Samurai Shodown/Getting Started
Contents |
[edit] Controls
[edit] Samurai Shodown I/Samurai Shodown II
[edit] Basic Commands
- Weak Slash
- Medium Slash
+
- Strong Slash
- Weak Kick
- Medium Kick
+
- Strong Kick
- Run (hold
to keep running)
- Hop back
- Wan-Fu, Kyoshiro and Gen-An can crawl backward and forward by holding
or 
- Nakoruru, Hanzo, Galford and Earthquake can triangule jump by jumping into a wall and pressing
or 
[edit] Samurai Shodown III/Samurai Shodown IV
[edit] Basic Commands
- Weak Slash
- Medium Slash
- Strong Slash
- Kick
- Run (hold
to keep running)
- Hop back
- Dodge
+
- Behind Step
or
+
- Guard Crush
+
- Deflect
+
when floored - Far Pounce Attack
+
when floored - Close Pounce Attack
or
while getting up - Escape Roll
or
or
while getting up - Quick Recovery
+
/
/
/
while lying down - Restore Life
x3 - Weapon Throwing Taunt
or
near to weapon - Weapon Grab

- Rage Explosion

after Rage Explosion - Combination Slash

after Rage Explosion - Deadly Single Strike
- Chain Starter
,
,
after Chain Starter - Basic Slash Combo 1
,
,
after Chain Starter - Basic Slash Combo 2
,
,
after Chain Starter - Basic Slash Combo 3
+
,
,
,
,
,
,
,
,
,
,
,
,
after Chain Starter - 14 Slash Combo
[edit] Samurai Shodown V/Samurai Shodown V Special
[edit] Basic Commands
[edit] Advanced Commands
[edit] Dodging
Dodges are executed by pressing
and a direction at the same time. The direction effects the type of dodge performed.
| Type of Dodge | Input | |
|---|---|---|
| Hop in Place | ||
| Leap Forward | ||
| Roll forward | ||
| Roll Backward | ||
| Lie Down |
[edit] The Sword Gauge
The sword gauge, located beneath the health bar, represents a character's attack strength. As they attack, the gauge will drop and the amount of damage they deal will decrease accordingly. The gauge will slowly begin to fill again once the character stops attacking.
[edit] The Rage Gauge
As a character takes damage their Rage Gauge will slowly fill. Once full, they can execute a Knocking-on-the-Sword move (
+
+
) or a Rage Explosion (
+
+
) . The Knocking-on-the-Sword move is comparable to a Super in other fighting games and the nature of these moves is unique to each character. A Rage Explosion instantly increases the Sword Gauge to max, makes attacks unstoppable, and allows a character to use their Knocking-on-the-Sword move at anytime up until the slowly draining rage gauge is empty. If a character stops taking damage their Rage Gauge will eventually begin to fall.
[edit] Samurai Shodown VI/Samurai Spirits: Tenkaichi Kenkakuden
[edit] Basic Commands
- Light Slash
- Medium Slash
- Strong Slash
- Kick
- Special Evasion
X2 - Hop backwards
X2 - Dash/Hop forward

- Run towards opponent until release, action or blocked- (
or
) +
+
- Bougyo Kuzushi - (while standing over fallen foe)
+
- Down Attack - (while near opponent)
+
+
- Grab to throw right. - (while near opponent)
+
+
- Grab to throw left.
[edit] Advanced Commands
[edit] SP/Evasion/Dodge Techniques
To evade attacks press
and a certain direction at the same time. The direction effects the type of evasion performed.
| Type of Evasion/SP | Input | |
|---|---|---|
| Dodge | ||
| Hop Forward | ||
| Roll forward | ||
| Roll Backward | ||
| Lie Down | ||
| Repel |
[edit] Recover
When falling down from an attack, quickly
just as you touch the ground for a quick recovery.
[edit] Destroy Weapon
[edit] Weapon Control
- (while disarmed & standing over your weapon)
or
or
- Pick up weapon - (while armed)
+
- Put down weapon