The Zerg continue to use Hatcheries in StarCraft II. Two rally points are able to be set on a Hatchery; one for Drones and another for warrior units.
Infested Command Center
Spawning Pool
The Spawning Pool is set to appear in StarCraft II. It allows the spawning of Zerglings and offers upgrades such as increased movement.
Extractor
Evolution Chamber
The Evolution Chamber is set to appear in StarCraft II. Contains research upgrades for burrow (unlocks burrow), slime (Overlord), generate Creep (Overlord – this ability also increases Zerg buildings' Creep generation speed), and allows the Queen to produce Shriekers, increasing the range of the Sunken Cluster and Swarm Cluch abilities.
Hydralisk Den
The Hydralisk Den is set to appear in StarCraft II. It unlocks the Hydralisk and researches attack and armor upgrades for them. It can mutate into a Deep Warren, enabling Lurkers to be developed.
The Nest is a Zerg structure set to appear in StarCraft II. It allows Zerglings to morph into Banelings and contains Baneling upgrades (increased weapons and armor).
Roach Den
The Roach Den is a Zerg structure set to appear in StarCraft II. It enables the spawning of Roaches, and contains Roach upgrades (increased attack and armor).
Deep Warren
The Deep Warren is a Zerg structure set to appear in StarCraft II. It is evolved from the Hydralisk Den and is required for the development of Lurkers, also providing upgrades for them.
Nydus Warren
Expect the Queen to be able to build structures like the Sunken Cluster.