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Box artwork for Soulcalibur IV.
Box artwork for Soulcalibur IV.
Soulcalibur IV
Developer(s)Namco
Publisher(s)Bandai Namco Games, Ubisoft Entertainment
Year released2008
System(s)PlayStation 3, Xbox 360
Preceded bySoulcalibur III
SeriesSoulcalibur
Genre(s)Fighting
Players1-2
ModesSingle player, Multiplayer
Rating(s)CERO Ages 15 and upESRB TeenPEGI Ages 16+USK Ages 16+Mature
LinksSoulcalibur IV ChannelSearchSearch

Soulcalibur IV is a 3-D fighting game featuring armed combat and eight directions of movement. It was originally released on PlayStation 3 and Xbox 360. Elements include a "Soul Gauge" which depletes each time a player blocks an attack and increases each time he or she strikes the opponent, which if depleted leaves the player vulnerable to a "Critial Strike" which ends the round. Character clothing and physical features may be customized where the articles of clothing add different stats to the character which are then used to equip skills. There are 4 single player modes, Story, Tower of Lost Souls, Arcade and Versus CPU. Finally, local or online multiplayer on XBoxLive or the PSN network with or without clothing effects and one character for each player. The game is a Platinum Hit for X360 and Greatest Hit for Playstation. The guest characters are from the Star Wars Universe: Apprentice, Darth Vader and Yoda (Vader must be purchased as dlc for XBOX, and Yoda for Playstation).

Each character's story is told in Story mode. The Story Mode starts with a text introduction, there is a mini-boss half way through which is always one of 4 characters depending on the character the player has selected, and finally the final boss which is usually Algol. Each character is assigned either positive or negative alignment, which only affects gameplay slightly for the skills which either increase or decrease depending on like or dissimilar alignment of the characters fightering. In Story Mode characters generally either seek to acquire Soul Calibur (the benevolent sword) or destory Soul Edge (the malevolent sword) for those with positive alignment, and the opposite for characters with negative. Unlike Arcade mode each bout of Story Mode consists of fighting 3 or four enemies in a single round except when fighting a boss.

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