The Fight Area is the location for any trainers seeking a challenge and the ultimate rewards for their labor.
Once you step off the ferry from Snowpoint City, you will immediately run into your rival, who is headed toward the Fight Area's resident Battle Tower looking for a challenge. Renowned trainer, Buck, interrupts you telling you about a volcano located deep in the island.
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Once you have returned from your mission with Buck to retrieve the Magma Stone, your rival will be waiting at the Fight Area. He will be around for a rematch every Saturday and Sunday. Once you become a 20-time Pokémon League Champion, his Pokémon will boost up by 10 levels.
The Battle Tower is, oddly, not a place you can level up your Pokémon, but a place to see how strong your Pokémon really are, and to win great prizes. Now, there are three different ways to challenge the Battle Tower, and two additional ways to fight in those. The first is for solo challengers, the second is for Multiplayer, and the third is for Wi-Fi.
Solo battles are the ones to do if you don't have a friend or Wi-Fi to play with. The rules and restrictions are as follows:
Now, the way the battles work is this: you choose three Pokémon (if you entered a Single Battle) or four Pokémon (if you entered a Double Battle). You will progress through a battle of seven trainers in a row. If you win a battle, you are automatically healed, and are Give three choices: Continue, Rest, or Retire.
After you beat all seven trainers in a row, you will then be escorted back to the lobby. Here you will receive 3 BP (This increases every time you win 2 consecutive rounds). You can spend this on the Exchange Counters to the right and left of the Battle Tower.
Palmer is a very interesting person, only appearing in the 21st and 49th battle only in the solo matches. After defeating him, you will get 20BP instead of the normal amount. Many people have found that fighting up to him, defeating him, and then losing purposely the next round yields the best results, of 26BP. The reason for losing is the next couple rounds are harder than the rest up to that point, making it very efficient to get 26 for only 21 battles that are moderately easy than 52 for 21 that are easy and 21 that are harder.
Palmer is also your Rival's father.
Multiplayer battles are double battles fought paired up with people you've paired up with earlier in your adventure. These people include Riley, Mira, Cheryl, Buck, and Marley. The combinations are:
| Name | Type | Moves |
|---|---|---|
| Espeon | Psychic | Reflect, Shadow Ball, Future Sight, Morning Sun |
| Gastrodon | Water/Ground | Mud Bomb, Surf, Ice Beam, Yawn |
| Gastrodon | Water/Ground | Surf, Mud Bomb, Recover, Counter |
| Latias | Dragon/Psychic | Energy Ball, ?, ?, ? |
| Latios | Dragon/Psychic | Luster Purge, Water Pulse, Dragonbreath, Recover |
| Latios | Dragon/Psychic | Dragon Dance, Recover, Dragon Claw, Shadow Claw |
| Milotic | Water | Hydro Pump, Ice Beam, Mirror Coat, Recover |
| Milotic | Water | Surf, Ice Beam, Dragon Pulse, Recover |
| Porygon-Z | Normal | Tri Attack, Shadow Ball, Thunderbolt, Recover |
| Snorlax | Normal | Return, Rock Slide, Curse, Rest |
| Name | Type | Moves |
|---|---|---|
| Gardevoir | Psychic | Psychic, Thunderbolt, Energy Ball, Focus Blast |
| Gardevoir | Psychic | Calm Mind, Psychic, Thunderbolt, Rest |
| Gengar | Ghost/Poison | Explosion, ThunderPunch, Poison Jab, Shadow Claw |
| Glaceon | Ice | Hyper Beam, Mirror Coat, Avalanche, Last Resort |
| Latias | Dragon/Psychic | Psychic, Dragon Pulse, Thunderbolt, Surf |
| Latios | Dragon/Psychic | Psychic, Dragon Pulse, Ice Beam, Shadow Ball |
| Latios | Dragon/Psychic | Draco Meteor, Psychic, Thunder, Hyper Beam |
| Latios | Dragon/Psychic | Luster Purge, Water Pulse, DragonBreath, Recover |
| Magmortar | Fire | Fire Blast, Psychic, Focus Blast, Confuse Ray |
| Magmortar | Fire | Earthquake, Flamethrower, SmokeScreen, Will-O-Wisp |
