Mount&Blade/Shields

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The bigger a shield is the slower it is to respond to blocking, however the better the blocking it provides. A kite or tower shield will even protect the legs, which a round shield cannot (even if it visually appears to). Putting points in the Shield skill will reduce the damage your shield receives thus allowing it to endure more attacks.

Note that the shield's hitbox is not the same as its protective range: if you shoot at the head of a foe with a raised shield the projectile will hit his shield even if you are actually aiming at his helmet visible just above it.

As with other items, shields are available in varying qualities; Cracked and Battered shields provide less protection but are cheaper, while Thick and Reinforced shields offer more protection but cost much more.

These tables are raw data extracted from item_kinds1.txt using the M&B Item Editor. In practise, merchants will normally charge more for shields they sell and pay less for those they buy. Putting points in Trade will bring these amounts closer to the item's true value.

name cost weight speed size hit points
Wooden Shield 42 2.0 100 50 360
Nordic Shield 95 2.0 100 50 440
Kite Shield 118 2.5 82 90 480
Large Shield 165 2.5 80 92 520
Battle Shield 196 3.0 78 94 560
War Shield 227 3.5 76 90 600
Heraldric Shield 301 3.5 83 64 640
Heater Shield 477 3.5 80 60 710
Steel Shield 697 4.0 58 44 800
Nomad Shield 12 2.0 110 30 260
Round Shield 64 2.0 110 30 260
Norman Shield 118 2.5 118 82 480
modifier base cost durability
Cracked 60% -56
Battered 85% -26
Thick 160% +47
Reinforced 210% +63