Jump to navigation
Jump to search
Command[edit]
Name | Description | Target | Cost | Requirement |
---|---|---|---|---|
Dia | Restore some HP | 1 Ally | 8 MP | |
Diarama | Restore medium HP | 1 Ally | 12 MP | Ma 8 |
Diarahan | Restore full HP | 1 Ally | 20 MP | Ma 15 |
Media | Restore some HP | Team | 20 MP | Ma 12 |
Amrita | Cure all ailments | Team | 9 MP | Ma 5 |
Recarm | Revive with some HP | 1 Ally | 20 MP | Ma 13 |
Agi | Low Fire damage | 1 foe | 4 MP | |
Agidyne | High Fire damage | 1 foe | 13 MP | Ma 14 |
Fire Dance | 2-5 Fire attacks | Random foes | 23 MP | Ma 8 |
Maragi | Low Fire damage | All foes | 20 MP | Ma 10 |
Bufu | Low Ice damage, Effect: Freeze | 1 foe | 4 MP | |
Bufudyne | High Ice damage, Effect: Freeze | 1 foe | 13 MP | Ma 14 |
Ice Dance | 2-5 Ice attacks, Effect: Freeze | Random foes | 23 MP | Ma 8 |
Mabufu | Low Ice damage, Effect: Feeze | All foes | 20 MP | Ma 10 |
Zio | Low Elec damage, Effect: Shock | 1 foe | 4 MP | |
Ziodyne | High Elec damage, Effect: Shock | 1 foe | 13 MP | Ma 14 |
Elec Dance | 2-5 Elec attacks, Effect: Shock | Random foes | 23 MP | Ma 8 |
Mazio | Low Elec damage, Effect: Shock | All foes | 20 MP | Ma 10 |
Zan | Low Force damage, May kill Stone target | 1 foe | 4 MP | |
Force Dance | 2-5 Force attacks, High chance to KO foes | Random foes | 23 MP | Ma 8 |
Mazan | Low Force damage, May kill Stone target | All foes | 20 MP | Ma 10 |
Drain | Drain HP/MP | 1 foe | 2 MP | Ma 11 |
Life Drain | Absorb HP, More effective at lower HP | 1 foe | 12 MP | Vi 13 |
Extra Cancel | Phys attack, Removes its Extra Turn | 1 foe | 8% HP | Ag 4 |
Snipe | Phys attack (Accuracy: 100%) | 1 foe | 3% HP | Ag 5 |
Fatal Strike | Strong attack (Accuracy: 100%) Only KOs foes with 1HP | 1 foe | 8% HP | Ag 6 |
Anger Hit | Critical hit (Accuracy 50%) | 1 foe | 5% HP | St 5 |
Power Hit | High Phys damage | 1 foe | 8% HP | St 12 |
Mighty Hit | Critical hit | 1 foe | 15% HP | Ag 11 |
Mow Down | Medium Phys damage | All foes | 12% HP | St 9 |
Berserk | 2-5 HP-dependent Phys attacks | Random foes | 13% HP | St 10 |
Brutal Hit | HP-dependent Phys damage | 1 foe | 10% HP | Vi 9 |
Multi-Hit | 2-7 (Agility-dependent) low Phys attacks | 1 foe | 13% HP | Ag 9 |
Weak Kill | High Phys damage | 1 foe with ailment | 10% HP | St 9 |
Death Call | Instantly KO Poisoned, Paralyzed, and Charmed foes | 26 MP | Ag 12 | |
Assassinate | High Phys damage, Ignores defense from minions | Enemy leader | 20 HP | Ag 9 |
Nigayomogi | Medium Poison chance | All foes | 15 MP | Ag 7 |
Paral Eyes | Medium Paralyze chance | All foes | 15 MP | Ag 7 |
Sexy Gaze | Medium Charm chance | All foes | 22 MP | Ma 9 |
Marin Karin | High Charm chance | 1 foe | 22 MP | Ma 12 |
Petra Eyes | Medium Stone chance | All foes | 22 MP | Ag 10 |
Power Charge | Increases damage of next attack, Effect ends after skirmish | 8 MP | Vi 11 | |
Might Call | Guarantee 1 critical hit | Team | 8 MP | Ag 11 |
Shield All | Nullify any damage once (No Almighty) | Team | 25 MP | Ma 10 |
Taunt | Attract enemy attacks, reduce damage taken | 10 MP | Vi 7 |
Passive[edit]
Name | Description | Requirement |
---|---|---|
Leader Soul | Protect ally from lethal damage if not lethal to self | |
+Poison | Phys attacks may Poison (Medium chance) | Ag 6 |
+Paralyze | Phys attacks may Paralyze (Medium chance) | Ag 9 |
+Stone | Phys attacks may Stone (Medium chance) | Ag 12 |
+Forget | Phys attacks may inflict Forget (Medium chance) | Ma 9 |
Drain Hit | Restore HP equal to 25% of all Phys damage dealt | Vi 12 |
Life Bonus | Maximum HP up 10% | Vi 4 |
Life Surge | Maximum HP up 30% | Vi 7 |
Mana Bonus | Maximum MP up 10% | Ma 4 |
Mana Surge | Maximum MP up 30% | Ma 7 |
Mana Stream | Maximum MP up 50% | Ma 10 |
Hero Aid | Critical rate up 25% | Ag 5 |
Crit Up | Deal more damage with criticals | St 5 |
