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Box artwork for Myth II: Soulblighter.
Box artwork for Myth II: Soulblighter.
Myth II: Soulblighter
Developer(s)Bungie Studios
Publisher(s)Bungie Studios
Year released1998
System(s)Windows, macOS
Expansion pack(s)Myth II: Chimera
SeriesMyth
Genre(s)RTS
ModesSingle player, Multiplayer
Rating(s)ESRB Mature
LinksMyth II: Soulblighter at PCGamingWikiMyth II: Soulblighter ChannelSearchSearch

Myth II: Soulblighter is a 1998 real-time tactics computer game for the PC and Macintosh developed by Bungie. It is a sequel to Myth: The Fallen Lords and second game in the Myth series, released on November 30, 1998. The game was later released in 1999 with an expansion entitled Myth II: Chimera, along with the first game in Myth: The Total Codex. An additional game entitled Myth II: Green Berets set during the Cold War was powered by the Myth II engine in 2001.

The features include an improved graphics engine, new multiplayer maps and units, along with an all new story and campaign that takes place after the events in The Fallen Lords, with Balor’s former ally Soulblighter once again bring conflict to the lands of Myth.

60 years after the Great War and the defeat of the Leveler, Balor, the remaining armies of the Cath’Bruig Empire lead by Alric have begun rebuilding much of their destroyed land, with the once fallen city of Madrigal now standing as the capital city with the few remaining forces of the Dark being only a few scattered remnants. However despite long years of peace, the fates of the remaining generals of Balor; Soulblighter, Shiver and the Deceiver are still unknown.

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