Spore Origins

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Spore Origins
Box artwork for Spore Origins.
Developer(s)Babaroga
Publisher(s)Electronic Arts
Designer(s)Will Wright
Release date(s)
Mobile
 July 92008 (AT&T)
iPod
iPhone, Mobile
Genre(s)Strategy
System(s)Mobile, iPod, iPhone
Mode(s)Single player, multiplayer

Spore Origins is the mobile version of Spore, and focuses on a single phase of gameplay—the cell phase. The iPhone version takes advantage of the device's touch capabilities and 3-axis accelerometer.

[edit] Gameplay

Players to try to survive as a multicellular organism in a tide pool, with the ability to upgrade its creature as with the main game. The basic gameplay is similar to flOw.

Unlike Spore, the main game is roughly an hour long, and divided into 18 separate sections, with the player attacking and eating other organisms while avoiding being eaten by superior ones. Movement is achieved by pressing the phone keys in ordinal directions. Eating creatures is done by pressing the OK button; group-eating combos can be achieved with the OK button as well. A section is completed after the player eats a certain amount of DNA material from other life forms.

Each of the 18 sections is followed by the creature editor, in which the player may add an upgrade to his organism. With every 3 upgrades to the creature, a "superpart" is awarded.

[edit] Multiplayer

After players complete the single player game, they can engage in wireless battles with other players' completed creatures.

Table of Contents

Appendices