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Gems[edit]

Gems are small stones that only serve to upgrade socketable equipment with certain special effects that are based on the specific gem and its quality. Each gem takes up a single item slot, and each can be upgraded to a higher grade by using Zivia's Puzzle Box.

Gem Name Flawed Normal Superior Perfect
Agate
Mythos Gems Agate.png
Trinket: 2-3% Chance to Interrupt
Trinket: 1% Chance to Avoid Interrupt
Weapon: 2-3% Chance to Interrupt
Armor: 1% Chance to Avoid Interrupt
Trinket: 5-6% Chance to Interrupt
Trinket: 2% Chance to Avoid Interrupt
Weapon: 5-6% Chance to Interrupt
Armor: 2% Chance to Avoid Interrupt
Trinket: 11% Chance to Interrupt
Trinket: 3% Chance to Avoid Interrupt
Weapon: 11% Chance to Interrupt
Armor: 3% Chance to Avoid Interrupt
Trinket: 13% Chance to Interrupt
Trinket: 4% Chance to Avoid Interrupt
Weapon: 13% Chance to Interrupt
Armor: 4% Chance to Avoid Interrupt
Amethyst
Mythos Gems Amethyst.png
Trinket: +4 to Vitality
Weapon: +3 to Vitality
Armor: +1 to Vitality
Trinket: +6 to Vitality
Weapon: +4 to Vitality
Armor: +2 to Vitality
Trinket: +8 to Vitality
Weapon: +5 to Vitality
Armor: +3 to Vitality
Trinket: +10 to Vitality
Weapon: +6 to Vitality
Armor: +4 to Vitality
Aquamarine
Mythos Gems Aquamarine.png
Trinket: +1 Electricity Damage
Trinket: +1% Electricity Resist
Weapon: +1 Electricity Damage
Armor: +1% Electricity Resist
Trinket: +2 Electricity Damage
Trinket: +2% Electricity Resist
Weapon: +2 Electricity Damage
Armor: +2% Electricity Resist
Trinket: +3 Electricity Damage
Trinket: +3% Electricity Resist
Weapon: +3 Electricity Damage
Armor: +3% Electricity Resist
Trinket: +4 Electricity Damage
Trinket: +4% Electricity Resist
Weapon: +4 Electricity Damage
Armor: +4% Electricity Resist
Bloodstone
Mythos Gems Bloodstone.png
Trinket: +1% Damage Mitigation
Trinket: +1 Damage Bonus
Weapon: +1 Damage Bonus
Armor: +1% Damage Mitigation
Trinket: +2% Damage Mitigation
Trinket: +2 Damage Bonus
Weapon: +2 Damage Bonus
Armor: +2% Damage Mitigation
Trinket: +3% Damage Mitigation
Trinket: +3 Damage Bonus
Weapon: +3 Damage Bonus
Armor: +3% Damage Mitigation
Trinket: +4% Damage Mitigation
Trinket: +4 Damage Bonus
Weapon: +4 Damage Bonus
Armor: +4% Damage Mitigation
Carnelian
File:Mythos Gems Carnelian.png
+7% Damage to Undead +10% Damage to Undead +13% Damage to Undead +15% Damage to Undead
Citrine
Mythos Gems Citrine.png
Trinket: +3 Luck
Weapon: +2 Luck
Armor: +1 Luck
Trinket: +5 Luck
Weapon: +3 Luck
Armor: +2 Luck
Trinket: +7 Luck
Weapon: +4 Luck
Armor: +3 Luck
Trinket: +9 Luck
Weapon: +5 Luck
Armor: +4 Luck
Coral
Mythos Gems Coral.png
2% chance to draw 2% Health 2% chance to draw 3% Health 2% chance to draw 4% Health 3% chance to draw 5% Health
Diamond
Mythos Gems Diamond.png
+2 to Strength +3 to Strength +4 to Strength +5 to Strength
Emerald
Mythos Gems Emerald.png
+1 Ice Damage +2 Ice Damage +3 Ice Damage +4 Ice Damage
Garnet
Mythos Gems Garnet.png
+2 to Armor +4 to Armor +5 to Armor +6 to Armor
Jade
Mythos Gems Jade.png
1% chance to stun for 2 seconds 3% chance to stun for 2 seconds 4% chance to stun for 2 seconds ?
Jasper
Mythos Gems Jasper.png
Minion Damage +2% Minion Damage +5% Minion Damage +7% ?
Lapis
Mythos Gems Lapis.png
1% improved chance of critical strike 2% improved chance of critical strike 3% improved chance of critical strike 4% improved chance of critical strike
Malachite
Mythos Gems Malachite.png
Adds 3% Slashing Damage Adds 4% Slashing Damage Adds 5% Slashing Damage Adds 6% Slashing Damage
Moonstone
Mythos Gems Moonstone.png
+2 to Wisdom +3 to Wisdom +4 to Wisdom +5 to Wisdom
Opal
File:Mythos Gems Opal.png
2% chance of inflicting Bleed for 2 seconds 3% chance of inflicting Bleed for 2 seconds 4% chance of inflicting bleed for 2 seconds 5% chance of inflicting bleed for 10 seconds
Onyx
Mythos Gems Onyx.png
+2 Dexterity +3 Dexterity +4 to Dexterity +5 to Dexterity
Pearl
Mythos Gems Pearl.png
+7% Damage to Reptiles +10% Damage to Reptiles +13% Damage to Reptiles +15% Damage to Reptiles
Quartz
Mythos Gems Quartz.png
Adds 3% Crushing Damage Adds 4% Crushing Damage Adds 5% Crushing Damage Adds 7% Crushing Damage
Ruby
Mythos Gems Ruby.png
+1 Fire Damage +2 Fire Damage +3 Fire Damage +4 Fire Damage
Sapphire
Mythos Gems Sapphire.png
2% Chance of Fireball Nova on Attack 4% Chance of Fireball Nova on Attack 6% Chance of Fireball Nova on Attack 7% Chance of Fireball Nova on Attack
Sardonyx
File:Mythos Gems Sardonyx.png
+7% Damage to Insects +10% Damage to Insects +13% Damage to Insects +15% Damage to Insects
Tigers Eye
Mythos Gems Tigers Eye.png
Adds 3% Piercing Damage Adds 4% Piercing Damage Adds 5% Piercing Damage Adds 7% Piercing Damage
Topaz
File:Mythos Gems Topaz.png
2% Chance of Icebolt Nova on Attack 4% Chance of Icebolt Nova on Attack 6% Chance of Icebolt Nova on Attack 7% Chance of Icebolt Nova on Attack
Tourmaline
Mythos Gems Tourmaline.png
+2% Movement Speed +3% Movement Speed +4% Movement Speed ?
Turquoise
File:Mythos Gems Turquoise.png
+7% Damage to Beasts +10% Damage to Beasts +13% Damage to Beasts +15% Damage to Beasts

