Planets or terrain in Spore play a crucial part in the game, as they are where all major activity happens, outside of space phase interstellar exploration. Initially, they will be made up of any combination of terrain features, such as mountains, oceans, lakes, plains, flora, etc, as well as other creatures. The player has no jurisdiction over which planet he or she will begin on. Once the tribal phase has been reached, buildings will become a common sight on planets. As the player continues, cities and other creature-made features will become more and more common on planets with sapient life.
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From what has been showcased so far, there is a wide variety of planets. Gas giants are possible, and even habitable moons orbiting gas giants have been displayed. Rings around gas giants are possible, as are rings around rocky planets. The size of rocky planets, however, has remained small in comparison to gas giants.
Cattor is the closest Planet of the Galvopa system. Cattor is a very unusual Planet, with pink Terrain, spiral volcanoes and vast, green seas. Cattor is so full of water that its flora closely resemble those that grow in litoranean regions, with sparse vegetation and just a few trees, but in some parts, really big, globular plants grow. Cattor is a wild planet, with no signs of civilization.
Lamstus is the second Planet of Galvopa system. It was just a barren rock planet, with no civilization.
Bilzac is the third Planet of Galvopa System. Bilzac is a tropical planet with lush vegetation, and is a more Earth-like world.