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- Challenge Score: 1,510,000
- Unlock requirements: Take pictures of 40 different kinds of Pokémon over all of the courses.
In this course, the Zero-One moves down a rapid river that goes through a valley.
Pokémon[edit]
Squirtle
At the beginning of the course you will see shells pop up. Use Pester Balls to knock one onto the shore and take a photograph of it.
At the beginning of the course you will see shells pop up. Use Pester Balls to knock one onto the shore and take a photograph of it.
Pokémon Sign: Dugtrio Mountain
Just after Zero-One stops near the river, look up to see a strange large mountain, that looks eerily like a Dugtrio.
Just after Zero-One stops near the river, look up to see a strange large mountain, that looks eerily like a Dugtrio.
Magikarp
You'll see a Magikarp splashing around. Use a Pester Ball to launch it towards the Mankey nearby.
You'll see a Magikarp splashing around. Use a Pester Ball to launch it towards the Mankey nearby.
Goldeen
Goldeen can be found from time to time by throwing Pokémon Food or Pester Balls into the river. You have to be quick to take a picture of it.
Goldeen can be found from time to time by throwing Pokémon Food or Pester Balls into the river. You have to be quick to take a picture of it.
Geodude
You will see a geodude grappling on the side of a cliff. You can knock it down using a Pester Ball.
You will see a geodude grappling on the side of a cliff. You can knock it down using a Pester Ball.
Sandshrew
Found near the first set of Geodudes, but hidden underground. They jump out if a nearby Geodude is knocked down by a Pester Ball. Try grouping them with Pokémon Food for extra points.
Found near the first set of Geodudes, but hidden underground. They jump out if a nearby Geodude is knocked down by a Pester Ball. Try grouping them with Pokémon Food for extra points.
Sandslash
Found after the first turn. It will dive as you approach, but you can call it out by knocking down the Geodude.
Found after the first turn. It will dive as you approach, but you can call it out by knocking down the Geodude.
Graveler
Special Picture: Graveler's Group Dance
After the rapid section, use the Poké Flute when you see the three Gravelers on the cliff.
Special Picture: Graveler's Group Dance
After the rapid section, use the Poké Flute when you see the three Gravelers on the cliff.
Gyarados
If you hit the Magikarp at the start of the track. You encounter it again beside the three Gravelers, flopping on dry ground. Throw a Pester Ball to launch it into the waterfall, where it will evolve into Gyrados.
If you hit the Magikarp at the start of the track. You encounter it again beside the three Gravelers, flopping on dry ground. Throw a Pester Ball to launch it into the waterfall, where it will evolve into Gyrados.
Starmie
If you take a picture of Staryu it will begin to circle the Zero-One. When you get to the whirlpool near the end it will fly into it, evolving into Starmie. You can evolve more than one for extra points, but be quick since they fly away fairly fast.
If you take a picture of Staryu it will begin to circle the Zero-One. When you get to the whirlpool near the end it will fly into it, evolving into Starmie. You can evolve more than one for extra points, but be quick since they fly away fairly fast.
Dratini
It is first visible at the start, but you get a second chance to see it to the left of the whirlpool. If you throw items at the water, there's a chance of Dratini coming out.
It is first visible at the start, but you get a second chance to see it to the left of the whirlpool. If you throw items at the water, there's a chance of Dratini coming out.
Dragonite
Throw four Pester Balls into the whirlpool to get Dragonite out of its hiding place. It will fly above.
Throw four Pester Balls into the whirlpool to get Dragonite out of its hiding place. It will fly above.
Mankey
Special Picture: Mankey in the Sky
As you're exiting the whirlpool area, there are three Squirtles beneath a Mankey on the top of a cliff. Two will slide away. Hit the third with a Pester Ball to knock the Mankey down next to a switch. Quickly take a picture of it before it hits the switch. This will also allow you to take photographs of Pokémon signs.
Special Picture: Mankey in the Sky
As you're exiting the whirlpool area, there are three Squirtles beneath a Mankey on the top of a cliff. Two will slide away. Hit the third with a Pester Ball to knock the Mankey down next to a switch. Quickly take a picture of it before it hits the switch. This will also allow you to take photographs of Pokémon signs.
Unlockable items[edit]
Dash Engine - When you open the alternative path on Valley you'll receive this item which will allow you to make the ZERO-ONE move faster. This can be used to get better shots of some fast-moving Pokémon, or to just hurry through a course to a particular Pokémon you want to photograph.
Poké Flute - At 130,000 points, and after unlocking the Dash Engine, you'll unlock this item which is known for waking sleeping Pokémon up. In this game it also causes many Pokémon to dance which will give you more interesting poses to take photos of. This item will be needed to see some of the Pokémon Signs to unlock the final level.