lot, but it can also be satisfying. There is no benefit in doing so for morale and what the Bandits become is what they become, forever. Therefore, it may be best to just upgrade them to be the best bandit they can be and file under "B" for "bolt magnets" when fighting Rhodoks.

Even the lowliest troops, if used correctly, can turn the tide of a battle or siege. If only through sheer weight of numbers / as fodder.












Units[edit]

Unit Upgraded From... Lvl Upg Wage HP Str Agl Int Cha 1 Hand 2 Hand P-Arms Archery X-Bows Throw
Looter N/A 4 N/A 1 43 7 5 4 4 20 20 20 20 20 20
Mountain Bandit Looter 11 10 3 46 7 5 4 4 90 90 90 90 90 90
Forest Bandit Looter 11 10 3 43 7 5 4 4 90 90 90 90 90 90
Steppe Bandit N/A 12 N/A 7 44 7 5 4 4 100 100 100 100 100 100
Desert Bandit N/A 12 N/A 7 45 7 5 4 4 100 100 100 100 100 100
Taiga Bandit N/A 15 N/A 6 43 7 5 4 4 110 110 110 110 110 110
Sea Raider N/A 16 N/A 7 50 7 5 4 4 110 110 110 110 110 110

Manhunters[edit]

The complete Manhunter troop tree

Manhunters stay close to Looter spawn areas, but they will also attack Sea Raiders and other bandit parties. All troops in the Manhunter line are only equipped with blunt weapons, so if you want to take lots of captives they are perfect for this purpose.






















Units[edit]

Unit Upgraded From... Lvl Upg Wage HP Str Agl Int Cha 1 Hand 2 Hand P-Arms Archery X-Bows Throw
Manhunter N/A 10 N/A 5 45 7 5 4 4 50 50 50 50 50 50
Slave Driver Manhunter 14 20 9 45 7 5 4 4 80 80 80 80 80 80
Slave Hunter Slave Driver 18 40 14 45 7 5 4 4 90 90 90 90 90 90
Slave Crusher Slave Hunter 22 80 20 50 7 5 4 4 110 110 110 110 110 110
Slave Chief Slave Crusher 26 120 27 50 7 5 4 4 130 130 130 130 130 130


Sword Sisters[edit]

The complete Sword Sister troop tree

Despite slowly evolving from initially vulnerable women, this line results in Sword Sisters, who are extremely powerful fighters on par with the Hired Blades. Refugees and Peasant Women are very difficult to acquire; they can only be hired from a defeated party's prisoners, so for most players this troop line will be very rare. The significantly lower wages Sword Sisters draw compared to their male counterparts can make procuring them very worthwhile from an economical point of view.

If you intend to develop female fighters it is crucial that you keep them out of combat as they will only be able to hold their own from Camp Huntress onwards (anything lower will be quickly butchered by most other troop types). Once they reach Camp Defender or Sword Sister level they can hold their own against a great many troop types. Sword Sisters ride fast coursers and sometimes use ranged weapons, so they excel against other light and medium cavalry or scattered archers, but densely packed formations of infantry should best be countered with the heavier mounted units such as Vaegir and Swadian knights and mercenary cavalry.

Sword Sisters assume all roles, that of the (mounted) archer, wielding their crossbows during a siege; that of light cavalry; that of infantry. They do the job quite well in all stakes, but an army composed of nothing but Sword Sisters will need a few Companions or equal or greater numbers against veteran troop types.

While their war-cry is shrill and shrieking, there is no victory-cry for these female warriors.











Units[edit]

Unit Upgraded From... Lvl Upg Wage HP Str Agl Int Cha 1 Hand 2 Hand P-Arms Archery X-Bows Throw
Peasant Woman N/A 1 N/A 1 42 7 5 4 4 40 40 40 40 40 40
Camp Follower Peasant Woman 5 10 1 44 7 5 4 4 70 70 70 70 70 70
Huntress Camp Follower 10 10 3 47 7 5 4 4 85 85 85 85 85 85
Camp Defender Huntress 16 20 7 51 7 5 4 4 100 100 100 100 100 100
Sword Sister Camp Defender 22 80 20 50 7 5 4 4 140 140 140 140 140 140