| Magmortar | Fire | Overheat, Focus Punch, Confuse Ray, SmokeScreen |
| Magmortar | Fire | Flare Blitz, ThunderPunch, Earthqake, Brick Break |
| Magnezone | Electric/Steel | Thunderbolt, Tri Attack, Flash Cannon, Explosion |
| Magnezone | Electric/Steel | Swagger, Psych Up, Charge Beam, Magnet Bomb |
| Porygon-Z | Normal | Tri Attack, ?, ?, ? |
| Roserade | Grass/Poison | Water Sport, Worry Seed, Grass Knot, Toxic |
| Togekiss | Normal/Flying | Air Slash, Aura Sphere, Psychic, Shadow Ball |
| Togekiss | Normal/Flying | ExtremeSpeed, Aerial Ace, Steel Wing, Roost |
| Name | Type | Moves |
|---|---|---|
| Absol | Dark | Night Slash, Shadow Claw, Slash, Zen Headbutt |
| Gallade | Psychic/Fighting | Leaf Blade, Psycho Cut, Night Slash, X-Scissor |
| Garchomp | Dragon/Ground | Earthquake, Dragon Claw, Fire Fang, Crunch |
| Hariyama | Fighting | Belly Drum, Brick Break, Earthquake, Stone Edge |
| Medicham | Fighting/Psychic | Endure, Reversal, Psycho Cut, ThunderPunch |
| Rampardos | Rock | Endure, Stone Edge, Earthquake, Giga Impact |
| Toxicroak | Poison/Fighting | Fling, Me First, Taunt, Sucker Punch |
| Rhyperior | Ground/Rock | Stone Edge, Megahorn, Dragon Rush, Avalanche |
| Poliwrath | Water/Fighting | Focus Punch, ?, ?, ? |
| Name | Type | Moves |
|---|---|---|
| Dusknoir | Ghost | Trick Room, Shadow Punch, Earthquake, Ice Punch |
| Registeel | Steel | Rain Dance, Thunder, Stealth Rock, Protect |
| Skarmory | Steel/Flying | Air Cutter, Steel Wing, Roost, Pluck |
| Steelix | Steel/Ground | Flash Cannon, Gyro Ball, Iron Tail, Stealth Rock |
| Name | Type | Moves |
|---|---|---|
| Aerodactyl | Rock/Flying | Earthquake, Iron Head, Stone Edge, Dragon Claw |
| Crobat | Poison/Flying | Brave Bird, Cross Poison, X-Scissor, Confuse Ray |
| Dugtrio | Ground | Sand Tomb, Toxic, Rock Slide, Dig |
| Electrode | Electric | Magnet Rise, Charge Beam, Hyper Beam, Thunder Wave |
| Sceptile | Grass | Leaf Storm, Aerial Ace, Leaf Blade, Focus Blast |
| Sceptile | Grass | Energy Ball, Dragon Pulse, Focus Blast, Agility |
| Starmie | Water/Psychic | Hydro Pump, Psychic, Thunderbolt, Power Gem |
| Swellow | Normal/Flying | Facade, Aerial Ace, Pursuit, Double Team |
| Weavile | Ice/Dark | Night Slash, Slash, ?, ? |
To begin a Multiplayer Battle, walk up to the lady at the left counter in the Battle Tower. Once you accept the challenge, you will have to pick two Pokémon to fight with your allies Pokémon. Once this is done, the lady will take you up to the waiting room. Here you will need to pick one of the trainers. Once this is done, the lady will then lead you to the battle room. You will then fight seven rounds of two trainers. The battles are exactly like the Double Battles in Single mode, except your ally controls his/her own Pokémon. After you win, you will be awarded BP normally. You may also battle with a friend if you both choose the "Over Wireless" option.
Note that there are two entrances, but they both lead to the same place, just on different sides.
| Name | Price in BP |
|---|---|
| TM06: Toxic | 32 |
| TM73: Thunder Wave | 32 |
| TM61: Will-O-Wisp | 32 |
| TM45: Attract | 32 |
| TM40: Aerial Ace | 40 |
| TM31: Brick Break | 40 |
| TM08: Bulk Up | 48 |
| TM04: Calm Mind | 48 |
| TM81: X-Scissor | 64 |
| TM30: Shadow Ball | 64 |
| TM53: Energy Ball | 64 |
| TM36: Sludge Bomb | 80 |
| TM59: Dragon Pulse | 80 |
| TM71: Stone Edge | 80 |
| TM26: Earthquake | 80 |
| Name | Price in BP |
|---|---|
| Protein | 1 |
| Calcium | 1 |
| Carbos | 1 |
| Iron | 1 |
| Zinc | 1 |
| HP Up | 1 |
| Power Bracer | 16 |
| Power Belt | 16 |
| Power Lens | 16 |
| Power Band | 16 |
| Power Anklet | 16 |
| Power Weight | 16 |
| Toxic Orb | 16 |
| Flame Orb | 16 |
| White Herb | 32 |
| Power Herb | 32 |
| BrightPowder | 48 |
| Choice Band | 48 |
| Focus Band | 48 |
| Scope Lens | 48 |
| Muscle Band | 48 |
| Focus Sash | 48 |
| Choice Scarf | 48 |
| Razor Claw | 48 |
| Razor Fang | 48 |
| Rare Candy | 48 |