| Shenmue | |
|---|---|
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Release date(s) | |
| Genre(s) | Action-adventure |
| System(s) | Sega Dreamcast |
| Players | 1 |
| Rating(s) | |
| Followed by | Shenmue II |
| Series | Shenmue |
At the time, Shenmue was without a doubt the most immersive and realistic game ever created - and with a rumoured $70,000,000 budget, it's easy to see why. The game's creator Yu Suzuki coined the term "Free Reactive Eyes Entertainment", or FREE, to describe his venture into a previously-uncharted depth of interactivity and detail in a game world.
Following the story of Ryo Hazuki's quest for revenge against the man who killed his father, Shenmue takes the player to a quiet suburb of Yokosuka, Japan in the late 1980s, where you must track down the mysterious martial artist Lan Di, and avenge your father's death.