A variety of items are available for your party's use throughout the game.
These items can only be used during battle; your characters will be automatically healed to their maximum HP following every battle, so there's no need to heal them outside of fights.
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These analgesic pearls fuck pain up the ass.
Pop a couple of these motherfuckers, and you won't feel shit.
This natural aerosol is a mixture of herbs, soothing barks, and black market narcotics.
Scents include Dead Walrus, Slaughterhouse Dumpster, and Whorecorpse.
Light it, then throw it. Trust me on this one.
This toxic, weaponized sauce is available at the finer shoppes.
"When science resists, magic can oblige."
The Tec-Tonic Corporation is not liable for "increased aggro."
Dr. Hardd has been tinkering with his classic recipe for years.
This traditional intoxicant, birthed in filthy bathtubs, has only gotten more potent.
Only one of these items can be in effect for an enemy at any point; if you use another item before a previous one has worn off, the second item's effect will replace the first.
This topping is so mediocre that it saps enemy strength.
Never store this bottle near your armor collection.
Made from real sloth, this viscous slime slows enemy movement.
This fruit is so juicy it strains at the skin.