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Space Giraffe
Box artwork for Space Giraffe.
Developer(s) Llamasoft
Publisher(s) Llamasoft
Distributor(s) Xbox Live Arcade
Designer(s) Jeff Minter, Ivan Zorzin
Release date(s)
Xbox Live Arcade icon.png
Xbox Live Arcade
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Windows
Genre(s) Shooter
System(s) Windows, Xbox 360
Mode(s) Single Player
Rating(s)
ESRB: ESRB E.png Everyone
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Space Giraffe is an action arcade video game by Jeff Minter and Ivan Zorzin of Llamasoft. Space Giraffe visually resembles the arcade classic Tempest, though Minter claims that it is not a clone of this game. The game was released on August 22, 2007 for Xbox 360 through Xbox Live Arcade for 400 Microsoft Points ($5 USD). The main graphics engine is based on the Neon Xbox 360 light synthesizer visualisation software built into the console. Llamasoft released a version for Windows on December 15, 2008.

Although the game is aesthetically similar to the arcade game Tempest, Minter has strongly denied that Space Giraffe is an update to Tempest, as it introduces significant gameplay changes. The player controls the Space Giraffe as it moves around the outer rim of a three-dimensional extruded surface. Enemies appear in notably greater quantities than in Tempest, beginning at the opposite end of the third dimension and approaching the player, firing bullets. The Giraffe can destroy these enemies by firing at them.

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