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SimCity 4: Rush Hour
Box artwork for SimCity 4: Rush Hour.
Developer(s) Maxis
Publisher(s)
Designer(s) Will Wright
Latest version 1.0.2
Release date(s)
Windows icon.png
Windows
Mac OS icon.png
Mac OS
Genre(s) Simulation
System(s) Windows, Mac OS X
Mode(s) Single player
Rating(s)
ESRB: ESRB E.png Everyone
OFLC: OFLC G.svg General
PEGI: PEGI 3.png Ages 3+
System requirements (help)
Windows icon.png
Windows
CPU clock speed
500 MHz
System RAM
128 MiB
Disk space
1 GiB
Video RAM
32 MiB
Optical drive speed
8 x
DirectX version
Version 7
Mac OS icon.png
Mac OS
CPU clock speed
500 MHz
System RAM
128 MiB
Disk space
1 GiB
Video RAM
32 MiB
Optical drive speed
8 x
DirectX version
Version 7
Preceded by SimCity 4
Series SimCity
Neoseeker Related Pages

SimCity 4: Rush Hour is the only expansion pack for SimCity 4 created by EA Games and Maxis, where the player builds a city from scratch.

New features[edit]

U-Drive-It[edit]

U-Drive-It is a new add-on to Rush Hour, a mode where players can take control of cars, planes, and many other vehicles and drive them around the city. There are two modes of driving: Scenario Mode, where the player has a limited amount of time to win money or prizes, or Free Drive, that allows the player to drive freely.

If the vehicle sustains excessive damage (either by crashing into other vehicles or traversing into water), it will burst into flames and subsequently explode. This is shown by a coloured diamond above the vehicle (much like the ones in The Sims) which can turn from green to red in respect to the vehicles' current state.

Some vehicles have certain individual features, such as a police siren on police cars or the capacity to damage sections of the city with munitions from vehicles such as tanks, helicopters and jets.

GameSpot has related U-Drive-It to Streets of SimCity and indicated the feature including an enhanced physics model partially based on that of SimCopter.

Roads and highways[edit]

The newest addition to the roads section are One-Way roads and avenues. One-Way roads are the same size as normal roads only they stretch into one direction, while avenues are dual carriageway roads the same size as highways, with some shrubbery in the center strip (defined by the wealth of buildings on the road).

In the term of highways, the Ground Highway is the new addition, which is cheaper and less obtrusive than elevated highways, but still carries the same capacity and can connect to roads in the same way. The T-intersection for highways was also introduced.

Public transportation[edit]

Major changes to the public transportation section were made. The Monorail, a fast moving above-ground railway, was introduced for high density areas. Unlike its similar partner, the above-ground railway, the monorail is much more modern-looking and faster, and has the advantage that it can be built over ground level roads and railways, much like an elevated highway.

The public parking garage was also introduced, which when used with stations and bus stops can be used to create a "park and ride" system.

Water transport[edit]

The ferry system was introduced as the only change to the water transport section. The ferry system came in two types: Passenger, for people only, and Car and Passenger, for both.

Route query[edit]

Another new feature in Rush Hour is the route query; with it, it is possible to check the routes the Sims use to get to their jobs, allowing the player to see directly where the Sims need to go and how they do it.

Disasters[edit]

Two new disasters are included in the game. The first is an "Autosaurus Wrecks", a dinosaur-like monster constructed from road vehicles which can go on a rampage. The other is an alien attack.

Utilities[edit]

A useful addition is the Large Water Pump, which supplies 200,000 m3/mth of water and costs §3,150 at 100% funding.

Table of Contents