Quick Move | Increased speed in a skirmish | Ag 8 |
Swift Step | Greatly increased speed in a skirmish | Ag 11 |
Double Strike | Normal attacks becomes one small attack and one medium attack | St 10 |
Extra Bonus | Improves chances of removing foe's Extra Turns | Ag 5 |
Preserve Extra | Reduces chances of your Extra Turns being removed | Ag 7 |
Pierce | Phys attacks deal full damage (Can be reflected) | St 15 |
Counter | Low chance of counter upon taking Phys damage | Vi 7 |
Retaliate | Medium chance of counter upon taking Phys damage | Vi 9 |
Extra One | Guarantee Extra Turn (Not applicable to Vile/Dragon) | Ag 13 |
Phys Up | 1.1x damage dealt by Phys attacks | St 5 |
Phys Boost | 1.2x damage dealt by Phys attacks | St 8 |
Fire Boost | 1.2x damage dealt by Fire attacks | St 9 |
Fire Amp | 1.5x damage dealt by Fire attacks | St 12 |
Ice Boost | 1.2x damage dealt by Ice attacks | Ma 9 |
Elec Boost | 1.2x damage dealt by Elec attacks | Ma 9 |
Force Boost | 1.2x damage dealt by Force attacks | Vi 9 |
Grimoire | Greatly increases success rate of status ailments | Ag 11 |
Race-O | Attacks dealt to same race do 50% more damage | St 6 |
Race-D | Attacks inflicted by same race to 50% less damage | Vi 6 |
Anti-Phys | Phys damage taken -50% | Vi 5 |
Anti-Fire | Fire damage taken -50% | Vi 5 |
Anti-Ice | Ice damage taken -50% | Ma 5 |
Anti-Elec | Elec damage taken -50% | Ag 5 |
Anti-Force | Force damage taken -50% | Ag 5 |
Anti-Curse | Curse damage taken -50%, Ailment resistance +50% | Ma 5 |
Null Fire | Nullify Fire attacks | Vi 10 |
Null Ice | Nullify Ice attacks | Vi 10 |
Null Elec | Nullify Elec attacks | Ag 10 |
Null Force | Nullify Force attacks | Ag 10 |
Null Curse | Nullify Curse attacks | Ma 8 |
Anti-Ailment | Reduces the chances of suffering status ailments | Vi 7 |
Endure | If more than 2 HP, withstand death once per skirmish | Vi 9 |
Dodge | Evade more Phys attacks | Ag 6 |
Watchful | Gain some EXP if not assigned to a team | |
Vigilant | Gain more EXP if not assigned to a team | |
Moneybags | Increases Macca gained after a skirmish by 20% | |
Life Aid | Restore 10% of maximum HP when skirmish ends | Vi 12 |
Auto[edit]
Name | Description | Cost | Requirement |
---|---|---|---|
Blitzkrieg | Phys/magic damage up 25%: Team | 4 MP | St 8 |
Weaken | Defense down 25%: All foes | 5 MP | Ag 12 |
Debilitate | Hit/evade/defense down 25%: All foes | 12 MP | Ag 14 |
Hustle | Hit/evade up 25%: Team | 3 MP | Ag 8 |
Fortify | Defense up 25%: Team | 5 MP | Vi 7 |
Tailwind | Agility +5: Team | Ag 6 | |
Wall | Reflect any Phys attack once: Team | 15 MP | Ma 15 |
Barrier | Reflect any magic attack once (No Almighty): Team | 16 MP | Ma 15 |
Strengthen | Change all weaknesses to normal resistance: Team | 10 MP | Vi 10 |
Ban Phys | Nullify 1st Phys attack: Both teams | 15 MP | St 10 |
Ban Ice | Nullify 1st Ice attack: Both teams | 8 MP | Ma 10 |
Ban Elec | Nullify 1st Elect attack: Both teams | 8 MP | Ma 10 |
Ban Curse | Nullify 1st curse attack: Both teams | 6 MP | Ma 10 |
Rage Soul | Damage up 2x, only normal attack selectable: Team | 6 MP | St 17 |
Full Might | Guarantee critical hit for one Phys attack: Team | 10 MP | Ag 15 |
Marksman | Guarantee all Phys attacks hit: Team | Ag 7 | |
Grimoire + | Greatly increases success rate of status ailments | Ag 11 | |
Desperation | Gain speed advantage at the cost of Extra Turns | Ag 11 | |
Battle Aura | Nullify any attack that deals less than 50 damage: Team | 10 MP | Vi 12 |
Magic Yang | MP cost -50%: Both teams | Ma 14 | |
Revive | Cast Recarm at the start of skirmish: Dead allies | 25 MP | Ma 18 |
Healing | Cast Media if a team member is hurt | 12 MP | Ma 12 |
Rejuvenate | Cast Diarahan at the start of a skirmish if a team member is hurt | 12 MP | Ma 13 |