Runestones[edit]

Runestones are items that allow you to access dungeons that are not directly connected to the overworld through the use of rune gates. They can have one of four colors: blue, green, yellow, and red, which corresponds to the same color rune gate. They also have one of two types: normal and epic. Each runestone will have a random dungeon name and level range. They can be purchased from Jayna the Runesmith, Kathy the Runesmith, Joanna the Runesmith, and Carry the Runesmith. Runestones takes up one slot of inventory.

Image Name Level Range
Mythos Runestones Blue Runestone.png Blue Runestone 1-13
Mythos Runestones Epic Blue Runestone.png Epic Blue Runestone
Mythos Runestones Green Runestone.png Green Runestone 13-25
Mythos Runestones Epic Green Runestone.png Epic Green Runestone
Mythos Runestones Yellow Runestone.png Yellow Runestone 26-38
Mythos Runestones Epic Yellow Runestone.png Epic Yellow Runestone
Mythos Runestones Red Runestone.png Red Runestone 39-50
Mythos Runestones Epic Red Runestone.png Epic Red Runestone

Potions[edit]

Potions are consumable items that are often necessary to make your way through a dungeon with ease. Currently four potion types exist: antidotes, health, luck, and mana. Health and mana potions restore a certain amount of health or mana over a certain amount of time, antidotes instantly cure all poison and petrification effects on you and give you temporary immunity against future poison and petrification attempts, and luck potions increase your total luck stat for a period of time.

In addition to the basic potions, there are also "group" potions that when used affect everyone in your party who is close to you.

Antidotes[edit]

Image Potion Name Effect
Mythos Potions Minor Antidote.png Minor Antidote Cures poison and paralysis and grants immunity for 10 seconds.
Mythos Potions Moderate Antidote.png Moderate Antidote Cures poison and paralysis and grants immunity for 15 seconds.
Mythos Potions Antidote.png Antidote Cures poison and paralysis and grants immunity for 30 seconds.
Mythos Potions Great Antidote.png Great Antidote Cures poison and paralysis and grants immunity for 60 seconds.
Mythos Potions Perfect Antidote.png Perfect Antidote Cures poison and paralysis and grants immunity for ?? seconds.

