Paper Mario/Bosses

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Contents

[edit] Prolouge

[edit] Goomba Bros.

Red Goomba
  • Health: 7
  • Attack: 1
  • Defense: 0
Blue Goomba
  • Health: 6
  • Attack: 1
  • Defense: 0

[edit] Goomba King and Goomba Bros.

Goomba King stats
  • HP: 10
  • Attack: 1
  • Defense: 0
Goomba Bros. stats
  • HP: 2
  • Attack: 1
  • Defense: 0

Hit the tree beside the Goomba King and a nut will fall on him and the Goomba Bros., causing 3 damage to all three of them, then finish Goomba King off with two power jumps and you should be fine.

[edit] Chapter 1

[edit] Bowser???

  • HP: 10
  • Attack: 1
  • Defense: 1

[edit] Koopa Bros.

  • HP: 5 of each
  • Attack: 1
  • Defense: 1

[edit] Jr. Troopa (Second time)

  • Health: 22
  • Attack: 3
  • Defense: 1 (sometimes 2)

[edit] Chapter 2

[edit] Buzzar

[edit] Tutankoopa

Tutankoopa's stats
  • HP: 30
  • Attack: 3
  • Defense: 0
Chomp's Stats
  • HP: 4
  • Attack: 3
  • Defense: 3

[edit] Chapter 3

[edit] Tubba Blubba and his heart

Tubba Blubba's stats
  • HP: 10
  • Attack: 4
  • Defense: 0
Heart's Stats
  • HP: 50
  • Attack: 6
  • Special Attack: 12
  • Defense: 0

[edit] Jr. Troopa (Third time)

[edit] Chapter 4

[edit] Big Lantern Ghost

[edit] General Guy and the Shy Guy Army

Medi Squad's Stats
  • HP: 37
  • Attack: 7
  • Defense: 7
Shy Squad's stats
  • HP: 15
  • Attack: 1
  • Defense: 0
Stilt Guy's stats
  • HP: 7
  • Attack: 4
  • Defense: 0
Shy Stack's stats
  • HP: 10
  • Attack: 1
  • Defense: 0
General Guy's stats
  • HP: 30
  • Attack: 4
  • Defense: 2

[edit] Chapter 5

[edit] Lava Pirahna

Lava Piranha (first form)
  • Health: 40
  • Attack: 5 or 7
  • Defense: 0 (or 1)
Lava Piranha (second form)
  • Health: 40
  • Attack: 7 + flaming
  • Defense: 1
  • Immune to fire
  • Immune to jump/headbonk
Lava Buds (first form)
  • Health: 8
  • Attack: 2 or 3
  • Defense: 0
  • Can respawn
Lava Buds (second form)
  • Health: 8
  • Attack: 3 + flaming
  • Defense: 0
  • Respawns and (may be) immune to fire/jump/headbonk
Petit Piranha
  • Health: 1
  • Attack: 6 (sometimes + flaming)
  • Defense: 0
  • Summoned by Lava Buds

[edit] Jr. Troopa (Forth time)

[edit] Chapter 6

[edit] Spike?

[edit] Huff N. Puff

Huff N. Puff's stats
  • HP: 60
  • Attack: 5
  • Defense: 0
Tuff Puffs' stats
  • HP: 1
  • Attack: 2
  • Defense: 0

Use Lakilester in this fight. Start off with Super Jump Charge and choose to do nothing with Lakilester; repeat this for the next turn. After his attack use Power Bounce on him, if you time the action command correctly you will take more than half of his health by the end of your attack. Next use Lakilester's Spiny Surge to wipe out all but two Tuff Puffs. Now just attack him like you would any other enemy and repeat Spiny surge. Weather-based attacks do not work on Huff N. Puff. Recommended badges: Power Bounce, S. Jump Chg., Power Plus, Dodge Master, Peekaboo

[edit] Chapter 7

[edit] Super Blooper

[edit] Jr. Troopa (Fifth time)

[edit] Crystal King

Crystal King's stats
  • HP: 70
  • Attack: 6
  • Defense: 2
Crystal Bits' stats
  • HP: 1
  • Attack: 4 (basically, when the Crystal King swallows them and spits them at Mario)
  • Defense: 0

[edit] Chpater 8

[edit] Jr. Troopa (Sixth time)

[edit] Bowser

Round 1
  • HP: 50
  • Attack: 6/8
  • Defense: 1
Round 2
  • HP: 99
  • Attack: 8/10
  • Defense: 2

[edit] Other

[edit] The Master

[edit] The Master (Second time)

[edit] The Master (Third time)

[edit] Blooper

[edit] Electro Blooper

[edit] Kent C. Koopa

  • Health: 70
  • Attack: 10 or 3 (unblockable) and disables party member for 3 turns (unblockable)
  • Defense: unlimited until flipped

[edit] Anti-Guy

  • Health: 50
  • Attack: 10 or 12
  • Defense: 0
  • Very hard to dodge