From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search
Sokoban
Box artwork for Sokoban.
Developer(s) Hiroyuki Imabayashi, ASCII Entertainment
Publisher(s) Thinking Rabbit, Spectrum HoloByte
Release date(s)
MS-DOS icon.png
MS-DOS
Apple II icon.png
Apple II
Commodore 64 128 icon.png
Commodore 64/128
TRS-80 Color Computer icon.png
TRS-80 Color Computer
Genre(s) Puzzle
System(s) Commodore 64, MS-DOS, Apple II, MSX, CoCo, Game Boy, Sega SG-1000, Sega Game Gear
Mode(s) Single player
Followed by Sokoban 2
Series Sokoban
This is the first game in the Sokoban series. For other games in the series see the Sokoban category.

Sokoban (倉庫番 Sōkoban?, warehouse keeper) is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled. The puzzle is usually implemented as a video game.

This guide reflects the commercial versions of the game whose title is Sokoban. However, not every version of the game published under this title is identical, as Sokoban as been released in several iterations since it was initially published in 1982. It was initially released as a simple puzzle game on many popular Japanese home computer platforms. It was followed up with an improved sequel in 1984, entitled Sokoban 2.

In 1985, Sega published their own conversion of the original game for the Sega SG-1000. In 1989, Pony Canyon released an updated version for the Game Boy which was partially based on Thinking Rabbit's Sokoban Perfect. It was released in the United States as Boxxle. In 1990, Riverhill Soft developed an updated conversion for the Sega Game Gear for Japan only.

Table of Contents

Walkthrough