Health[edit]

Image Potion Name Effect
File:Mythos Potions Minor Health Potion.png Minor Health Potion Restores 12 health/sec for 6 seconds.
File:Mythos Potions Moderate Health Potion.png Moderate Health Potion Restores 19 health/sec for 6 seconds.
Mythos Potions Health Potion.png Health Potion Restores 27 Health/sec for 6 seconds.
File:Mythos Potions Great Health Potion.png Great Health Potion Restores 37 health/sec for 6 seconds.
File:Mythos Potions Perfect Health Potion.png Perfect Health Potion Restores 52 health/sec for 6 seconds.

Luck[edit]

Image Potion Name Effect
Mythos Potions Minor Luck Potion.png Minor Luck Potion +10 Luck for 60 seconds.
Mythos Potions Moderate Luck Potion.png Moderate Luck Potion +15 Luck for 60 seconds.
Mythos Potions Luck Potion.png Luck Potion +20 Luck for 60 seconds.
Mythos Potions Great Luck Potion.png Great Luck Potion +25 Luck for 60 seconds.
Mythos Potions Perfect Luck Potion.png Perfect Luck Potion +30 Luck for 60 seconds.

Mana[edit]

Image Potion Name Effect
File:Mythos Potions Minor Mana Potion.png Minor Mana Potion Restores 20 Mana/sec for 2.5 seconds.
File:Mythos Potions Moderate Mana Potion.png Moderate Mana Potion Restores 15 mana/sec for 2.5 seconds.
Mythos Potions Mana Potion.png Mana Potion Restores 25 Mana/sec for 7.5 seconds.
File:Mythos Potions Great Mana Potion.png Great Mana Potion Restores 40 mana/sec for 2.5 seconds.
File:Mythos Potions Perfect Mana Potion.png Perfect Mana Potion Restores 60 mana/sec for 2.5 seconds.

Bandages[edit]

Bandages are consumable items that heal a target over a period of time.

Bandage Name Image Health Restored Per Second Duration (seconds)
Minor Bandage Mythos Bandages Minor Bandage.png 1 50
Moderate Bandage Mythos Bandages Moderate Bandage.png 2 75
Bandage Mythos Bandages Bandage.png 2 100
Great Bandage File:Mythos Bandages Great Bandage.png ?? ??
Perfect Bandage File:Mythos Bandages Perfect Bandage.png ?? ??

Grenades[edit]

Grenades are items that can be thrown to deal massive amounts of AOE damage. They can be crafted or found as loot.

Grenade Name Image Fire Damage Range Radius (meters)
Makeshift Mythos Item Grenade.png 5-8 5
Crude Grenade Mythos Item Grenade.png 21-35 5
Tinkerer's Grenade Mythos Item Grenade.png 37-62 5
Black Powder Grenade Mythos Item Grenade.png 61-102 5
Grenade Mythos Item Grenade.png 94-157 5
Heavy Grenade Mythos Item Grenade.png 114-191? 5
Charged Grenade Mythos Item Grenade.png 160-267? 5

Other[edit]

Item Image Use
Anchorstone Mythos Item Anchorstone.png Use to teleport to the last set anchorshrine while in the overworld or teleport to the first floor entrance while in a dungeon. Every character begins with an anchorstone. Anchorstones have unlimited charges, cannot be dropped, and have a small cool down after use.
Identify Charm Mythos Item Identify Charm.png Use to identify items labeled as "Unidentified." All charms are consumed upon use.
Recall Charm Mythos Item Recall Charm.png Use to create a portal when inside a dungeon. Using the portal (PC Mouse Right Click.png) will take you to Stonehill Market. When returning back through a portal, you'll see a list of all the portals with their creator's names next to them. If multiple people have placed portals, then they can use each others' portals. Like Diablo II, these portals will only disappear if the creator returns through their own portal - this means you can save money by using your friend's portal rather than your own. Additionally, if you use another recall charm, the last portal you created is destroyed. All charms are consumed upon use.
Small Key Mythos Item Small Key.png Use to open locked chests. Consumed upon use.
Master Key Mythos Item Master Key.png Use to open master chests. Consumed upon use.
Recipes Mythos Item Recipe.png Use to learn the crafting recipe noted in the tooltip.
Trapped Souls Mythos Item Trapped Soul.png Use to temporarily summon a monster to help you fight. This monster will stay with you until either you or it dies. Possible souls are: Fell Hound. Trapped Souls are consumed upon use.
Delicious Cake Mythos Item Delicious Cake.png +10% Maximum Life. Lasts for 16 minutes. Can be purchased from Reaga after completing the quest ?
Deepswill Mythos Item Deepswill.png +10% Maximum Mana. Lasts for 16 minutes. Can be purchased from Tavernkeeper Nethwer after completing the quest ?